【HTML5】炫丽的时钟效果Canvas绘图与动画基础练习
源自慕课网
效果如下:

全部代码:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title> new document </title>
<meta name="generator" content="editplus" />
<meta name="author" content="" />
<meta name="keywords" content="" />
<meta name="description" content="" />
</head>
<style type="text/css">
html,body{height:100%}
</style>
<body>
<canvas id="canvas" style="height:100%">
当前浏览器不支持Canvas
</canvas>
</body>
</html>
<script type="text/javascript" src="digit.js"></script>
<script type="text/javascript" src="clockdown.js"></script>
逻辑代码:clockdown.js
var WINDOW_WIDTH=1024;
var WINDOW_HEIGHT=600;
var MARGIN_TOP=60;
var MARGIN_LEFT=30;
//存放彩色小球
var balls=[]; const colors=["#33B5E5","#0099CC","#AA66CC","#669900","#FFBB33","#FF8800","#FF4444","CC0000"];
var r=8;//圆半径
window.onload=function(){
WINDOW_WIDTH=document.body.clientWidth;
WINDOW_HEIGHT=document.body.clientHeight;
MARGIN_LEFT=Math.round(WINDOW_WIDTH/10);
r=Math.round(WINDOW_WIDTH*4/5/108)-1;
var canvas=document.getElementById("canvas");
var context=canvas.getContext("2d");
canvas.width=WINDOW_WIDTH;
canvas.height=WINDOW_HEIGHT; window.setInterval(function(){
var curr=new Date();
var curHours=curr.getHours();
var curMinutes=curr.getMinutes();
var curSeconds=curr.getSeconds(); //当时间的秒数改变时添加彩色小球
if(preSeconds!=curSeconds)
{ if(parseInt(curHours/10)!=parseInt(preHours/10)){
addBall(MARGIN_LEFT,MARGIN_TOP,parseInt(curHours/10));
}
if(parseInt(curHours%10)!=parseInt(preHours%10)){
addBall(MARGIN_LEFT+15*(r+1),MARGIN_TOP,parseInt(curHours%10));
}
if(parseInt(curMinutes/10)!=parseInt(preMinutes/10)){
addBall(MARGIN_LEFT+39*(r+1),MARGIN_TOP,parseInt(curMinutes/10));
}
if(parseInt(curMinutes%10)!=parseInt(preMinutes%10)){
addBall(MARGIN_LEFT+54*(r+1),MARGIN_TOP,parseInt(curMinutes%10));
} if(parseInt(curSeconds/10)!=parseInt(preSeconds/10)){
addBall(MARGIN_LEFT+78*(r+1),MARGIN_TOP,parseInt(curSeconds/10));
}
if(parseInt(curSeconds%10)!=parseInt(preSeconds%10)){
addBall(MARGIN_LEFT+93*(r+1),MARGIN_TOP,parseInt(curSeconds%10));
}
}
render(context); },50); } //添加小球(数字num上的彩色小球,x,y:数字方块容器的左上角顶点坐标)
function addBall(x,y,num){
for (var i=0;i<digit[num].length ;i++ )
{
for (var j=0;j<digit[num][i].length ;j++ )
{
if(digit[num][i][j]==1){ var ball={
x:x+j*2*(r+1)+r+1,
y:y+i*2*(r+1)+r+1,
g:1.5+Math.random(),
vx:Math.pow(-1,Math.ceil(Math.random()*1000))*9,//结果为-10/10
vy:-10,
color:colors[Math.floor(Math.random()*colors.length)]
};
balls.push(ball); }
}
}
}
//----画彩色小球
function renderBalls(context){
//context.clearRect(0,0,WINDOW_WIDTH,WINDOW_HEIGHT)
for (var i=0;i<balls.length ;i++ )
{
context.beginPath();
context.arc(balls[i].x,balls[i].y,r,0,2*Math.PI,false);
context.fillStyle=balls[i].color;
context.fill();
context.closePath();
}
} //----更新彩色小球位置
function UpdateBalls(){
var count=0;
for (var i=0;i<balls.length ;i++ )
{
balls[i].x+=balls[i].vx;
balls[i].y+=balls[i].vy;
balls[i].vy+=balls[i].g;
if(balls[i].y+r>=WINDOW_HEIGHT){
balls[i].y=WINDOW_HEIGHT-r;
balls[i].vy=-balls[i].vy*0.7;
} if(balls[i].x+r>0&&balls[i].x-r<WINDOW_WIDTH){
balls[count++]=balls[i];} }
//移除溢出的小球
while(balls.length>count){balls.pop();}
} var preHours;
var preMinutes;
var preSeconds; //渲染整个画布
function render(context)
{
context.clearRect(0,0,WINDOW_WIDTH,WINDOW_HEIGHT)
var now=new Date();
var hours=now.getHours();
var minutes=now.getMinutes();
var seconds=now.getSeconds();
preHours=hours;
preMinutes=minutes;
preSeconds=seconds;
//---时
renderDigit(MARGIN_LEFT,MARGIN_TOP,parseInt(hours/10),context);
renderDigit(MARGIN_LEFT+15*(r+1),MARGIN_TOP,hours%10,context);
renderDigit(MARGIN_LEFT+30*(r+1),MARGIN_TOP,10,context);
//---分
renderDigit(MARGIN_LEFT+39*(r+1),MARGIN_TOP,parseInt(minutes/10),context);
renderDigit(MARGIN_LEFT+54*(r+1),MARGIN_TOP,minutes%10,context);
renderDigit(MARGIN_LEFT+69*(r+1),MARGIN_TOP,10,context);
//---秒
renderDigit(MARGIN_LEFT+78*(r+1),MARGIN_TOP,parseInt(seconds/10),context);
renderDigit(MARGIN_LEFT+93*(r+1),MARGIN_TOP,seconds%10,context);
//---画小球
renderBalls(context);
//---改变小球路径
UpdateBalls(); console.log(balls.length); }
//渲染每个数字
function renderDigit(x,y,num,context)
{
context.fillStyle="green";
for (var i=0;i<digit[num].length ; i++)
{
for (var j=0;j<digit[num][i].length ;j++ )
{
if(digit[num][i][j]==1){
context.beginPath();
context.arc(x+j*2*(r+1)+r+1,y+i*2*(r+1)+r+1,r,0,2*Math.PI,false);
context.closePath();
context.fill();
}
}
}
}
数字的结构定义:digit.js
digit =
[
[
[0,0,1,1,1,0,0],
[0,1,1,0,1,1,0],
[1,1,0,0,0,1,1],
[1,1,0,0,0,1,1],
[1,1,0,0,0,1,1],
[1,1,0,0,0,1,1],
[1,1,0,0,0,1,1],
[1,1,0,0,0,1,1],
[0,1,1,0,1,1,0],
[0,0,1,1,1,0,0]
],//0
[
[0,0,0,1,1,0,0],
[0,1,1,1,1,0,0],
[0,0,0,1,1,0,0],
[0,0,0,1,1,0,0],
[0,0,0,1,1,0,0],
[0,0,0,1,1,0,0],
[0,0,0,1,1,0,0],
[0,0,0,1,1,0,0],
[0,0,0,1,1,0,0],
[1,1,1,1,1,1,1]
],//1
[
[0,1,1,1,1,1,0],
[1,1,0,0,0,1,1],
[0,0,0,0,0,1,1],
[0,0,0,0,1,1,0],
[0,0,0,1,1,0,0],
[0,0,1,1,0,0,0],
[0,1,1,0,0,0,0],
[1,1,0,0,0,0,0],
[1,1,0,0,0,1,1],
[1,1,1,1,1,1,1]
],//2
[
[1,1,1,1,1,1,1],
[0,0,0,0,0,1,1],
[0,0,0,0,1,1,0],
[0,0,0,1,1,0,0],
[0,0,1,1,1,0,0],
[0,0,0,0,1,1,0],
[0,0,0,0,0,1,1],
[0,0,0,0,0,1,1],
[1,1,0,0,0,1,1],
[0,1,1,1,1,1,0]
],//3
[
[0,0,0,0,1,1,0],
[0,0,0,1,1,1,0],
[0,0,1,1,1,1,0],
[0,1,1,0,1,1,0],
[1,1,0,0,1,1,0],
[1,1,1,1,1,1,1],
[0,0,0,0,1,1,0],
[0,0,0,0,1,1,0],
[0,0,0,0,1,1,0],
[0,0,0,1,1,1,1]
],//4
[
[1,1,1,1,1,1,1],
[1,1,0,0,0,0,0],
[1,1,0,0,0,0,0],
[1,1,1,1,1,1,0],
[0,0,0,0,0,1,1],
[0,0,0,0,0,1,1],
[0,0,0,0,0,1,1],
[0,0,0,0,0,1,1],
[1,1,0,0,0,1,1],
[0,1,1,1,1,1,0]
],//5
[
[0,0,0,0,1,1,0],
[0,0,1,1,0,0,0],
[0,1,1,0,0,0,0],
[1,1,0,0,0,0,0],
[1,1,0,1,1,1,0],
[1,1,0,0,0,1,1],
[1,1,0,0,0,1,1],
[1,1,0,0,0,1,1],
[1,1,0,0,0,1,1],
[0,1,1,1,1,1,0]
],//6
[
[1,1,1,1,1,1,1],
[1,1,0,0,0,1,1],
[0,0,0,0,1,1,0],
[0,0,0,0,1,1,0],
[0,0,0,1,1,0,0],
[0,0,0,1,1,0,0],
[0,0,1,1,0,0,0],
[0,0,1,1,0,0,0],
[0,0,1,1,0,0,0],
[0,0,1,1,0,0,0]
],//7
[
[0,1,1,1,1,1,0],
[1,1,0,0,0,1,1],
[1,1,0,0,0,1,1],
[1,1,0,0,0,1,1],
[0,1,1,1,1,1,0],
[1,1,0,0,0,1,1],
[1,1,0,0,0,1,1],
[1,1,0,0,0,1,1],
[1,1,0,0,0,1,1],
[0,1,1,1,1,1,0]
],//8
[
[0,1,1,1,1,1,0],
[1,1,0,0,0,1,1],
[1,1,0,0,0,1,1],
[1,1,0,0,0,1,1],
[0,1,1,1,0,1,1],
[0,0,0,0,0,1,1],
[0,0,0,0,0,1,1],
[0,0,0,0,1,1,0],
[0,0,0,1,1,0,0],
[0,1,1,0,0,0,0]
],//9
[
[0,0,0,0],
[0,0,0,0],
[0,1,1,0],
[0,1,1,0],
[0,0,0,0],
[0,0,0,0],
[0,1,1,0],
[0,1,1,0],
[0,0,0,0],
[0,0,0,0]
]//:
];
【HTML5】炫丽的时钟效果Canvas绘图与动画基础练习的更多相关文章
- 炫丽的倒计时效果Canvas绘图与动画基础
前言 想要在自己做的网页中,加入canvas动画效果,但是发现模板各种调整不好,觉得还是要对canvas有所了解,才可以让自己的网页变得狂拽炫酷吊炸天! 一.绘制基础 1 <!DOCTYPE h ...
- canvas-炫丽的倒计时效果Canvas绘图与动画基础
canvas 是基于转台来绘制的 来了解一下canvas的浏览器兼容性问题,如下图所示.(截图自can i use) tips:刚刚拿去ie8下测了一下,什么反应都没有,提前设定好的,如果该浏览器不支 ...
- >炫酷的计时器效果Canvas绘图与动画<
>炫丽的计时器效果Canvas绘图与动画< 虽然我是学习java的,但是因为最近使用html5的关系,多学习了一下前端知识. 现在,我要介绍的计时器是十分炫酷的,使用画布完成. 喜欢htm ...
- 学习Canvas绘图与动画基础 制作弧和圆(五)
1 <!DOCTYPE html> 2 <html> 3 <head lang="en"> 4 <meta charset="U ...
- 学习Canvas绘图与动画基础 绘制多条路径(四)
1 <!DOCTYPE html> 2 <html> 3 <head lang="en"> 4 <meta charset="U ...
- 学习Canvas绘图与动画基础 为多边形着色(三)
1 <!DOCTYPE html> 2 <html> 3 <head lang="en"> 4 <meta charset="U ...
- 学习Canvas绘图与动画基础 绘制直线(二)
1 <!DOCTYPE html> 2 <html> 3 <head lang="en"> 4 <meta charset="U ...
- 学习Canvas绘图与动画基础 canvas入门(一)
一.创建canvas 1 <!DOCTYPE html> 2 <html> 3 <head lang="en"> 4 <meta char ...
- HTML5中video标签与canvas绘图的使用
video标签的使用 video标签定义视频, 它是html5中的新标签, 它的属性如下(参考自文档): domo01 <!DOCTYPE html> <html lang=&quo ...
随机推荐
- bzoj1433: [ZJOI2009]假期的宿舍
1433: [ZJOI2009]假期的宿舍 Time Limit: 10 Sec Memory Limit: 162 MBSubmit: 2286 Solved: 969[Submit][Stat ...
- leetcode 67
67. Add Binary Given two binary strings, return their sum (also a binary string). For example,a = &q ...
- 带Left Join的SQL语句的执行顺序
基础的SQL执行顺序 SQL语句执行的时候是有一定顺序的.理解这个顺序对SQL的使用和学习有很大的帮助. 1.from 先选择一个表,或者说源头,构成一个结果集. 2.where 然后用where对结 ...
- shell脚本中切换用户并执行命令
1.切换用户并执行命令 su 用户名 -c "命令" 2.切换用户并执行脚本 su 用户名 -s /bin/bash 脚本路径 3.切换用户并执行命令集su 用户名 << ...
- Django搭建及源码分析(三)---+uWSGI+nginx
每个框架或者应用都是为了解决某些问题才出现旦生的,没有一个事物是可以解决所有问题的.如果觉得某个框架或者应用使用很不方便,那么很有可能就是你没有将其使用到正确的地方,没有按开发者的设计初衷来使用它,当 ...
- 面向对象的 JavaScript
面向对象的javascript 一.创建对象 创建对象的几种方式: var obj = {}; var obj = new Object(); var obj = Object.create(fath ...
- asp.net中分页与存储过程的一些总结
一.接上文,使用的是jquery AJAX 进行分页 分页存储过程代码如下: ALTER PROCEDURE [dbo].[USP_GetAlbumByPage] @pageIndex int,--当 ...
- ThinkPHP之中的事务回滚
小李子 获取thinkphp之中执行的SQL: 1.用调试模式的追踪trace功能: 2.代码: $user_type=D('user_type'); $datass=array('school_id ...
- SAE平台的文件I/O处理
用过SAE平台的朋友应该知道,出于平台安全性的考虑,SAE限制了用户对于本地IO的使用.但这样对于一些传统的PHP项目,也许带来了很多不便,因为它们都或多或少的有对本地IO的操作,像Sma ...
- PHP截取字符串 兼容utf-8 gb2312
<?php function subString($string,$length,$append = false) { if(strlen($string) <= $length ) { ...