Original

#include <stdlib.h>  

#include <time.h>  

srand(time(NULL));  

rand();

The versions of rand() and srand() in the Linux C Library use the same random number generator as random(3) and srandom(3), so the lower-order bits should be as random as the higher-order bits. However, on older rand() implementations, and on current implementations on different systems, the lower-order bits are much less random than the higher-order bits. Do not use this function in applications intended to be portable when good randomness is needed. (Use random(3) instead.)


Better

#include <stdlib.h>  

#include <time.h> 

srandom(time(NULL));

random();

The random() function uses a nonlinear additive feedback random number generator employing a default table of size 31 long integers to return successive pseudo-random numbers in the range from 0 to RAND_MAX. The period of this random number generator is very large, approximately 16 * ((2^31) - 1). The srandom() function sets its argument as the seed for a new sequence of pseudo-random integers to be returned by random(). These sequences are repeatable by calling srandom() with the same seed value. If no seed value is provided, the random() function is automatically seeded with a value of 1. The initstate() function allows a state array state to be initialized for use by random(). The size of the state array n is used by initstate() to decide how sophisticated a random number generator it should use—the larger the state array, the better the random numbers will be. seed is the seed for the initialization, which specifies a starting point for the random number sequence, and provides for restarting at the same point. The setstate() function changes the state array used by the random() function. The state array state is used for random number generation until the next call to initstate() or setstate(). state must first have been initialized using initstate() or be the result of a previous call of setstate().


To make the seed different every time we use it, we'd better use time(NULL) as the seed.


For more details:

man 3 rand
man random


2016-04-01

Append:

You can read random numbers from /dev/random or /dev/urandom.
The former may block your process.
So if you are not too sensitive with security, use /dev/urandom.

Random number的更多相关文章

  1. How to generate a random number in R

    Generate a random number between 5.0 and 7.5x1 <- runif(1, 5.0, 7.5) # 参数1表示产生一个随机数x2 <- runif ...

  2. Linux shell get random number

    the Shell Profile: When a new interactive shell is started, /etc/profile, followed by /etc/bash.bash ...

  3. Case Study: Random Number Generation(翻译教材)

    很荣幸,经过三天的努力.终于把自己翻译的教材做完了,现在把它贴出来,希望能指出其中的不足.   Case Study: Random Number Generation Fig. 6.7  C++ 标 ...

  4. C# random(number)

    C#随机函数Random()的用法 出自:http://www.cnblogs.com/wang726zq/archive/2012/04/28/2474711.html http://blog.cs ...

  5. ISO C Random Number Functions

    This section describes the random number functions that are part of the ISO C standard. To use these ...

  6. LoadRunner压力测试之Unique Number参数类型、Random Number参数类型浅析

    前几天工作需要用LoadRunner进行压力测试,期间对手机号进行参数化设置. 当时选用了<Value>137{Random_quhao}{Unique_weiyi}</Value& ...

  7. sqlserver datatime value plus random number

    If we want to make some identiity value in sqlserver , we can use identity data type in a table.Howe ...

  8. 文献翻译|Design of True Random Number Generator Based on Multi-stage Feedback Ring Oscillator(基于多级反馈环形振荡器的真随机数发生器设计)

    基于多级反馈环形振荡器的真随机数发生器设计 摘要 真随机数生成器(trng)在加密系统中起着重要的作用.本文提出了一种在现场可编程门阵列(FPGA)上生成真随机数的新方法,该方法以 多级反馈环形振荡器 ...

  9. unity shader random number

    http://gamedev.stackexchange.com/questions/32681/random-number-hlsl

随机推荐

  1. 关于HTML面试题汇总之H5

    一.H5有哪些新特性,移除了哪些元素?如何处理h5新标签的浏览器兼容性问题,如何区分html和html5 1. html5不在是SGL(通用标记语言)的一个子集,而包含了:图像.位置.存储.多任务等功 ...

  2. Heatmap.js v2.0 – 最强大的 Web 动态热图

    Heatmap 是用来呈现一定区域内的统计度量,最常见的网站访问热力图就是以特殊高亮的形式显示访客热衷的页面区域和访客所在的地理区域的图示.Heatmap.js 这个 JavaScript 库可以实现 ...

  3. Python统计学技术环境

    http://www.lfd.uci.edu/~gohlke/pythonlibs/#sympy 1.1. Python 1.1.1. NumPy pip install numpy-1.11.0+m ...

  4. iOS开发之──传感器使用 (转载)

    在实际的应用开发中,会用到传感器,下面首先介绍一下iphone4的传感器,然后对一些传感器的开发的API作一简单介绍. AD:WOT2015 互联网运维与开发者大会 热销抢票 在实际的应用开发中,会用 ...

  5. Warning: Attempt to present on whose view is not in the window hierarchy!

    当我想从一个VC跳转到另一个VC的时候,一般会用 - (void)presentViewController:(UIViewController *)viewControllerToPresent a ...

  6. AndroidAnnotations配置--Android studio

    1.引入对android-apt的依赖.在全局build.gradle中文件中添加以下代码.(Project目录下的build.gradle) repositories { mavenCentral( ...

  7. iOS定时器、延迟执行

    1.通用方式(并不是实时调用并且会卡顿): // 一般用于更新一些非界面上的数据 [NSTimer scheduledTimerWithTimeInterval:时间间隔 target:self se ...

  8. AFNetworking 3.0 源码解读 总结

    终于写完了 AFNetworking 的源码解读.这一过程耗时数天.当我回过头又重头到尾的读了一篇,又有所收获.不禁让我想起了当初上学时的种种情景.我们应该对知识进行反复的记忆和理解.下边是我总结的 ...

  9. 我的第一节Android课

    我的第一节安卓课程,今天非比寻常的一天,我开始了我程序猿之路的第一节安卓课程,安卓课程只是我的一个兴趣班,我的本专业是java开发,因为喜欢做一个属于自己的一个手机APP,就选多个一样技能,毕竟十八般 ...

  10. 约瑟夫环问题分析-C语言经典面试题

    好久没有看有关算法的问题了,今天废了不少劲,再感叹一句:要想学好算法就要常练习,没什么捷径可走.废话不多说,如下: 问题描述:有m个人,围成一个环,编号为 0.1.2.3...m-1,从第一个人开始循 ...