Codeforces Round #330 (Div. 2)D. Max and Bike 二分 物理
D. Max and Bike
Time Limit: 20 Sec
Memory Limit: 256 MB
题目连接
http://codeforces.com/contest/595/problem/D
Description
For months Maxim has been coming to work on his favorite bicycle. And quite recently he decided that he is ready to take part in a cyclists' competitions.
He knows that this year n competitions will take place. During the i-th competition the participant must as quickly as possible complete a ride along a straight line from point si to point fi (si < fi).
Measuring time is a complex process related to usage of a special sensor and a time counter. Think of the front wheel of a bicycle as a circle of radius r. Let's neglect the thickness of a tire, the size of the sensor, and all physical effects. The sensor is placed on the rim of the wheel, that is, on some fixed point on a circle of radius r. After that the counter moves just like the chosen point of the circle, i.e. moves forward and rotates around the center of the circle.
At the beginning each participant can choose any point bi, such that his bike is fully behind the starting line, that is, bi < si - r. After that, he starts the movement, instantly accelerates to his maximum speed and at time tsi, when the coordinate of the sensor is equal to the coordinate of the start, the time counter starts. The cyclist makes a complete ride, moving with his maximum speed and at the moment the sensor's coordinate is equal to the coordinate of the finish (moment of time tfi), the time counter deactivates and records the final time. Thus, the counter records that the participant made a complete ride in time tfi - tsi.

Maxim is good at math and he suspects that the total result doesn't only depend on his maximum speed v, but also on his choice of the initial point bi. Now Maxim is asking you to calculate for each of n competitions the minimum possible time that can be measured by the time counter. The radius of the wheel of his bike is equal to r.
⋅1. If you touch a buoy before your opponent, you will get one point. For example if your opponent touch the buoy #2 before you after start, he will score one point. So when you touch the buoy #2, you won't get any point. Meanwhile, you cannot touch buoy #3 or any other buoys before touching the buoy #2.
⋅2. Ignoring the buoys and relying on dogfighting to get point.
If you and your opponent meet in the same position, you can try to
fight with your opponent to score one point. For the proposal of game
balance, two players are not allowed to fight before buoy #2 is touched by anybody.
There are three types of players.
Speeder:
As a player specializing in high speed movement, he/she tries to avoid
dogfighting while attempting to gain points by touching buoys.
Fighter:
As a player specializing in dogfighting, he/she always tries to fight
with the opponent to score points. Since a fighter is slower than a
speeder, it's difficult for him/her to score points by touching buoys
when the opponent is a speeder.
All-Rounder: A balanced player between Fighter and Speeder.
There will be a training match between Asuka (All-Rounder) and Shion (Speeder).
Since the match is only a training match, the rules are simplified: the game will end after the buoy #1 is touched by anybody. Shion is a speed lover, and his strategy is very simple: touch buoy #2,#3,#4,#1 along the shortest path.
Asuka is good at dogfighting, so she will always score one point by dogfighting with Shion, and the opponent will be stunned for T seconds after dogfighting.
Since Asuka is slower than Shion, she decides to fight with Shion for
only one time during the match. It is also assumed that if Asuka and
Shion touch the buoy in the same time, the point will be given to Asuka
and Asuka could also fight with Shion at the buoy. We assume that in
such scenario, the dogfighting must happen after the buoy is touched by
Asuka or Shion.
The speed of Asuka is V1 m/s. The speed of Shion is V2 m/s. Is there any possibility for Asuka to win the match (to have higher score)?
Input
The first line contains three integers n, r and v (1 ≤ n ≤ 100 000, 1 ≤ r, v ≤ 109) — the number of competitions, the radius of the front wheel of Max's bike and his maximum speed, respectively.
Next n lines contain the descriptions of the contests. The i-th line contains two integers si and fi (1 ≤ si < fi ≤ 109) — the coordinate of the start and the coordinate of the finish on the i-th competition.
Output
Print n real numbers, the i-th number should be equal to the minimum possible time measured by the time counter. Your answer will be considered correct if its absolute or relative error will not exceed 10 - 6.
Namely: let's assume that your answer equals a, and the answer of the jury is b. The checker program will consider your answer correct if
.
Sample Input
2 1 2
1 10
5 9
Sample Output
3.849644710502
1.106060157705
HINT
题意
有一个轮子,轮子上的一点,要从f滚到s
你可以随意选择一开始轮子的点在哪儿
然后问你最少多少时间
题解:
我们二分时间,如果 v*t + dis >= f-s就好了
v*t表示轮子中心所能位移的路径。
dis是轮子上面的点所能走的距离,我们可以通过贪心得到的,首先我们可以通过t,得到这个点究竟转过了多少的角度
要让轮子上的点走的最远,我们肯定是让他通过对称的方式走,所以可以算出一个最长距离
然后check就好了
代码
#include<iostream>
#include<stdio.h>
#include<cmath>
using namespace std; const double pi = acos(-1.0);
int t;double r,v,f,s;
int check(double t)
{
double dis = v * t;
double len = fmod(dis,*pi*r);
double k = len / r / 2.0;
double dis2 = 2.0 * abs(sin(k)) * r;
if(dis + dis2 > f-s)return ;
return ;
}
int main()
{
scanf("%d",&t);
cin>>r>>v;
while(t--)
{
scanf("%lf%lf",&s,&f);
double l=0.0,r=1999999999.0;
for(int i=;i<;i++)
{
double mid=(l+r)/2.0;
if(check(mid))r=mid;
else l=mid;
}
printf("%.15f\n",l);
}
}
Codeforces Round #330 (Div. 2)D. Max and Bike 二分 物理的更多相关文章
- Codeforces Round #330 (Div. 2) D. Max and Bike 二分
D. Max and Bike For months Maxim has been coming to work on his favorite bicycle. And quite recently ...
- Codeforces Round #365 (Div. 2) C - Chris and Road 二分找切点
// Codeforces Round #365 (Div. 2) // C - Chris and Road 二分找切点 // 题意:给你一个凸边行,凸边行有个初始的速度往左走,人有最大速度,可以停 ...
- Codeforces Round #330 (Div. 1) C. Edo and Magnets 暴力
C. Edo and Magnets Time Limit: 20 Sec Memory Limit: 256 MB 题目连接 http://codeforces.com/contest/594/pr ...
- Codeforces Round #706 (Div. 2)B. Max and Mex __ 思维, 模拟
传送门 https://codeforces.com/contest/1496/problem/B 题目 Example input 5 4 1 0 1 3 4 3 1 0 1 4 3 0 0 1 4 ...
- 随笔—邀请赛前训— Codeforces Round #330 (Div. 2) B题
题意: 这道英文题的题意稍稍有点复杂. 找长度为n的数字序列有多少种.这个序列可以分为n/k段,每段k个数字.k个数可以变成一个十进制的数Xi.要求对这每n/k个数,剔除Xi可被ai整除的情况,剔除X ...
- 随笔—邀请赛前训— Codeforces Round #330 (Div. 2) Vitaly and Night
题意:给你很多对数,要么是0要么是1.不全0则ans++. 思路即题意. #include<cstdio> #include<cstring> #include<iost ...
- Codeforces Round #330 (Div. 1) A. Warrior and Archer 贪心 数学
A. Warrior and Archer Time Limit: 20 Sec Memory Limit: 256 MB 题目连接 http://codeforces.com/contest/594 ...
- Codeforces Round #330 (Div. 2) B. Pasha and Phone 容斥定理
B. Pasha and Phone Time Limit: 20 Sec Memory Limit: 256 MB 题目连接 http://codeforces.com/contest/595/pr ...
- Codeforces Round #330 (Div. 2) A. Vitaly and Night 暴力
A. Vitaly and Night Time Limit: 20 Sec Memory Limit: 256 MB 题目连接 http://codeforces.com/contest/595/p ...
随机推荐
- Spring学习之AOP
Spring-AOP(Aspect-orented programming) 在业务流程中插入与业务无关的逻辑,这样的逻辑称为Cross-cutting concerns,将Crossing-cutt ...
- 【DFS+记忆搜索】NYOJ-10-Skiing
[题目链接:NYOJ-10] skiing 时间限制:3000 ms | 内存限制:65535 KB 难度:5 描述 Michael喜欢滑雪百这并不奇怪, 因为滑雪的确很刺激.可是为了获得速度,滑 ...
- RTMP协议详解(转)
转自<RTMP协议详解(一) (二) (三) > Real Time Messaging Protocol(实时消息传送协议协议)是Adobe Systems公司为Flash播放器和服务器 ...
- Delphi ORD
//Char 类型与其编码值的转换:varb: Byte;c: Char;beginb := Ord('A'); {返回: 65}b := Ord(#65); {返回: 65}b := Ord ...
- 使用solrj操作solr索引库
(solrj)初次使用solr的开发人员总是很郁闷,不知道如何去操作solr索引库,以为只能用<五分钟solr4.5教程(搭建.运行)>中讲到的用xml文件的形式提交数据到索引库,其实没有 ...
- CoreData 基本操作方法封装
转:http://blog.csdn.net/marujunyy/article/details/18500523 为了方便使用CoreData 封装了几个扩展类,使用方法和类文件如下: //首先需要 ...
- Eclipse “Invalid Project Description” when creating new project from existing source
1) File>Import>General>Existing Project into Workspace2) File>Import>Android>Exist ...
- java中判断是否为中文
public boolean isChinese(String strName) { char[] ch = strName.toCharArray(); for (int i = 0; i < ...
- java web 学习十(HttpServletRequest对象1)
一.HttpServletRequest介绍 HttpServletRequest对象代表客户端的请求,当客户端通过HTTP协议访问服务器时,HTTP请求头中的所有信息都封装在这个对象中,通过这个对象 ...
- 《Python CookBook2》 第一章 文本 - 控制大小写 && 访问子字符串
控制大小写 任务: 将一个字符串由大写转成小写,或者泛起到而行之. 解决方案: >>> a = 'a'.upper() >>> a 'A' >>> ...