wavfile is a simple sound library for use in CSE 20211. This library allows you to generate arbitrary sound waveforms in an array, then write them out to a standard WAV format file, which can then be played back by almost any kind of computer.

Note: As a courtesy to others in the course or the lab, please use headphones when working with sounds.

Digital Sound Primer

A computer generates digital sounds by creating a digital waveform. A waveform is simply a sequence of digital values that describe how a speaker is to be physically pulsed by an digital-to-analog (DAC) converter. Positive values in the waveform indicate the speaker is to be pushed slightly outward, creating positive air pressure, while negative values indicate the speaker is to be pulled slightly inward, creating negative air pressure.

The sampling rate of a digital sound indicates how many digital values are used per second of playback. The standard for CD-quality sound is a sampling rate of 44.1KHz. The volume of a digital sound is simply the amplitude of the waveform: bigger changes mean louder sounds.

The character and quality of a sound is entirely described by the shape of its waveform. Try clicking on the waveforms below to see what they sound like. A sine wave is smooth and open, like a flute. A square wave is piercing, like a smoke alarm. A triangle wave sounds rather brassy. The random wave sounds like white noise.

Sine Wave
Square Wave
Triangle Wave
Random Wave

A sound with a regular pattern has a fundamental frequency which is the number of peaks in the waveform per second. The sine, square, and triangle waves above all have a frequency of 440Hz, which is a concert-A pitch. (Note also that the frequency is not the same as the sampling rate.)

Most sounds in the real world are not as clean and simple as the waveforms above. Instead, they are a sum of multiple waveforms at different frequencies. Musical instruments tend to produce a strong waveform at the pitch actually played. This is known as the fundamental frequency. At the same time, they also produce quieter sounds at integer multiples of the fundamental frequency, known has harmonics.

For example, click on the three sounds below. The first is a sine wave at 440Hz. The second adds a harmonic at 880Hz. The third adds another harmonic at 1760 Hz. If you listen carefully, you will see that the sounds with more harmonics are more pleasant and more realistic. (I think it sounds like a pipe organ.)

Fundamental
Frequency
Fundamental
+ 1 Harmonic
Fundamental
+ 2 Harmonics

Getting Started

It is very easy to generate waveforms like those above to create digital sounds and (eventually) music. To get started, download the following files:

  • wavfile.h
  • wavfile.c
  • example.c
  • And compile them together as follows:

    gcc example.c wavfile.c -o example -lm

    Then, run the example program:

    ./example

    The program creates a file called sound.wav. To play back the file on Linux, use the play command:

    play sound.wav

    How it Works

    The sound library only has three functions:

    FILE * wavfile_open( const char *filename );

    wavfile_open creates a new file whose name is given by the first argument. It automatically puts the standard WAV header into the file for you. If successful, it returns a pointer to a FILE object. If unsucessful, it returns null.

    void wavfile_write( FILE *file, short data[], int length );

    wavfile_write writes data to an open file. The first argument must be a pointer to a FILE object returned by wavfile_open. The second argument is an array of waveform data, and the third argument is the number of samples to write. This function may be called multiple times to add more sounds to an open wavfile.

    void wavfile_close( FILE * file );

    wavfile_close completes writing to a wavfile. It is required to call wavfile_close when your sound is complete, otherwise the file will not be usable.

    #define WAVFILE_SAMPLES_PER_SECOND 44100

    Finally, the header contains a constant WAVFILE_SAMPLES_PER_SECOND which indicates how many samples are in a waveform per second of playback.

    Example Program

    The program example.c creates a simple wavfile that plays a sine-wave for one second. It works as follows:

    First, an array of shorts is created to hold a waveform that will last for two seconds:

    const int NUM_SAMPLES = WAVFILE_SAMPLES_PER_SECOND*2;

    short waveform[NUM_SAMPLES];

    For clarity, we define a few variables to indicate the frequency and volume of the sound. 440Hz is a concert A pitch, and the volume of the waveform is simply the amplitude, which can be up to 32768.

    double frequency = 440.0;

    int volume = 32000;

    Then, we fill the array with a sine wave of the desired frequency:

    int i;

    for(i=0;i<NUM_SAMPLES;i++) {

    double t = (double) i / WAVFILE_SAMPLES_PER_SECOND;

    waveform[i] = volume*sin(frequency*t*2*M_PI);

    }

    Finally, we use the wavfile library to write out the waveform to a file:

    FILE * f = wavfile_open("sound.wav");

    wavfile_write(f,waveform,length);

    wavfile_close(f);

    Using the simple sound library, writing out the sound file is easy. All of the challenge lies in constructing a waveform that plays the desired sound.

    转自:

    https://www3.nd.edu/~dthain/courses/cse20211/fall2013/wavfile/

    wav 格式音频文件生成例子的更多相关文章

    1. (原创)speex与wav格式音频文件的互相转换

      我们的司信项目又有了新的需求,就是要做会议室.然而需求却很纠结,要继续按照原来发语音消息那样的形式来实现这个会议的功能,还要实现语音播放的计时,暂停,语音的拼接,还要绘制频谱图等等. 如果是wav,m ...

    2. (原创)speex与wav格式音频文件的互相转换(二)

      之前写过了如何将speex与wav格式的音频互相转换,如果没有看过的请看一下连接 http://www.cnblogs.com/dongweiq/p/4515186.html 虽然自己实现了相关的压缩 ...

    3. c#使用SoundPlayer播放wav格式音频

      1.引用System.Media名称空间下的类SoundPlayer   SoundPlayer player = new SoundPlayer(); 2.方法调用Play(); public vo ...

    4. 调用CImg库显示WAV格式音频波形

      最近在做傅里叶变换和小波变换时经常要通过显示波形来检验算法,但通过visual studio之类显示波形又显得麻烦,而且不能跨平台. CImg是一个跨平台的C++的图像处理库,提供的图像处理等功能十分 ...

    5. ffmpeg 合并aac格式音频文件

      1:连接到一起 'ffmpeg - i "concat:D:\learn\audio\1.aac|D:\learn\audio\2.aac" - acodec copy D:\le ...

    6. S3C2416裸机开发系列19_Fatfs播放录像wav音频文件

      S3C2416裸机开发系列19 Fatfs播放录像wav音频文件 国际象棋男孩    1048272975 多媒体资源,一般都是以文件的形式存储在固化存储器中.Fatfs所支持的fat32为windo ...

    7. 解析WAV音频文件----》生成WAV音频文件头

      前言:请各大网友尊重本人原创知识分享,谨记本人博客:南国以南i WAV音频文件介绍: WAV文件是在PC机平台上很常见的.最经典的多媒体音频文件,最早于1991年8月出现在Windows3.1操作系统 ...

    8. WAV格式文件无损合并&帧头数据体解析(python)(原创)

      一,百度百科 WAV为微软公司(Microsoft)开发的一种声音文件格式,它符合RIFF(Resource Interchange File Format)文件规范,用于保存Windows平台的音频 ...

    9. Android 音视频开发(一):PCM 格式音频的播放与采集

      什么是 PCM 格式 声音从模拟信号转化为数字信号的技术,经过采样.量化.编码三个过程将模拟信号数字化. 采样 顾名思义,对模拟信号采集样本,该过程是从时间上对信号进行数字化,例如每秒采集 44100 ...

    10. .NET winform播放音频文件

      前提:最近要求做一个在winform端做一个音频文件播放的功能,至此,总结最近搜寻的相关资料. 一.微软提供了三种方式来播放音频文件 1.通过System.Media.SoundPlayer来播放 2 ...

    随机推荐

    1. 遥感图像处理笔记之【Multi-label Land Cover Classification with Deep Learning】

      遥感图像处理学习(3) 前言 遥感图像处理方向的学习者可以参考或者复刻 本文初编辑于2023年12月14日 2024年1月24日搬运至本人博客园平台 文章标题:Multi-label Land Cov ...

    2. ECMAScript 2023 新特性预览

      ECMAScript 2023 的最终版本预计将于今年 6 月底发布.会议基本已经确定 了 ECMAScript 2023 的新功能列表,预计不会再有任何重大的编辑更改. 着该提案已被 ECMAScr ...

    3. 【预定义】C语言预定义代码(宏、条件编译等)内容介绍【最全的保姆级别教程】

      浅谈C语言预定义中的预定义符号,#define,以及符号#,##的相关运用 求个赞求个赞求个赞求个赞 谢谢 先赞后看好习惯 打字不容易,这都是很用心做的,希望得到支持你 大家的点赞和支持对于我来说是一 ...

    4. Leetcode刷题第五天-二分法-回溯

      215:第k个最大元素 链接:215. 数组中的第K个最大元素 - 力扣(LeetCode) em~~怎么说呢,快速选择,随机定一个目标值,开始找,左边比目标小,右边比目标大,左右同时不满足时,交换左 ...

    5. hv_balloon: Balloon request will be partially fulfilled. Balloon floor reached

      windows 的hyper-v 安装了 centos 或者龙蜥 操作系统,会一直提示这个信息: hv_balloon: Balloon request will be partially fulfi ...

    6. 20.1 DLL模块的显式加载和符号链接--《Windows核心编程》

      一.显式加载DLL模块使用函数 LoadLibrary/LoadLibraryEx HINSTANCE LoadLibrary(PCTSTR pSzDLLPathName); HINSTANCE Lo ...

    7. 零基础入门Vue之拘元遣将——其他常用指令&自定义指令

      回首 在 零基础入门Vue之梦开始的地方--插值语法 我记录了v-bind.v-on.v-model的学习 在 零基础入门Vue之To be or not to be--条件渲染 我记录了v-if.v ...

    8. ES6学习 第一章 let 和 const 命令

      前言: 最近开始看阮一峰老师的<ECMAScript 6 入门>(以下简称原文)学习ECMAScript 6(下文简称ES6)的知识,整理出一些知识点加上我的理解来做成文章笔记.按照章节为 ...

    9. NC17508 指纹锁

      题目链接 题目 题目描述 ​ HA实验有一套非常严密的安全保障体系,在HA实验基地的大门,有一个指纹锁. ​ 该指纹锁的加密算法会把一个指纹转化为一个不超过1e7的数字,两个指纹数值之差越小,就说明两 ...

    10. 48.DRF版本控制

      版本控制 版本控制是前后端分离开发一个非常重要的内容,比如说我们重要服务修改.升级等发生版本变化v1.v2.v3等,但是版本发生了变化比如 v1升级到了v2版本,v1版本还有业务在继续使用,相当于同时 ...