The Moving Points
For each test case, first line has a single number N (N <= 300), which is the number of points.
For next N lines, each come with four integers Xi, Yi, VXi and VYi (-106 <= Xi, Yi <= 106, -102 <= VXi , VYi <= 102), (Xi, Yi) is the position of the ith point, and (VXi , VYi) is its speed with direction. That is to say, after 1 second, this point will move to (Xi + VXi , Yi + VYi).
#include <stdio.h>
#include <math.h> int N;
struct Point
{
double x,y;
double vx,vy;
}p[],a[]; double Length(Point a,Point b)
{
return sqrt((a.x-b.x)*(a.x-b.x)+(a.y-b.y)*(a.y-b.y));
}
double F(double mid)
{
for(int j=; j<N; j++)
{
p[j].x = a[j].x+p[j].vx*mid;
p[j].y = a[j].y+p[j].vy*mid;
}
double ans=-,temp;
for(int i=; i<N-; i++)
{
for(int j=i+; j<N; j++)
{
temp=Length(p[i],p[j]);
if(ans<temp) ans=temp;
}
}
return ans;
}
int main()
{
int T,i,k,L,cnt=;
scanf("%d",&T);
while(T--)
{
scanf("%d",&N);
for(i=; i<N; i++)
{
scanf("%lf %lf %lf %lf",&p[i].x,&p[i].y,&p[i].vx,&p[i].vy);
a[i].x=p[i].x,a[i].y=p[i].y;
a[i].vx=p[i].vx,a[i].vy=p[i].vy;
}
k=;
double l=,r=1000.0,mid1,mid2;
while(k--)
{
mid1 = l +(r-l)/;
mid2 = r-(r-l)/;
if(F(mid1)<F(mid2)) r=mid2;
else l=mid1;
}
printf("Case #%d: %.2lf %.2lf\n",++cnt,l,F(l));
} return ;
}
HUD 4717
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