ios学习-控制按钮图片的走动和变换
一.项目要求:制作一个界面,通过点击按钮来控制头像(按钮)向上,向下,向左,向右移动,可以左旋转,右旋转,以及放大和缩小。



3.点击main.storyboard,在右下角拖9个Button控件到storyboard的相应位置



四.代码:
ViewController.h文件:
// // ViewController.h // 控制按钮 // // Created by yongjianyu on 15/11/25. // Copyright (c) 2015年 yongjianyu. All rights reserved. // #import <UIKit/UIKit.h> @interface ViewController : UIViewController @property (weak, nonatomic) IBOutlet UIButton *btn; - (IBAction)up:(id)sender; - (IBAction)down:(id)sender; - (IBAction)left:(id)sender; - (IBAction)right:(id)sender; - (IBAction)leftRotate:(id)sender; - (IBAction)rightRotate:(id)sender; - (IBAction)bigger:(id)sender; - (IBAction)smaller:(id)sender; @end
ViewController.m文件:
//
// ViewController.m
// 控制按钮
//
// Created by yongjianyu on 15/11/25.
// Copyright (c) 2015年 yongjianyu. All rights reserved.
//
#import "ViewController.h"
@interface ViewController ()
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
//向上移动按钮
- (IBAction)up:(id)sender {
//动画(头部)
[UIView beginAnimations:nil context:nil];
//设置动画的时间
[UIView setAnimationDuration:1.0];
//OC语法规定,不允许直接修改某个对象中结构体属性的成员
//先取出frame的值,赋值给中间变量
CGRect tempFrame = _btn.frame;
//修改y值
tempFrame.origin.y -= 50;
//重新给按钮的frame赋值
_btn.frame = tempFrame;
//动画(尾部)
[UIView commitAnimations];
}
//向下移动按钮
- (IBAction)down:(id)sender {
[UIView beginAnimations:nil context:nil];
//设置动画持续时间为1.0秒
[UIView setAnimationDuration:1.0];
CGRect tempFrame = _btn.frame;
tempFrame.origin.y += 50;
_btn.frame = tempFrame;
[UIView commitAnimations];
}
//向左移动按钮
- (IBAction)left:(id)sender {
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:1.0];
CGRect tempFrame = _btn.frame;
tempFrame.origin.x -= 50;
_btn.frame = tempFrame;
[UIView commitAnimations];
}
//向右移动按钮
- (IBAction)right:(id)sender {
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:1.0];
CGRect tempFrame = _btn.frame;
tempFrame.origin.x += 50;
_btn.frame = tempFrame;
[UIView commitAnimations];
}
//向左旋转按钮
- (IBAction)leftRotate:(id)sender {
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:1.0];
//向左旋转PI/4
_btn.transform = CGAffineTransformRotate(_btn.transform, - M_PI_4);
[UIView commitAnimations];
}
//向右旋转按钮
- (IBAction)rightRotate:(id)sender {
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:1.0];
_btn.transform = CGAffineTransformRotate(_btn.transform, + M_PI_4);
[UIView commitAnimations];
}
//边长放大到原来的1.2倍
- (IBAction)bigger:(id)sender {
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:1.0];
_btn.transform = CGAffineTransformScale(_btn.transform, 1.2, 1.2);
[UIView commitAnimations];
}
//边长变为原来的0.8
- (IBAction)smaller:(id)sender {
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:1.0];
_btn.transform = CGAffineTransformScale(_btn.transform, 0.8, 0.8);
[UIView commitAnimations];
}
@end
五.代码重构
ViewController.h文件
#import <UIKit/UIKit.h> @interface ViewController : UIViewController - (IBAction)reset:(id)sender; @property (weak, nonatomic) IBOutlet UIButton *btn; - (IBAction)run:(id)sender; - (IBAction)rotate:(id)sender; - (IBAction)scale:(id)sender; @end
ViewController.m文件
//
// ViewController.m
// Button
//
// Created by yongjianyu on 15/11/22.
// Copyright (c) 2015年 yongjianyu. All rights reserved.
//
#import "ViewController.h"
#define KDelta 50
@interface ViewController ()
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (IBAction)run:(id)sender {
//
[UIView beginAnimations:nil context:nil];
//
[UIView setAnimationDuration:1.0];
//
// CGRect tempFrame = _btn.frame;
CGPoint tempCenter= _btn.center;
//
NSInteger tag = [sender tag];
//
switch (tag) {
case 1:
//
// tempFrame.origin.y -= KDelta;
tempCenter.y -= KDelta;
break;
case 3:
//
// tempFrame.origin.y += KDelta;
tempCenter.y += KDelta;
break;
//
case 2:
// tempFrame.origin.x += KDelta;
tempCenter.x += KDelta;
break;
//
case 4:
// tempFrame.origin.x -= KDelta;
tempCenter.x -= KDelta;
break;
default:
break;
}
//
// _btn.frame = tempFrame;
_btn.center = tempCenter;
//
[UIView commitAnimations];
}
- (IBAction)rotate:(id)sender {
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:1.0];
NSInteger tag = [sender tag];
if (5==tag) {
_btn.transform = CGAffineTransformRotate(_btn.transform, - M_PI_4);
}else
(_btn.transform = CGAffineTransformRotate(_btn.transform,+ M_PI_4));
[UIView commitAnimations];
}
- (IBAction)scale:(id)sender {
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:1.0];
NSInteger tag = [sender tag];
if (7==tag) {
_btn.transform = CGAffineTransformScale(_btn.transform, 1.2, 1.2);
[UIView commitAnimations];
}else{
_btn.transform = CGAffineTransformScale(_btn.transform, 0.8, 0.8);
}
}
- (IBAction)reset:(id)sender {
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:1.0];
_btn.transform = CGAffineTransformIdentity;
[UIView commitAnimations];
}
@end
六.用纯代码创建Button,创建UI界面
//
// ViewController.m
// 02-通过代码创建按钮
//
// Created by yongjianyu on 15/11/25.
// Copyright (c) 2015年 yongjianyu. All rights reserved.
//
#import "ViewController.h"
@interface ViewController ()
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
//头像
UIButton *btn = [[UIButton alloc]init];
btn.frame = CGRectMake(0, 0, 100, 100);
CGFloat centerX = self.view.frame.size.width * 0.5;
CGFloat centerY = self.view.frame.size.height * 0.25;
btn.center = CGPointMake(centerX, centerY);
UIImage *nomal = [UIImage imageNamed:@"adomikao.png"];
[btn setBackgroundImage:nomal forState:UIControlStateNormal];
[btn setTitle:@"Adomikao" forState:UIControlStateNormal];
[btn setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal];
UIImage *hightlight = [UIImage imageNamed:@"adomikao1.png"];
[btn setBackgroundImage:hightlight forState:UIControlStateHighlighted];
[btn setTitle:@"yuyongjian" forState:UIControlStateHighlighted];
[btn setTitleColor:[UIColor redColor] forState:UIControlStateHighlighted];
// [btn addTarget:self action:@selector(btnClick:) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:btn];
//向上
UIButton *up = [[UIButton alloc]init];
up.frame = CGRectMake(0, 0, 25, 25);
CGFloat upCenterX = self.view.frame.size.width * 0.25;
CGFloat upCenterY = self.view.frame.size.height * 0.625;
up.center = CGPointMake(upCenterX, upCenterY);
UIImage *upNomal = [UIImage imageNamed:@"up.png"];
[up setBackgroundImage:upNomal forState:UIControlStateNormal];
UIImage *upHightlight = [UIImage imageNamed:@"up1.jpg"];
[up setBackgroundImage:upHightlight forState:UIControlStateHighlighted];
[self.view addSubview:up];
[up addTarget:self action:@selector(upClick:) forControlEvents:UIControlEventTouchUpInside];
//向下
UIButton *down = [[UIButton alloc]init];
down.frame = CGRectMake(0, 0, 25, 25);
CGFloat downCenterX = self.view.frame.size.width * 0.25;
CGFloat downCenterY = self.view.frame .size.height * 0.875;
down.center = CGPointMake(downCenterX, downCenterY);
UIImage *downNormal = [UIImage imageNamed:@"down.png"];
[down setBackgroundImage:downNormal forState:UIControlStateNormal];
UIImage *downheight = [UIImage imageNamed:@"sown1.jpg"];
[down setBackgroundImage:downheight forState:UIControlStateHighlighted];
[self.view addSubview:down];
//向左
UIButton *left = [[UIButton alloc]init];
left.frame = CGRectMake(0, 0, 25, 25);
CGFloat leftCenterX = self.view.frame.size.width * 0.125;
CGFloat leftCenterY = self.view.frame.size.height * 0.75;
left.center = CGPointMake(leftCenterX, leftCenterY);
UIImage *leftNormal = [UIImage imageNamed:@"left.png"];
[left setBackgroundImage:leftNormal forState:UIControlStateNormal];
UIImage *leftHighlight = [UIImage imageNamed:@"left1.jpg"];
[left setBackgroundImage:leftHighlight forState:UIControlStateHighlighted];
[self.view addSubview:left];
//向右
UIButton *right = [[UIButton alloc]init];
right.frame = CGRectMake(0, 0, 25, 25);
CGFloat rightCenterX = self.view.frame.size.width * 0.375;
CGFloat rightcenterY = self.view.frame.size.height * 0.75;
right.center = CGPointMake(rightCenterX, rightcenterY);
UIImage *rightNormal = [UIImage imageNamed:@"right.png"];
[right setBackgroundImage:rightNormal forState:UIControlStateNormal];
UIImage *rightHighlight = [UIImage imageNamed:@"right1.jpg"];
[right setBackgroundImage:rightHighlight forState:UIControlStateHighlighted];
[self.view addSubview:right];
//放大
UIButton *big = [[UIButton alloc]init];
big.frame = CGRectMake(0, 0, 25, 25);
CGFloat bigCenterX = self.view.frame.size.width * 0.625;
CGFloat bigCenterY = self.view.frame.size.height * 0.625;
big.center = CGPointMake(bigCenterX, bigCenterY);
UIImage *bigNormal = [UIImage imageNamed:@"plus.jpg"];
[big setBackgroundImage:bigNormal forState:UIControlStateNormal];
UIImage *bighighlight = [UIImage imageNamed:@"plus1.png"];
[big setBackgroundImage:bighighlight forState:UIControlStateHighlighted];
[self.view addSubview:big];
//缩小
UIButton *small = [[UIButton alloc]init];
small.frame = CGRectMake(0, 0, 25, 25);
CGFloat smallCenterX = self.view.frame.size.width * 0.875;
CGFloat smallCenterY = self.view.frame.size.height * 0.625;
small.center = CGPointMake(smallCenterX, smallCenterY);
UIImage *smallNormal = [UIImage imageNamed:@"minus.png"];
[small setBackgroundImage:smallNormal forState:UIControlStateNormal];
UIImage *smallHighlight = [UIImage imageNamed:@"minus1.png"];
[small setBackgroundImage:smallHighlight forState:UIControlStateHighlighted];
[self.view addSubview:small];
//向左旋转
UIButton *leftRotate = [[UIButton alloc]init];
leftRotate.frame = CGRectMake(0, 0, 25, 25);
CGFloat leftRotateCenterX = self.view.frame.size.width * 0.625;
CGFloat leftRotateCenterY = self.view.frame.size.height * 0.875;
leftRotate.center = CGPointMake(leftRotateCenterX, leftRotateCenterY);
UIImage *leftRotateNormal = [UIImage imageNamed:@"anticlockwise.jpg"];
[leftRotate setBackgroundImage:leftRotateNormal forState:UIControlStateNormal];
UIImage *leftRotateHighlight = [UIImage imageNamed:@"anticlokwise1.png"];
[leftRotate setBackgroundImage:leftRotateHighlight forState:UIControlStateHighlighted];
[self.view addSubview:leftRotate];
//向右旋转
UIButton *rightRotate = [[UIButton alloc]init];
rightRotate.frame = CGRectMake(0, 0, 25, 25);
CGFloat rightRotateCenterX = self.view.frame.size.width * 0.875;
CGFloat rightRotateCenterY = self.view.frame.size.height * 0.875;
rightRotate.center = CGPointMake(rightRotateCenterX, rightRotateCenterY);
UIImage *rightRotateNormal = [UIImage imageNamed:@"clockwise.png"];
[rightRotate setBackgroundImage:rightRotateNormal forState:UIControlStateNormal];
UIImage *rightRotateHighlight = [UIImage imageNamed:@"clockwise1.png"];
[rightRotate setBackgroundImage:rightRotateHighlight forState:UIControlStateHighlighted];
[self.view addSubview:rightRotate];
}
-(void)upClick:(UIButton *)up{
NSLog(@"------up");
CGRect tempFrame = _btn.frame;
tempFrame.origin.y -= 10;
_btn.frame = tempFrame;
}
@end
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