Code optimization and organization in Javascript / jQuery
This article is a combined effort of Innofied Javascript developers Puja Deora and Subhajit Ghosh)
We have been working on a project for past 8 months (ongoing). Over the course of this project, we have learnt that small tweaks to general coding practices goes a long way in improving the overall performance of the code.
In this article, we will discuss some of these common JavaScript practices and tricks to code optimization that improve the overall efficiency and performance of our code. Most of the techniques described below are fairly intuitive once we grasp the underlying problem or overhead.
1. Chain of Command
JQuery Chaining is a very powerful feature of jQuery that connects multiple functions and events on a particular selector. The following example shows how chaining makes our code shorter and faster.
Code 1
JavaScript
|
1
2
3
|
$('.element').removeClass('old');
$('.element').addClass('new');
$('.element').show();
|
Code 2
JavaScript
|
1
2
|
$('.element').removeClass('old')
.addClass('new').show();
|
The problem with code 1 is that for every statement, jQuery has to search the entire DOM and find the element and after that execute the attached function on it. But when chaining is used, jQuery has to find the element only once and it will execute all the attached functions one by one. So, Code 2 is optimized.
2. Event Management
Using jQuery, we can attach events to an element in the following two ways:
Code 1
JavaScript
|
1
|
$(‘selector’).click(function() {});
|
Code 2
JavaScript
|
1
|
$('parent-selector').on('click', 'selector', function callback(){});
|
The second method is better as it allows us to bind events to dynamic HTML elements.
3. Out of Scope
Every time we define a new function and create a new closure, javascript adds a level to its scope chain. When the browser resolves properties, each level of the scope chain must be checked. In other words, JavaScript looks at the first item in the scope chain, and if it doesn’t find the variable, it bubbles up the chain until it hits the global object.
That’s why global scopes are slow. They are worst-case scenarios for object lookups.
Example Code
JavaScript
|
1
2
3
4
5
6
7
8
9
10
|
var outer = 'outer';
var sampleFunction = function() {
var inner = 'inner';
return function() {
var efficient = 'efficient';
outer;
inner;
efficient;
};
};
|
Here when the function is invoked referencing outer is slower than referencing inner, which is slower than referencing efficient.
4. Power of Native functions and constructs
Its good to be aware of native constructs provided by ECMAScript as it saves us from having to write our own algorithms. Some commonly used constructs are-
- Math.floor() and Math.round() for arithmetic operations
- (new Date()).getTime() for timestamps
- String.prototype.match() and String.prototype.replace() for regexes
- parseInt(n, radix) for changing numeral systems
- === instead of == for faster type-based comparison
- instanceof for checking type up the hierarchy
- & and | for bitwise comparisons.
- && and || operators instead of simple if-else statements.
5. Use ‘this’ the right way
In case of using asynchronous code blocks, a common practice is to use global or closure variables to refer to object properties outside the scope of the asynchronous block. For example:
JavaScript
|
1
2
3
4
5
6
7
|
var Test = function() {
var me = this;
this.x = 5;
return function() {
console.log(me.x);
};
};
|
As discussed in point number 3 above, this takes longer time as the closure variables (in this example, me) are held at a higher level of the scope chain. We can improve this by binding the correct scope to our asynchronous function when we call them. For example,
JavaScript
|
1
2
3
4
5
6
7
|
var Test = function(callback) {
this.x=5
callback.call(this);
};
Test(function(){
console.log(this.x)
}); //output is 5
|
6. Define class methods with prototype
We can define a method of a class in the following two ways:
Method 1
JavaScript
|
1
2
3
4
|
MyClass = function() {
var privateVariable;
this.privilegedMethod = function() {};
};
|
Method 2
JavaScript
|
1
|
MyClass.prototype.publicMethod = function() {};
|
When we define a class method using prototype (Method 2), only one copy of the function is created which is shared by all object instances of the class. The context within the function will refer to the instance which calls it. Hence, it is a more efficient way of defining methods than using ‘this’.
7. Avoid referencing Object properties
Reading an object property takes longer than reading a variable. It would do us good to remember this when we are referring to some object property frequently. We could improve our code’s performance by storing this property in a temporary variable.
Method 1
JavaScript
|
1
2
3
4
5
6
7
|
var stringFill1 = function(string, count) {
var result = '';
while (result.length < count) {
result += string;
}
return result;
}; // Execution time for this function is 47.297 microseconds
|
Method 2(Optimized)
|
1
2
3
4
5
6
7
|
var stringFill1 = function(string, count) {
var result = '';
while (count-- > 0) {
result += string;
}
return result;
};// Execution time for this function is 27.68 microseconds
|
8. Batch style updates
In case we need to make several style updates for a particular DOM element, it is better to apply those changes at once instead of applying them one by one. This prevents the UI from being rendered repeatedly. In the following example, Method 2 is better than Method 1.
Method 1
JavaScript
|
1
2
3
4
5
6
7
|
// This will incur 5 screen refreshes
jQuery('.element')
.width(600)
.height(400)
.css('position': 'absolute')
.css('top', '200px')
.css('left', '200px');
|
Method 2
JavaScript
|
1
2
3
4
5
6
7
8
|
// Let jQuery handle the batching
jQuery('.element').css({
width: '600px',
height: '400px',
position: 'absolute',
top: '200px',
left: '200px'
);
|
When working with similar cases as described in the above example, there is another way that’s far more efficient than using jQuery’s CSS method. We could add a new class to the DOM element and write the style changes against that class in our CSS file.
Efficient Method
JavaScript
|
1
|
jQuery('.element').addClass('prefferedClass');
|
9. Build DOM ‘off-line’
Every time we add a DOM element to the UI, it refreshes the entire screen. We can improve that by building DOM ‘off-line’ and adding it to the UI at once.
Method 1
JavaScript
|
1
2
3
4
|
var list = $('<ul></ul>');
$(list).append('<li>Sample1</li>');
$(list).append('<li>Sample2</li>');
$(list).append('<li>Sample3</li>');
|
Method 2(Optimized)
|
1
2
3
4
5
6
|
var list = $('<ul></ul>'),
htmlBuffer=[" <li>Sample1</li>",
"<li>Sample2</li>",
"<li>Sample3</li>"].join("");
$(list).append(htmlBuffer);
|
10. Many-to-one
After we have completed developing our .js files, we can pass them through a javascript minimizer tool (such as JsMin) which removes the unnecessary code blocks (read comments and white spaces). This way, we just have to add one minified script file to our HTML. Its better because a request to fetch one comparatively larger file executes faster than the request to fetch multiple smaller files.
11. Dependency Manager
The idea is to load modules to the browser as and when they are required. When a user requests for a page, the first thing they notice is the HTML content. The functionality is required only after they get familiarised with the layout. We can achieve this by working with dependency managers likeRequireJS or Browserify.
12. Better String concatenation
String concatenation causes major problems with Internet Explorer 6 and 7 garbage collection performance.
Method 1
JavaScript
|
1
|
var longString = "This is a long String" + "So the question is how to concatenate a string" + "in a better way";
|
Method 2
JavaScript
|
1
|
var longString = ["This is a long String" , "So the question is how to concatenate a string" , "in a better way"].join(" ");
|
When we concatenate some substrings to create a larger string, all intermediate results are stored in temporary variables. Therefore the second method is optimized as it requires lesser memory for execution.
13. Indexing power of Javascript Objects
Lengthy if-else blocks can be reduced to a single line of code. All we need to do is create a Javascript object to map each condition to a function name. It works in a manner similar to HashMap data structures. The following example illustrates this technique.
Method 1
|
1
2
3
4
5
6
7
|
if(action === 'add'){
onAdd();
}else if(action === 'edit'){
onEdit();
} else if(action === 'delete') {
delete();
}
|
Method 2(Optimized)
|
1
2
3
4
5
6
|
var actions = {
'edit' : 'doEdit',
'delete': 'delete',
'add': 'onAdd'
};
actions[action]();
|
14. Primitive vs Reference variable types
Primitive variables and reference variables behave differently when we pass them as parameters for a function call. A copy of primitive variables is created in the function whereas only a light-weight reference is passed to the new function, in case of reference type variables. So whenever we need to pass a few parameters to a function, it is better to create a config object and pass a reference to that instead.
15. Use defineProperty/defineProperties
defineProperty gives us more control over the behaviour of object properties that we define. We get options to- prevent further modification or deletion after an object property has been defined, control whether the property shows up during enumeration or not and so forth.
Let’s consider the example of data structure Stack. We define the push method for Stack as follows:
JavaScript
|
1
2
|
function Stack(){};
Stack.prototype.push = function(x){/* */}
|
Since we are dealing with Stack, ‘push’ will be an integral method for any implementation. We would be referring it repeatedly and wouldn’t want anything to modify, overwrite or delete our definition. This can be controlled by defining it as follows:
JavaScript
|
1
2
3
4
5
6
7
8
9
|
function Stack() {
};
Object.defineProperties(Stack.prototype, {
push: {
writable: false,
configurable: true,
value: function (x) { /* ... */ }
}
});
|
Another advantage of working with defineProperty is that we can use the getter/setter methods to get or set the value for an object property.
JavaScript
|
1
2
3
4
5
6
7
8
9
10
11
12
|
var square ={
width: 20,
height: 30
};
Object.defineProperty(square, 'area', {
get: function(){
return this.width*this.height;
}
});
console.log(square.area);
|
Here the get method is called implicitly when we refer to square.area. Read here for more information on defineProperty.
These are some of the many best practices that we have found effective. We hope you find these helpful. Do comment and share optimization techniques from your experience. Happy coding.
Code optimization and organization in Javascript / jQuery的更多相关文章
- 在线运行Javascript,Jquery,HTML,CSS代码
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" http://www.w3.org/TR/xht ...
- javascript --- jQuery --- Deferred对象
javascript --- jQuery --- Deferred对象 javascript的函数式编程是多么引人入胜,jQuery使代码尽可能的精简,intelligent! defer - 必应 ...
- 使用Javascript/jQuery将javascript对象转换为json格式数据 - 海涛的CSDN博客 - 博客频道 - CSDN.NET
body{ font-family: "Microsoft YaHei UI","Microsoft YaHei",SimSun,"Segoe UI& ...
- Handlebars的基本用法 Handlebars.js使用介绍 http://handlebarsjs.com/ Handlebars.js 模板引擎 javascript/jquery模板引擎——Handlebars初体验 handlebars.js 入门(1) 作为一名前端的你,必须掌握的模板引擎:Handlebars 前端数据模板handlebars与jquery整
Handlebars的基本用法 使用Handlebars,你可以轻松创建语义化模板,Mustache模板和Handlebars是兼容的,所以你可以将Mustache导入Handlebars以使用 Ha ...
- JavaScript jQuery 中定义数组与操作及jquery数组操作
首先给大家介绍javascript jquery中定义数组与操作的相关知识,具体内容如下所示: 1.认识数组 数组就是某类数据的集合,数据类型可以是整型.字符串.甚至是对象Javascript不支持多 ...
- VS Code - Debugger for Chrome调试JavaScript的两种方式
VS Code - Debugger for Chrome调试JavaScript的两种方式 最近由于出差的缘故,博客写的不是很多,一直想写一篇VS Code - Debugger for Chrom ...
- javascript/jquery读取和修改HTTP headers
javascript/jquery读取和修改HTTP headers jquery修改HTTP headers jQuery Ajax可以通过headers或beforeSend修改request的H ...
- 大量Javascript/JQuery学习教程电子书合集
[推荐分享]大量Javascript/JQuery学习教程电子书合集,送给有需要的人 不收藏是你的错^_^. 经证实,均可免费下载. 资源名称 资源大小 15天学会jQuery(完整版).pd ...
- [推荐分享]大量Javascript/JQuery学习教程电子书合集,送给有需要的人
不收藏是你的错^_^. 经证实,均可免费下载. 资源名称 资源大小 15天学会jQuery(完整版).pdf 274.79 KB 21天学通JavaScript(第2版)-顾宁燕扫描版.pdf ...
随机推荐
- 【linux】在linux上生成SSH-key 简单原理介绍+生成步骤
1.首先什么是SSH Secure Shell (SSH) 是一个允许两台电脑之间通过安全的连接进行数据交换的网络协议.通过加密保证了数据的保密性和完整性.SSH采用公钥加密技术来验证远程主机,以及( ...
- Unity5中新的Shader体系简析
一.Unity5中新的Shader体系简析 Unity5和之前的书写模式有了一定的改变.Unity5时代的Shader Reference官方文档也进一步地变得丰满. 主要需要了解到的是,在原来的Un ...
- Quartz的集群模式和单机模式共存-让一个非集群的Quartz与集群节点并行着运行
假如你让一个非集群的 Quartz 应用与集群节点并行着运行,设法使用 JobInitializationPlugin和 RAMJobStore Quartz支持可选节点执行jobquartz集群,会 ...
- HttpMessageNotWritableException: Could not write JSON: No serializer found for class ****
今天碰到一个异常,下面是错误信息 org.springframework.http.converter.HttpMessageNotWritableException: Could not write ...
- AsyncTask和Handler的优缺点
二者的区别我就不多说了,两个东西共同点都是为了解决耗时操作的问题,主要区别在于一个流程完善,拿来就用,一个偏向自主定制,扩展性高. 这里面有个谁是轻量级,谁适合大任务的问题:http://blog.s ...
- .Net Core配置文件读取整理
一 .配置文件说明 1.配置,主要是 指在程序中使用的一些特殊参数,并且大多数 仅在程序启动的之后指定不需要修改. 2.在以前.Net项目中配置文件主要指app.config或web.config,但 ...
- Java Singleton Implementation
概述 Java中单例模式的实现有多重方法, 要实现单例模式主要的问题是线程安全问题以及对Lazy Load的考虑,主要有如下几种 双重锁定懒加载单例 预加载单例 枚举单例 双重锁定懒加载单例模式 /* ...
- Java NIO Pipe
A Java NIO Pipe is a one-way data connection between two threads. A Pipe has a source channel and a ...
- Identifier:GUID (全局唯一标识符)
ylbtech-Miscellaneos-Identifier:GUID (全局唯一标识符) A,返回顶部 1, 全局唯一标识符(GUID,Globally Unique Identifier)是一种 ...
- 解析eml文件
之前使用lumisoft解析eml,总是会出现很奇怪的问题,所以改使用微软自家的com库,确实厉害兼容性更好,代码 string file = emailPath; CDO.Message oMsg ...