/**
* Schedule a countdown until a time in the future, with regular notifications on intervals along the way.
*
* Example of showing a 30 second countdown in a text field:
*
* new CountDownTimer(30000, 1000) {
*
* public void onTick(long millisUntilFinished) {
* mTextField.setText("seconds remaining: " + millisUntilFinished / 1000);
* }
*
* public void onFinish() {
* mTextField.setText("done!");
* }
* }.start();
*
* The calls to onTick(long) are synchronized to this object so that one call to onTick(long) won't ever occur before the previous
* callback is complete.
*
* This is only relevant when the implementation of onTick(long) takes an amount of time to execute that is significant compared to
* the countdown interval.
*/
public abstract class CountDownTimer { /**
* Millis since epoch when alarm should stop.
*/
private final long mMillisInFuture; /**
* The interval in millis that the user receives callbacks
*/
private final long mCountdownInterval; private long mStopTimeInFuture; /**
* @param millisInFuture The number of millis in the future from the call
* to {@link #start()} until the countdown is done and {@link #onFinish()}
* is called.
* @param countDownInterval The interval along the way to receive
* {@link #onTick(long)} callbacks.
*/
public CountDownTimer(long millisInFuture, long countDownInterval) {
mMillisInFuture = millisInFuture;
mCountdownInterval = countDownInterval;
} /**
* Cancel the countdown.
*/
public final void cancel() {
mHandler.removeMessages(MSG);
} /**
* Start the countdown.
*/
public synchronized final CountDownTimer start() {
if (mMillisInFuture <= 0) {
onFinish();
return this;
}
mStopTimeInFuture = SystemClock.elapsedRealtime() + mMillisInFuture;
mHandler.sendMessage(mHandler.obtainMessage(MSG));
return this;
} /**
* Callback fired on regular interval.
* @param millisUntilFinished The amount of time until finished.
*/
public abstract void onTick(long millisUntilFinished); /**
* Callback fired when the time is up.
*/
public abstract void onFinish(); private static final int MSG = 1; // handles counting down
private Handler mHandler = new Handler() { @Override
public void handleMessage(Message msg) { synchronized (CountDownTimer.this) {
final long millisLeft = mStopTimeInFuture - SystemClock.elapsedRealtime(); if (millisLeft <= 0) {
onFinish();
} else if (millisLeft < mCountdownInterval) {
// no tick, just delay until done
sendMessageDelayed(obtainMessage(MSG), millisLeft);
} else {
long lastTickStart = SystemClock.elapsedRealtime();
onTick(millisLeft); // take into account user's onTick taking time to execute
long delay = lastTickStart + mCountdownInterval - SystemClock.elapsedRealtime(); // special case: user's onTick took more than interval to complete, skip to next interval
while (delay < 0) delay += mCountdownInterval; sendMessageDelayed(obtainMessage(MSG), delay);
}
}
}
};
}

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