poj 4001 To Miss Our Children Time
To Miss Our Children Time
Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 65768/65768 K (Java/Others)
Total Submission(s): 4740 Accepted Submission(s):
1319
children, we are interesting in almost everything around ourselves. A little
thing or a simple game will brings us lots of happy time! LLL is a nostalgic
boy, now he grows up. In the dead of night, he often misses something, including
a simple game which brings him much happy when he was child. Here are the game
rules: There lies many blocks on the ground, little LLL wants build "Skyscraper"
using these blocks. There are three kinds of blocks signed by an integer d. We
describe each block's shape is Cuboid using four integers ai, bi, ci, di. ai, bi
are two edges of the block one of them is length the other is width. ci is
thickness of the block. We know that the ci must be vertical with earth
ground. di describe the kind of the block. When di = 0 the block's length and
width must be more or equal to the block's length and width which lies under the
block. When di = 1 the block's length and width must be more or equal to the
block's length which lies under the block and width and the block's area must be
more than the block's area which lies under the block. When di = 2 the block
length and width must be more than the block's length and width which lies under
the block. Here are some blocks. Can you know what's the highest "Skyscraper"
can be build using these blocks?
For each test case
the first line is a integer n ( 0< n <= 1000) , the number of blocks.
From the second to the n+1'th lines , each line describing the i‐1'th
block's a,b,c,d (1 =< ai,bi,ci <= 10^8 , d = 0 or 1 or 2).
The input
end with n = 0.
"Skyscraper"'s height using the n blocks.
10 10 12 0
10 10 12 1
10 10 11 2
2
10 10 11 1
10 10 11 1
0
11
#define _CRT_SECURE_NO_DEPRECATE
#include<iostream>
#include<algorithm>
#include<string>
#include<cmath>
#include<queue>
#include<set>
#include<map>
using namespace std;
typedef long long ll;
const int N_MAX = + ;
ll dp[N_MAX];
int n;
struct Cube {
ll w, l,h;
int id;
bool operator <(const Cube&b) {
if (this->l != b.l)return this->l < b.l;
else if(this->w!=b.w) return this->w < b.w;
else return this->id > b.id;
}
}cube[N_MAX]; bool judge(const Cube& a,const Cube& b) {//b要堆在a上面
if (b.id == )return b.l >= a.l&&b.w >= a.w;
if (b.id == )return (b.l >= a.l&&b.w > a.w) || (b.l > a.l&&b.w >= a.w);
return b.l > a.l&&b.w > a.w;
} void Dp() {
for (int i = ; i < n;i++) {
dp[i] = cube[i].h;
}
for (int i = ; i < n;i++) {//每次cube[i]要堆在最上面
for (int j = ; j < i;j++) {
if (judge(cube[j], cube[i]))dp[i] = max(dp[i], dp[j] + cube[i].h);
}
}
ll sum = *max_element(dp, dp + n);
printf("%I64d\n",sum);
} int main() {
while (scanf("%d",&n)&&n) {
for (int i = ; i < n;i++) {
scanf("%I64d%I64d%I64d%d",&cube[i].l,&cube[i].w,&cube[i].h,&cube[i].id);
if (cube[i].l < cube[i].w)swap(cube[i].l, cube[i].w);
}
sort(cube, cube + n);
Dp();
}
return ;
}
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