Flip Game
Time Limit: 1000MS   Memory Limit: 65536K
Total Submissions: 37050   Accepted: 16122

Description

Flip game is played on a rectangular 4x4 field with two-sided pieces placed on each of its 16 squares. One side of each piece is white and the other one is black and each piece is lying either it's black or white side up. Each round you flip 3 to 5 pieces, thus changing the color of their upper side from black to white and vice versa. The pieces to be flipped are chosen every round according to the following rules:
  1. Choose any one of the 16 pieces.
  2. Flip the chosen piece and also all adjacent pieces to the left, to the right, to the top, and to the bottom of the chosen piece (if there are any).

Consider the following position as an example:

bwbw
wwww
bbwb
bwwb
Here "b" denotes pieces lying their black side up and "w" denotes pieces lying their white side up. If we choose to flip the 1st piece from the 3rd row (this choice is shown at the picture), then the field will become:

bwbw
bwww
wwwb
wwwb
The goal of the game is to flip either all pieces white side up or all pieces black side up. You are to write a program that will search for the minimum number of rounds needed to achieve this goal.

Input

The input consists of 4 lines with 4 characters "w" or "b" each that denote game field position.

Output

Write to the output file a single integer number - the minimum number of rounds needed to achieve the goal of the game from the given position. If the goal is initially achieved, then write 0. If it's impossible to achieve the goal, then write the word "Impossible" (without quotes).

Sample Input

bwwb
bbwb
bwwb
bwww

Sample Output

4

没点思路-_-

转载请注明出处:優YoU  http://user.qzone.qq.com/289065406/blog/1299076400

提示:翻转棋,可以建模为多叉树

本题难点有两个,一个就是不要以全黑(或全白)作为目标进行搜索,而是要把全黑(或全白)作为“根”,去搜索树叶,看看是否有 输入的棋盘状态。

另一个难点需要一点数学功底,就是要知道 树 的最大高度,这是“状态不存在”的判断标准

提示:其实每格棋子最多只可以翻转一次(实际是奇数次,但这没意义),只要其中一格重复翻了2(不论是连续翻动还是不连翻动),那么它以及周边的棋子和没翻动时的状态是一致的,由此就可以确定这个棋盘最多只能走16步,最多只能有翻出2^16种状态

其实也想过dfs,找不到终止状态,对,就是16就ok了,因为如果每一个状态都翻转了一遍,那么你在翻转一个牌,那么就和他之前没翻转是一样的,所以没必要了

#include <iostream>
#include <cstdio>
#include <cstring>
#include <algorithm>
using namespace std;
bool chess[][];
int step,flag;
int r[] = {-,,,};
int c[] = {,,-,};
int judge_all()
{
for(int i = ; i <= ; i++)
{
for(int j = ; j <= ; j++)
{
if(chess[i][j] != chess[][])
return false;
}
}
return true;
}
void flip(int row, int col)
{
chess[row][col] = !chess[row][col];
for(int i = ; i < ; i++)
{
int fx = row + r[i];
int fy = col + c[i];
if(fx > && fx <= && fy > && fy <= )
chess[fx][fy] = !chess[fx][fy];
}
}
void dfs(int row, int col, int deep)
{
if(deep == step) // 到达了翻转的指定次数,就判断是否都一样,然后返回
{
flag = judge_all();
return;
}
if(flag || row > )
return;
flip(row, col);
if(col < )
{
dfs(row, col + , deep + ); //如果这一行还可以翻转,就判断下一个
}
else
{
dfs(row + , , deep + );
} flip(row, col); //回溯,把原来的转过来 if(col < )
{
dfs(row, col + , deep); //回溯时要判断上一步是否已经结束,因此传的是deep,判断当前状态,如果没结束,就按row,col+1变化
}
else
{
dfs(row + , , deep);
}
return;
}
int main()
{
char s[];
while(scanf("%s", s) != EOF)
{
memset(chess, false, sizeof(chess));
for(int i = ; i < ; i++)
{
if(s[i] == 'b')
{
chess[][i + ] = true;
}
}
for(int i = ; i <= ; i++)
{
scanf("%s", s);
for(int j = ; j < ; j++)
{
if(s[j] == 'b')
chess[i][j + ] = true;
}
}
flag = ;
for(step = ; step <= ; step++)
{
dfs(,,);
if(flag)
break;
}
if(flag)
printf("%d\n", step);
else
printf("Impossible\n");
} return ;
}

POJ1753Flip Game(DFS + 枚举)的更多相关文章

  1. POJ1288 Sly Number(高斯消元 dfs枚举)

    由于解集只为{0, 1, 2}故消元后需dfs枚举求解 #include<cstdio> #include<iostream> #include<cstdlib> ...

  2. POJ 2429 GCD & LCM Inverse (Pollard rho整数分解+dfs枚举)

    题意:给出a和b的gcd和lcm,让你求a和b.按升序输出a和b.若有多组满足条件的a和b,那么输出a+b最小的.思路:lcm=a*b/gcd   lcm/gcd=a/gcd*b/gcd 可知a/gc ...

  3. POJ 1270 Following Orders (拓扑排序,dfs枚举)

    题意:每组数据给出两行,第一行给出变量,第二行给出约束关系,每个约束包含两个变量x,y,表示x<y.    要求:当x<y时,x排在y前面.让你输出所有满足该约束的有序集. 思路:用拓扑排 ...

  4. HDU 2489 Minimal Ratio Tree(dfs枚举+最小生成树)

    想到枚举m个点,然后求最小生成树,ratio即为最小生成树的边权/总的点权.但是怎么枚举这m个点,实在不会.网上查了一下大牛们的解法,用dfs枚举,没想到dfs还有这么个作用. 参考链接:http:/ ...

  5. poj 1753 Flip Game(bfs状态压缩 或 dfs枚举)

    Description Flip game squares. One side of each piece is white and the other one is black and each p ...

  6. POJ 1753 Flip Game (DFS + 枚举)

    题目:http://poj.org/problem?id=1753 这个题在開始接触的训练计划的时候做过,当时用的是DFS遍历,其机制就是把每一个棋子翻一遍.然后顺利的过了.所以也就没有深究. 省赛前 ...

  7. HDU1045 Fire Net(DFS枚举||二分图匹配) 2016-07-24 13:23 99人阅读 评论(0) 收藏

    Fire Net Problem Description Suppose that we have a square city with straight streets. A map of a ci ...

  8. poj 2965 The Pilots Brothers&#39; refrigerator(dfs 枚举 +打印路径)

    链接:poj 2965 题意:给定一个4*4矩阵状态,代表门的16个把手.'+'代表关,'-'代表开.当16个把手都为开(即'-')时.门才干打开,问至少要几步门才干打开 改变状态规则:选定16个把手 ...

  9. The Pilots Brothers' refrigerator DFS+枚举

    Description The game “The Pilots Brothers: following the stripy elephant” has a quest where a player ...

随机推荐

  1. localStorage和sessionStorage区别

    localStorage和sessionStorage一样都是用来存储客户端临时信息的对象. 他们均只能存储字符串类型的对象(虽然规范中可以存储其他原生类型的对象,但是目前为止没有浏览器对其进行实现) ...

  2. Android_firstClass

    一个Project 创建后,大概的文件目录如下:在Android Studio每个Project,相当于Eclipse 的WorkSpace:每个Module(上图的app 目录)相当于Eclipse ...

  3. D - Palindrome Partitioning (DP)

    Description A palindrome partition is the partitioning of a string such that each separate substring ...

  4. swift 判断输入的字符串是否为数字

    // 判断输入的字符串是否为数字,不含其它字符 func isPurnInt(string: String) -> Bool { let scan: Scanner = Scanner(stri ...

  5. C语言 百炼成钢1

    //题目:有1.2.3.4个数字,能组成多少个互不相同且无重复数字的三位数?都是多少? #define _CRT_SECURE_NO_WARNINGS #include<stdio.h> ...

  6. python中class 的一行式构造器

    好处:避免类初始化时大量重复的赋值语句 用到了魔法__dict__ # 一行式构造器 class Test(): # 初始化 def __init__(self, a, b, c=2, d=3, e= ...

  7. Asp.net设计模式笔记之二:应用程序分离与关注点分离

    本次笔记主要涉及的内容如下: 1.将智能UI(SmartUI)反模式重构成分层方式的示例代码 2.分层设计与传统的Asp.net WebForm模型(代码后植)相比具有的优势 3.逻辑分层概念以及分离 ...

  8. 关于java按位操作运算

    <1>.在了解位移之前,先了解一下正数和负数的二进制表示形式以及关系:举例15和-15:15 的原码: 00000000 00000000 00000000 00001111     补码 ...

  9. 嵌入式Linux应用开发——Linux下的C编程基础

    一.markdown简单操作 1.标题 在文字开头加上 “#”,通过“#”数量表示几级标题. 通过在文字下方添加“=”和“-”,他们分别表示一级标题和二级标题. 2.块注释 通过在文字开头添加“> ...

  10. SQL Server2008 列名显示无效

    在SQLServer2008中,当设计(修改)表结构之后,再用SQL语句时,列名会显示无效,但执行可以通过 如下图: 原因是SQL Server的intellisense(智能感知功能)需要重新整理一 ...