Get Many Persimmon Trees

Time Limit: 1000MS Memory Limit: 30000K

Total Submissions: 3987 Accepted: 2599

Description

Seiji Hayashi had been a professor of the Nisshinkan Samurai School in the domain of Aizu for a long time in the 18th century. In order to reward him for his meritorious career in education, Katanobu Matsudaira, the lord of the domain of Aizu, had decided to grant him a rectangular estate within a large field in the Aizu Basin. Although the size (width and height) of the estate was strictly specified by the lord, he was allowed to choose any location for the estate in the field. Inside the field which had also a rectangular shape, many Japanese persimmon trees, whose fruit was one of the famous products of the Aizu region known as ‘Mishirazu Persimmon’, were planted. Since persimmon was Hayashi’s favorite fruit, he wanted to have as many persimmon trees as possible in the estate given by the lord.

For example, in Figure 1, the entire field is a rectangular grid whose width and height are 10 and 8 respectively. Each asterisk (*) represents a place of a persimmon tree. If the specified width and height of the estate are 4 and 3 respectively, the area surrounded by the solid line contains the most persimmon trees. Similarly, if the estate’s width is 6 and its height is 4, the area surrounded by the dashed line has the most, and if the estate’s width and height are 3 and 4 respectively, the area surrounded by the dotted line contains the most persimmon trees. Note that the width and height cannot be swapped; the sizes 4 by 3 and 3 by 4 are different, as shown in Figure 1.

Figure 1: Examples of Rectangular Estates

Your task is to find the estate of a given size (width and height) that contains the largest number of persimmon trees.

Input

The input consists of multiple data sets. Each data set is given in the following format.

N

W H

x1 y1

x2 y2



xN yN

S T

N is the number of persimmon trees, which is a positive integer less than 500. W and H are the width and the height of the entire field respectively. You can assume that both W and H are positive integers whose values are less than 100. For each i (1 <= i <= N), xi and yi are coordinates of the i-th persimmon tree in the grid. Note that the origin of each coordinate is 1. You can assume that 1 <= xi <= W and 1 <= yi <= H, and no two trees have the same positions. But you should not assume that the persimmon trees are sorted in some order according to their positions. Lastly, S and T are positive integers of the width and height respectively of the estate given by the lord. You can also assume that 1 <= S <= W and 1 <= T <= H.

The end of the input is indicated by a line that solely contains a zero.

Output

For each data set, you are requested to print one line containing the maximum possible number of persimmon trees that can be included in an estate of the given size.

Sample Input

16

10 8

2 2

2 5

2 7

3 3

3 8

4 2

4 5

4 8

6 4

6 7

7 5

7 8

8 1

8 4

9 6

10 3

4 3

8

6 4

1 2

2 1

2 4

3 4

4 2

5 3

6 1

6 2

3 2

0

Sample Output

4

3

可以将二维转换成一维,然后在dp求解

#include <iostream>
#include <string.h>
#include <algorithm>
#include <math.h>
#include <stdlib.h> using namespace std;
int dp[105];
int d[105];
int c[105][105];
int n;
int x,y;
int a,b;
int w,h;
int main()
{
int ans;
int sum;
while(scanf("%d",&n)!=EOF)
{
if(n==0)
break;
ans=0;
scanf("%d%d",&a,&b);
memset(c,0,sizeof(c));
for(int i=1;i<=n;i++)
{
scanf("%d%d",&x,&y);
c[y][x]=1;
}
scanf("%d%d",&w,&h);
for(int i=1;i<=b-h+1;i++)
{
memset(d,0,sizeof(d));
memset(dp,0,sizeof(dp));
for(int p=0;p<h;p++)
for(int j=1;j<=a;j++)
d[j]+=c[i+p][j];
for(int k=1;k<=w;k++)
dp[w]+=d[k];
for(int j=w+1;j<=a;j++)
{
sum=0;
for(int k=j;k>=j-w+1;k--)
sum+=d[k];
dp[j]=max(dp[j-1],sum); } if(ans<dp[a])
ans=dp[a];
}
printf("%d\n",ans);
}
}

POJ-2029 Get Many Persimmon Trees(动态规划)的更多相关文章

  1. (简单) POJ 2029 Get Many Persimmon Trees,暴力。

    Description Seiji Hayashi had been a professor of the Nisshinkan Samurai School in the domain of Aiz ...

  2. POJ 2029 Get Many Persimmon Trees (二维树状数组)

    Get Many Persimmon Trees Time Limit:1000MS    Memory Limit:30000KB    64bit IO Format:%I64d & %I ...

  3. POJ 2029 Get Many Persimmon Trees

    Get Many Persimmon Trees Time Limit: 1000MS Memory Limit: 30000K Total Submissions: 3243 Accepted: 2 ...

  4. poj 2029 Get Many Persimmon Trees 各种解法都有,其实就是瞎搞不算吧是dp

    连接:http://poj.org/problem?id=2029 题意:给你一个map,然后在上面种树,问你h*w的矩形上最多有几棵树~这题直接搜就可以.不能算是DP 用树状数组也可作. #incl ...

  5. POJ 2029 Get Many Persimmon Trees(DP||二维树状数组)

    题目链接 题意 : 给你每个柿子树的位置,给你已知长宽的矩形,让这个矩形包含最多的柿子树.输出数目 思路 :数据不是很大,暴力一下就行,也可以用二维树状数组来做. #include <stdio ...

  6. poj 2029 Get Many Persimmon Trees (dp)

    题目链接 又是一道完全自己想出来的dp题. 题意:一个w*h的图中,有n个点,给一个s*t的圈,求这个圈能 圈的最多的点 分析:d[i][j]代表i行j列 到第一行第一列的这个方框内有多少个点, 然后 ...

  7. POJ 2029 Get Many Persimmon Trees(水题)

    题意:在w*h(最大100*100)的棋盘上,有的格子中放有一棵树,有的没有.问s*t的小矩形,最多能含有多少棵树. 解法:最直接的想法,设d[x1][y1][x2][y2]表示选择以(x1, y1) ...

  8. POJ 2029 Get Many Persimmon Trees (模板题)【二维树状数组】

    <题目链接> 题目大意: 给你一个H*W的矩阵,再告诉你有n个坐标有点,问你一个w*h的小矩阵最多能够包括多少个点. 解题分析:二维树状数组模板题. #include <cstdio ...

  9. POJ 2029 Get Many Persimmon Trees 【 二维树状数组 】

    题意:给出一个h*w的矩形,再给出n个坐标,在这n个坐标种树,再给出一个s*t大小的矩形,问在这个s*t的矩形里面最多能够得到多少棵树 二维的树状数组,求最多能够得到的树的时候,因为h,w都不超过50 ...

随机推荐

  1. NPOI把Excel导入到数据库

    二,把Excel中的数据导入到数据库的具体步骤: protected void Button1_Click(object sender, EventArgs e)        {           ...

  2. JS三种简单排序算法

    冒泡排序:最简单.最慢.长度小于7的时候最优 插入排序:比冒泡要快比快速排序和希尔排序慢,数据量小的时候优势大 快速排序:速度很快  //js利用systemSort进行排序 systemSort: ...

  3. MySQL Study之--MySQL普通用户无法本地登陆

    MySQL Study之--MySQL普通用户无法本地登陆       在安装完毕MySQL后,我们通常加入拥有对应权限的普通用户用来訪问数据库.在使用用户本地登录数据库的时候,常常会出现怎么登录也无 ...

  4. 如何把JavaScript数组中指定的一个元素移动到第一位

    目的:通过LocalStrorage实现存储搜索历史--结合store.js实现 代码如下: function addSearchHistory(key,value) { var oldArr = s ...

  5. Core Java笔记

    前言 一·基础知识 二·定义,关键字和类型 三·表达式和控制流 四·数组 五·对象和类 六·高级语言特性 七·异常 八·图形用户接口 九·AWT(Abstract Window Toolkit) 事件 ...

  6. Redis 操作字符串数据

    Redis 操作字符串数据: > set name "Tom" // set 用于添加 key/value 数据,如果 key 存在则覆盖 OK > setnx nam ...

  7. Selenium 延时等待

    在 Selenium 中, get() 方法会在网页框架加载结束后结束执行,此时如果获取 page_source ,可能并不是浏览器完全加载完成的页面: 如果某些页面有额外的 Ajax 请求,我们在网 ...

  8. Unity Shader 修改自定义变量的值

    Properties { _R(,)) = 1.0 _ColorTex("ColorTex (RGB)", 2D) = "red" {} } SubShader ...

  9. React Native(十二)——嵌套WebView中的返回处理

    情景描述: 从一个名为"My"的组件点击进去,进入一个列表(该列表内容为webView中内容),其中一个webView也可以点击进入详情页(也为webView),但是如果对导航栏不 ...

  10. React Native(六)——PureComponent VS Component

    先看两段代码: export class ywg extends PureComponent { …… render() { return ( …… ); } } export class ywg e ...