Fennec VS. Snuke


Time limit : 2sec / Memory limit : 256MB

Score : 400 points

Problem Statement

Fennec and Snuke are playing a board game.

On the board, there are N cells numbered 1 through N, and N−1 roads, each connecting two cells. Cell ai is adjacent to Cell bi through the i-th road. Every cell can be reached from every other cell by repeatedly traveling to an adjacent cell. In terms of graph theory, the graph formed by the cells and the roads is a tree.

Initially, Cell 1 is painted black, and Cell N is painted white. The other cells are not yet colored. Fennec (who goes first) and Snuke (who goes second) alternately paint an uncolored cell. More specifically, each player performs the following action in her/his turn:

  • Fennec: selects an uncolored cell that is adjacent to a black cell, and paints it black.
  • Snuke: selects an uncolored cell that is adjacent to a white cell, and paints it white.

A player loses when she/he cannot paint a cell. Determine the winner of the game when Fennec and Snuke play optimally.

Constraints

  • 2≤N≤105
  • 1≤ai,bi≤N
  • The given graph is a tree.

Input

Input is given from Standard Input in the following format:

N
a1 b1
:
aN−1 bN−1

Output

If Fennec wins, print Fennec; if Snuke wins, print Snuke.


Sample Input 1

7
3 6
1 2
3 1
7 4
5 7
1 4

Sample Output 1

Fennec

For example, if Fennec first paints Cell 2 black, she will win regardless of Snuke's moves.


Sample Input 2

4
1 4
4 2
2 3

Sample Output 2

Snuke

//n个格子,编号为1-n,1开始是黑色,n开始是白色。有m条边,且为树,说明格子的相邻情况,然后Fnc先开始涂黑色,涂色规则是:格子没被涂过色,并且相邻有黑色格子
然后Snu涂色,类似的规则,snu涂白色,相邻要有白色。轮流涂色,直到有一方不能涂了,另一方获胜。 显然,他们玩游戏会采取这样的策略,fnc先向着n点去涂色,snu向着1点去涂色,这样可以尽可能获得更多的地盘,然后就是比谁的地盘大咯
用神奇DFS实现
 #include <iostream>
#include <stdio.h>
#include <string.h>
#include <algorithm>
#include <vector>
using namespace std;
#define LL long long
#define MX 100010 int n;
int total;
vector<int> G[MX];
int colr[MX]; void DFS(int x,int pre,int c,int &tot)
{
if (colr[x]==-c) return;
tot++;
for (int i=;i<G[x].size();i++)
if (G[x][i]!=pre)
DFS(G[x][i],x,c,tot);
} void dfs(int u,int pre,int s,int &ok)
{
if (u==n)
{
ok=s;
return;
}
for (int i=;i<G[u].size();i++)
{
if (ok) break;
if (G[u][i]!=pre)
dfs(G[u][i],u,s+,ok);
}
if (ok)
{
if (u!=&&s<=ok/) colr[u]=;
if (u!=n&&s>ok/) colr[u]=-;
}
return;
} int main()
{
scanf("%d",&n);
for (int i=;i<n;i++)
{
int u,v;
scanf("%d%d",&u,&v);
G[u].push_back(v);
G[v].push_back(u);
}
colr[]=; //hei
colr[n]=-;//bai int ok=;
dfs(,-,,ok);
/*
for (int i=1;i<=n;i++)
printf("%d ",colr[i]);
printf("\n");
*/ int num_1=;
DFS(,-,,num_1);
int num_2=;
DFS(n,-,-,num_2);
if (num_1-num_2>=)
printf("Fennec\n");
else
printf("Snuke\n");
return ;
}


Fennec VS. Snuke的更多相关文章

  1. 【AtCoder078D】Fennec VS. Snuke

    AtCoder Regular Contest 078 D - Fennec VS. Snuke 题意 给一个树,1是白色,n是黑色,其它没有颜色.Fennec每次可以染白色点的直接邻居为白色.Snu ...

  2. Fennec VS. Snuke --AtCoder

    题目描述 Fennec and Snuke are playing a board game.On the board, there are N cells numbered 1 through N, ...

  3. AtCoder Beginner Contest 067 D - Fennec VS. Snuke

    D - Fennec VS. Snuke Time limit : 2sec / Memory limit : 256MB Score : 400 points Problem Statement F ...

  4. ABC Fennec VS. Snuke

    题目描述 Fennec and Snuke are playing a board game. On the board, there are N cells numbered 1 through N ...

  5. ARC078 D.Fennec VS. Snuke(树上博弈)

    题目大意: 给定一棵n个结点的树 一开始黑方占据1号结点,白方占据n号结点 其他结点都没有颜色 每次黑方可以选择黑色结点临近的未染色结点,染成黑色 白方同理. 最后谁不能走谁输. 题解: 其实简单想想 ...

  6. AtCoder Regular Contest 078

    我好菜啊,ARC注定出不了F系列.要是出了说不定就橙了. C - Splitting Pile 题意:把序列分成左右两部分,使得两边和之差最小. #include<cstdio> #inc ...

  7. 【AtCoder】ARC078

    C - Splitting Pile 枚举从哪里开始分的即可 #include <bits/stdc++.h> #define fi first #define se second #de ...

  8. AtCoder Regular Contest 078 D

    D - Fennec VS. Snuke Time limit : 2sec / Memory limit : 256MB Score : 400 points Problem Statement F ...

  9. Snuke's Subway Trip

    すぬけ君の地下鉄旅行 / Snuke's Subway Trip Time limit : 3sec / Memory limit : 256MB Score : 600 points Problem ...

随机推荐

  1. Android - 错误:Unable to instantiate application

    错误:Unable to instantiate application 本文地址: http://blog.csdn.net/caroline_wendy 错误:java.lang.RuntimeE ...

  2. 在WebService中使用Microsoft.Practices.EnterpriseLibrary.Data配置数据库

    1. 新建WebApplication1项目 1.1 新建—Web—ASP.NET Empty Web Application--WebApplication1 1.2 添加一个WebForm1 2. ...

  3. 第四天 ThinkPHP手把手高速拼接站点(四)

    6月6日,晴天."熟梅天气豆生蛾.一见榴花感慨多. 芒种积阴凝雨润,菖蒲修剪莫蹉跎. " 九.后台编写-续-1 1.改动admin/Tpl/Login/index.html 自己改 ...

  4. php模板原理PHP模板引擎smarty模板原理浅谈

    mvc是开发中的一个伟大的思想,使得开发代码有了更加清晰的层次,让代码分为了三层各施其职.无论是对代码的编写以及后期的阅读和维护,都提供了很大的便利. 我们在php开发中,视图层view是不允许有ph ...

  5. 王立平--Eclipse中配置svn

    1.-------------------------------------------------------------------------------------------------- ...

  6. C语言基础(16)-指针

    一.指针的相关概念 1.1 指针变量 指针是一个变量,存放的是一个地址,该地址指向一块内存空间. 例: ; int *p = &a; // 定义一个指针变量p,&符号可以取得一个变量在 ...

  7. C++程序设计(第4版)读书笔记_C++概览:基础知识

    变量赋值 常用的变量赋值都是用“=”去赋值的 ; 但是如果把一个浮点数赋值给i的话,就会造成精度损失,在C++中最好使用初始化列表的方式“{}”给变量赋值,这样可以保证不会发生某些可能导致信息丢失的类 ...

  8. typeof()关键字

    typeof是GNU c标准的关键字. typeof()的作用是自动推导出括号中表达式的数据类型. #include <stdio.h> void func1(void) { ; type ...

  9. InputArray和OutputArray

    源码路径:~/opencv-2.4.9/modules/core/include/opencv2/core/core.hpp where _InputArray is a class that can ...

  10. 使用 NGUI Toggle 制作单选框

    好久没写了,今天来把关于NGUI的做的简单功能发上来~ 这个是做单选框的.用了新版本的NGUI后,发现没有以前的Checkbox了,在网上查了之后才知道是用Toggle代替了以前的Checkbox.现 ...