Android Touch事件相关源码【Android SourceCode 2.3.6】
2018-05-31 17:23:46
Note: 这里的源码来自Android 2.3.6,这个版本的代码比较简单,适合理解Touch事件的传递原理。后续版本源码复杂了很多,但是原理都是类似的。
2个方法源码较多,在这里记录下。
View.java
/**
* Implement this method to handle touch screen motion events.
*
* @param event The motion event.
* @return True if the event was handled, false otherwise.
*/
public boolean onTouchEvent(MotionEvent event) {
final int viewFlags = mViewFlags; if ((viewFlags & ENABLED_MASK) == DISABLED) {
// A disabled view that is clickable still consumes the touch
// events, it just doesn't respond to them.
return (((viewFlags & CLICKABLE) == CLICKABLE ||
(viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE));
} if (mTouchDelegate != null) {
if (mTouchDelegate.onTouchEvent(event)) {
return true;
}
} if (((viewFlags & CLICKABLE) == CLICKABLE ||
(viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)) {
switch (event.getAction()) {
case MotionEvent.ACTION_UP:
boolean prepressed = (mPrivateFlags & PREPRESSED) != 0;
if ((mPrivateFlags & PRESSED) != 0 || prepressed) {
// take focus if we don't have it already and we should in
// touch mode.
boolean focusTaken = false;
if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {
focusTaken = requestFocus();
} if (!mHasPerformedLongPress) {
// This is a tap, so remove the longpress check
removeLongPressCallback(); // Only perform take click actions if we were in the pressed state
if (!focusTaken) {
// Use a Runnable and post this rather than calling
// performClick directly. This lets other visual state
// of the view update before click actions start.
if (mPerformClick == null) {
mPerformClick = new PerformClick();
}
if (!post(mPerformClick)) {
performClick();
}
}
} if (mUnsetPressedState == null) {
mUnsetPressedState = new UnsetPressedState();
} if (prepressed) {
mPrivateFlags |= PRESSED;
refreshDrawableState();
postDelayed(mUnsetPressedState,
ViewConfiguration.getPressedStateDuration());
} else if (!post(mUnsetPressedState)) {
// If the post failed, unpress right now
mUnsetPressedState.run();
}
removeTapCallback();
}
break; case MotionEvent.ACTION_DOWN:
if (mPendingCheckForTap == null) {
mPendingCheckForTap = new CheckForTap();
}
mPrivateFlags |= PREPRESSED;
mHasPerformedLongPress = false;
postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());
break; case MotionEvent.ACTION_CANCEL:
mPrivateFlags &= ~PRESSED;
refreshDrawableState();
removeTapCallback();
break; case MotionEvent.ACTION_MOVE:
final int x = (int) event.getX();
final int y = (int) event.getY(); // Be lenient about moving outside of buttons
int slop = mTouchSlop;
if ((x < 0 - slop) || (x >= getWidth() + slop) ||
(y < 0 - slop) || (y >= getHeight() + slop)) {
// Outside button
removeTapCallback();
if ((mPrivateFlags & PRESSED) != 0) {
// Remove any future long press/tap checks
removeLongPressCallback(); // Need to switch from pressed to not pressed
mPrivateFlags &= ~PRESSED;
refreshDrawableState();
}
}
break;
}
return true;
} return false;
}
ViewGroup.java
/**
* {@inheritDoc}
*/
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
if (!onFilterTouchEventForSecurity(ev)) {
return false;
} final int action = ev.getAction();
final float xf = ev.getX();
final float yf = ev.getY();
final float scrolledXFloat = xf + mScrollX;
final float scrolledYFloat = yf + mScrollY;
final Rect frame = mTempRect; boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0; if (action == MotionEvent.ACTION_DOWN) {
if (mMotionTarget != null) {
// this is weird, we got a pen down, but we thought it was
// already down!
// XXX: We should probably send an ACTION_UP to the current
// target.
mMotionTarget = null;
}
// If we're disallowing intercept or if we're allowing and we didn't
// intercept
if (disallowIntercept || !onInterceptTouchEvent(ev)) {
// reset this event's action (just to protect ourselves)
ev.setAction(MotionEvent.ACTION_DOWN);
// We know we want to dispatch the event down, find a child
// who can handle it, start with the front-most child.
final int scrolledXInt = (int) scrolledXFloat;
final int scrolledYInt = (int) scrolledYFloat;
final View[] children = mChildren;
final int count = mChildrenCount; for (int i = count - 1; i >= 0; i--) {
final View child = children[i];
if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE
|| child.getAnimation() != null) {
child.getHitRect(frame);
if (frame.contains(scrolledXInt, scrolledYInt)) {
// offset the event to the view's coordinate system
final float xc = scrolledXFloat - child.mLeft;
final float yc = scrolledYFloat - child.mTop;
ev.setLocation(xc, yc);
child.mPrivateFlags &= ~CANCEL_NEXT_UP_EVENT;
if (child.dispatchTouchEvent(ev)) {
// Event handled, we have a target now.
mMotionTarget = child;
return true;
}
// The event didn't get handled, try the next view.
// Don't reset the event's location, it's not
// necessary here.
}
}
}
}
} boolean isUpOrCancel = (action == MotionEvent.ACTION_UP) ||
(action == MotionEvent.ACTION_CANCEL); if (isUpOrCancel) {
// Note, we've already copied the previous state to our local
// variable, so this takes effect on the next event
mGroupFlags &= ~FLAG_DISALLOW_INTERCEPT;
} // The event wasn't an ACTION_DOWN, dispatch it to our target if
// we have one.
final View target = mMotionTarget;
if (target == null) {
// We don't have a target, this means we're handling the
// event as a regular view.
ev.setLocation(xf, yf);
if ((mPrivateFlags & CANCEL_NEXT_UP_EVENT) != 0) {
ev.setAction(MotionEvent.ACTION_CANCEL);
mPrivateFlags &= ~CANCEL_NEXT_UP_EVENT;
}
return super.dispatchTouchEvent(ev);
} // if have a target, see if we're allowed to and want to intercept its
// events
if (!disallowIntercept && onInterceptTouchEvent(ev)) {
final float xc = scrolledXFloat - (float) target.mLeft;
final float yc = scrolledYFloat - (float) target.mTop;
mPrivateFlags &= ~CANCEL_NEXT_UP_EVENT;
ev.setAction(MotionEvent.ACTION_CANCEL);
ev.setLocation(xc, yc);
if (!target.dispatchTouchEvent(ev)) {
// target didn't handle ACTION_CANCEL. not much we can do
// but they should have.
}
// clear the target
mMotionTarget = null;
// Don't dispatch this event to our own view, because we already
// saw it when intercepting; we just want to give the following
// event to the normal onTouchEvent().
return true;
} if (isUpOrCancel) {
mMotionTarget = null;
} // finally offset the event to the target's coordinate system and
// dispatch the event.
final float xc = scrolledXFloat - (float) target.mLeft;
final float yc = scrolledYFloat - (float) target.mTop;
ev.setLocation(xc, yc); if ((target.mPrivateFlags & CANCEL_NEXT_UP_EVENT) != 0) {
ev.setAction(MotionEvent.ACTION_CANCEL);
target.mPrivateFlags &= ~CANCEL_NEXT_UP_EVENT;
mMotionTarget = null;
} return target.dispatchTouchEvent(ev);
}
Android Touch事件相关源码【Android SourceCode 2.3.6】的更多相关文章
- Android反编译获取源码-android学习之旅(70)
上一讲我们介绍了如何获取资源文件,这一节讲解如何获取源码,其实获取源码真的很简单 首先还是要有工具,Dex2jar,这个工具用于将apk解压之后的dex文件转化为jar文件还有jd-gui的这个工具能 ...
- Android Touch事件传递机制 二:单纯的(伪生命周期)
转载于:http://blog.csdn.net/yuanzeyao/article/details/38025165 在前一篇文章中,我主要讲解了Android源码中的Touch事件的传递过程,现在 ...
- Android Touch事件传递机制 二:单纯的(伪生命周期) 这个清楚一点
转载于:http://blog.csdn.net/yuanzeyao/article/details/38025165 在前一篇文章中,我主要讲解了Android源码中的Touch事件的传递过程,现在 ...
- Android Touch事件传递机制详解 下
尊重原创:http://blog.csdn.net/yuanzeyao/article/details/38025165 资源下载:http://download.csdn.net/detail/yu ...
- Android Touch事件分发
跟touch事件相关的3个方法: public boolean dispatchTouchEvent(MotionEvent ev); //用来分派event public boolean onInt ...
- Android Touch事件传递机制通俗讲解
在讲正题之前我们讲一段有关任务传递的小故事,抛砖迎玉下: 话说一家软件公司,来一个任务,分派给了开发经理去完成: 开发经理拿到,看了一下,感觉好简单,于是 开发经理:分派给了开发组长 开发组长:分派给 ...
- Android Touch事件传递机制详解 上
最近总是遇到关于Android Touch事件的问题,如:滑动冲突的问题,以前也花时间学习过Android Touch事件的传递机制,可以每次用起来的时候总是忘记了,索性自己总结一下写篇文章避免以后忘 ...
- Git8.3k星,十万字Android主流开源框架源码解析,必须盘
为什么读源码 很多人一定和我一样的感受:源码在工作中有用吗?用处大吗?很长一段时间内我也有这样的疑问,认为哪些有事没事扯源码的人就是在装,只是为了提高他们的逼格而已. 那为什么我还要读源码呢?一刚开始 ...
- Android touch 事件传递机制
前言: (1)在自定义view的时候经常会遇到事件拦截处理,比如在侧滑菜单的时候,我们希望在侧滑菜单里面有listview控件,但是我们希望既能左右滑动又能上下滑动,这个时候就需要对触摸的touch事 ...
随机推荐
- vector内存回收
1. vector所有的内存相关问题都可以归结于它的内存增长策略.vector有一个特点就是:内存空间只会增长不会减少.vector有两个函数,一个是capacity(),返回对象缓冲区(vector ...
- TabLayout的高级使用
前言 前面介绍了TabLayout的基本属性和基本的使用方法.我是传送门. 真实的业务场景中,很多的效果,原生的TabLayout,并不支持.例如下滑线短于文字的效果,底部导航栏效果,标签文字选中是需 ...
- 关于新写的js在浏览器f12的时候看不到解决办法
这是由于浏览器缓存导致的,谷歌浏览器ctrl+shift+delete快捷键到清除浏览器数据清除即可.平时经常会遇到的,所以记录下.
- win10 1803版本unable to start ssh-agent service, error :1058
PowerShell安装了pshazz或者posh-git,但是打开的时候提示 unable to start ssh-agent service, error :1058 1803的设置上面可以看到 ...
- dao层、service和action的运用和区别
DAO层叫数据访问层,全称为data access object,属于一种比较底层,比较基础的操作,对于数据库的操作,具体到对于某个表的增删改查, 也就是说某个DAO一定是和数据库的某一张表一一对应的 ...
- mybatis-ehcache整合中出现的异常 ibatis处理器异常(executor.ExecutorException)解决方法
今天学习mabatis时出现了,ibatis处理器处理器异常,显示原因是Executor was closed.则很有可能是ibatis的session被关闭了, 后面看了一下测试程序其实是把sqlS ...
- 移动端input“输入框”常见问题及解决方法
转自 https://www.cnblogs.com/ljx20180807/p/9837748.html 1. ios中,输入框获得焦点时,页面输入框被遮盖,定位的元素位置错乱: 当页input存在 ...
- vue drag 对表格的列进行拖动排序
用drag实现拖动表格列进行列排序 以下是用到的主要方法 1.dragstart 拖动开始返回目标对象 2.dragenter 拖动过程中经过的对象 3.dragend 拖动结束返回目标对象 ...
- .bat批处理启动redis
背景: 最近,公司的项目开发,需要用到Redis,然而每天都需要到d盘下面的去启动redis很烦, 我是我就想写一个.bat启动文件放在桌面上,这样每天只要在桌面上点以下redis的bat文件就可以启 ...
- 两两交换链表中的节点(java实现)
题目: 给定一个链表,两两交换其中相邻的节点,并返回交换后的链表. 你不能只是单纯的改变节点内部的值,而是需要实际的进行节点交换. 示例: 给定 1->2->3->4, 你应该返回 ...