331down voteaccepted

See it in Activity Lifecycle (at Android Developers).

onCreate():

Called when the activity is first created. This is where you should do all of your normal static set up: create views, bind data to lists, etc. This method also provides you with a Bundle containing the activity's previously frozen state, if there was one. Always followed by onStart().

onRestart():

Called after your activity has been stopped, prior to it being started again. Always followed by onStart()

onStart():

Called when the activity is becoming visible to the user. Followed by onResume() if the activity comes to the foreground, or onStop() if it becomes hidden.

onResume():

Called when the activity will start interacting with the user. At this point your activity is at the top of the activity stack, with user input going to it. Always followed by onPause().

onPause ():

Called as part of the activity lifecycle when an activity is going into the background, but has not (yet) been killed. The counterpart to onResume(). When activity B is launched in front of activity A, this callback will be invoked on A. B will not be created until A's onPause() returns, so be sure to not do anything lengthy here.

onStop():

Called when you are no longer visible to the user. You will next receive either onRestart(), onDestroy(), or nothing, depending on later user activity.

Note that this method may never be called, in low memory situations where the system does not have enough memory to keep your activity's process running after its onPause() method is called.

onDestroy():

The final call you receive before your activity is destroyed. This can happen either because the activity is finishing (someone called finish() on it, or because the system is temporarily destroying this instance of the activity to save space. You can distinguish between these two scenarios with the isFinishing() method.

When the Activity first time loads the events are called as below:

onCreate()
onStart()
onResume()

When you click on Phone button the Activity goes to the background and the below events are called:

onPause()
onStop()

Exit the phone dialer and the below events will be called:

onRestart()
onStart()
onResume()

When you click the back button OR try to finish() the activity the events are called as below:

onPause()
onStop()
onDestroy()

Activity States

The Android OS uses a priority queue to assist in managing activities running on the device. Based on the state a particular Android activity is in, it will be assigned a certain priority within the OS. This priority system helps Android identify activities that are no longer in use, allowing the OS to reclaim memory and resources. The following diagram illustrates the states an activity can go through, during its lifetime:

These states can be broken into three main groups as follows:

Active or Running - Activities are considered active or running if they are in the foreground, also known as the top of the activity stack. This is considered the highest priority activity in the Android Activity stack, and as such will only be killed by the OS in extreme situations, such as if the activity tries to use more memory than is available on the device as this could cause the UI to become unresponsive.

Paused - When the device goes to sleep, or an activity is still visible but partially hidden by a new, non-full-sized or transparent activity, the activity is considered paused. Paused activities are still alive, that is, they maintain all state and member information, and remain attached to the window manager. This is considered to be the second highest priority activity in the Android Activity stack and, as such, will only be killed by the OS if killing this activity will satisfy the resource requirements needed to keep the Active/Running Activity stable and responsive.

Stopped - Activities that are completely obscured by another activity are considered stopped or in the background. Stopped activities still try to retain their state and member information for as long as possible, but stopped activities are considered to be the lowest priority of the three states and, as such, the OS will kill activities in this state first to satisfy the resource requirements of higher priority activities.

Sample activity to understand the life cycle*

import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
public class MainActivity extends Activity {
String tag = "LifeCycleEvents";
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
Log.d(tag, "In the onCreate() event");
}
public void onStart()
{
super.onStart();
Log.d(tag, "In the onStart() event");
}
public void onRestart()
{
super.onRestart();
Log.d(tag, "In the onRestart() event");
}
public void onResume()
{
super.onResume();
Log.d(tag, "In the onResume() event");
}
public void onPause()
{
super.onPause();
Log.d(tag, "In the onPause() event");
}
public void onStop()
{
super.onStop();
Log.d(tag, "In the onStop() event");
}
public void onDestroy()
{
super.onDestroy();
Log.d(tag, "In the onDestroy() event");
}
}
answered Dec 15 '11 at 6:37
Yaqub Ahmad
12.9k1455104
 
    
@Taqub Ahmad Thank you for the explanation.Now i got it :) –  Nav Dec 15 '11 at 15:05
    
So if I understood it correctly onStop() is always called after onPause() ? –  Titouan de Bailleul Oct 31 '12 at 16:19
3  
NOT always, "onStop(): Called when you are no longer visible to the user" –  Yaqub Ahmad Nov 26 '12 at 8:22
    
Is there anything by any chance that gets called before onCreate? –  Aaron Russell Sep 23 '13 at 3:31
    
Yes there is - the default constructor (that's the one with no parameters). But it has only very limited use for very basic initialization purposes. Usually you should not use it unless you really know what you are doing. And even then you should think twice if there's a better way of doing things. –  Mjoellnir Feb 28 at 7:45

Activity have six states

  • Created
  • Started
  • Resumed
  • Paused
  • Stopped
  • Destoryed

Activity lifecycle have seven methods

  • onCreate()
  • onStart()
  • onResume()
  • onPause()
  • onStopped()
  • onRestart()
  • onDestory()

Situations

  • When open the app

    onCreate() --> onStart() -->  onResume()
  • When back button pressed and exit the app

    onPaused() -- > onStop() --> onDestory()
  • When home button pressed

    onPaused() --> onStop()
  • After pressed home button when again open app from recent task list or clicked on icon

    onRestart() --> onStart() --> onResume()
  • When open app another app from notification bar or open settings

    onPaused() --> onStop()
  • Back button pressed from another app or settings then used can see our app

    onRestart() --> onStart() --> onResume()
  • When any dialog open on screen

    onPause()
  • After dismiss the dialog or back button from dialog

    onResume()
  • Any phone is ringing and user in the app

    onPause() --> onResume()
  • When user pressed phone's answer button

    onPause()
  • After call end

    onResume()
  • When phone screen off

    onPaused() --> onStop()
  • Again screen on

    onRestart() --> onStart() --> onResume()
answered Feb 28 at 6:42
 

The best Demo Application for understanding Activity Life Cycle is here apk file attached.

answered Oct 20 '14 at 14:16
Faakhir
54168
 

ANDROID LIFE-CYCLE

There are seven methods that manage the life cycle of an Android application:


Answer for what are all these methods for:

Let us take a simple scenario where knowing in what order these methods are called will help us give a clarity why they are used.

  • Suppose you are using a calculator app. Three methods are called in succession to start the app.

onCreate() - - - > onStart() - - - > onResume()

  • When I am using the calculator app, suddenly a call comes the. The calculator activity goes to the background and another activity say. Dealing with the call comes to the foreground, and now two methods are called in succession.

onPause() - - - > onStop()

  • Now say I finish the conversation on the phone, the calculator activity comes to foreground from the background, so three methods are called in succession.

onRestart() - - - > onStart() - - - > onResume()

  • Finally, say I have finished all the tasks in calculator app, and I want to exit the app. Futher two methods are called in succession.

onStop() - - - > onDestroy()


There are four states an activity can possibly exist:

  • Starting State
  • Running State
  • Paused State
  • Stopped state

Starting state involves:

Creating a new Linux process, allocating new memory for the new UI objects, and setting up the whole screen. So most of the work is involved here.

Running state involves:

It is the activity (state) that is currently on the screen. This state alone handles things such as typing on the screen, and touching & clicking buttons.

Paused state involves:

When an activity is not in the foreground and instead it is in the background, then the activity is said to be in paused state.

Stopped state involves:

A stopped activity can only be bought into foreground by restarting it and also it can be destroyed at any point in time.

The activity manager handles all these states in such a way that the user experience and performance is always at its best even in scenarios where the new activity is added to the existing activities

answered Sep 10 '13 at 14:11
Devrath
5,66464671
 

From the Android Developers page,

onPause():

Called when the system is about to start resuming a previous activity. This is typically used to commit unsaved changes to persistent data, stop animations and other things that may be consuming CPU, etc. Implementations of this method must be very quick because the next activity will not be resumed until this method returns. Followed by either onResume() if the activity returns back to the front, or onStop() if it becomes invisible to the user.

onStop():

Called when the activity is no longer visible to the user, because another activity has been resumed and is covering this one. This may happen either because a new activity is being started, an existing one is being brought in front of this one, or this one is being destroyed. Followed by either onRestart() if this activity is coming back to interact with the user, or onDestroy() if this activity is going away.

Now suppose there are three Activities and you go from A to B, then onPause of A will be called now from B to C, then onPause of B and onStop of A will be called.

The paused Activity gets a Resume and Stopped gets Restarted.

When you call this.finish(), onPause-onStop-onDestroy will be called. The main thing to remember is: paused Activities get Stopped and a Stopped activity gets Destroyed whenever Android requires memory for other operations.

I hope it's clear enough.

answered Dec 15 '11 at 6:25
Masiar
2,990104986
 
    
can we term onPause method as an intermediate stage between the activity starting to loose focus and it finally becoming invisble to the user and the Onstop method as when the activity has become completely invisble to the user –  Nav Dec 15 '11 at 6:29 
    
I think it should be like that. –  Masiar Dec 15 '11 at 6:31
3  
@Nav Suppose there are 3 Activities and You go from A to B,then onPause of A will be called now from B to C then onPause of B and onStop of A will be called. –  MKJParekh Dec 15 '11 at 6:44

The entire confusion is caused since Google chose non-intuivitive names instead of something as follows:

onCreateAndPrepareToDisplay()   [instead of onCreate() ]
onPrepareToDisplay() [instead of onRestart() ]
onVisible() [instead of onStart() ]
onBeginInteraction() [instead of onResume() ]
onPauseInteraction() [instead of onPause() ]
onInvisible() [instead of onStop]
onDestroy() [no change]

The Activity Diagram can be interpreted as:

answered Feb 2 '12 at 13:35
Nilesh Pawar
1,547610
 
    
Depends. Unless it solves confusion, a long name ain't hurt. Eg: onRoutePresentationDisplayChanged() is very much a function from inside Android SDK –  Nilesh Pawar Apr 29 '13 at 18:45
    
If we had to type these method names often, the ones from the SDK present a good balance between length and being descriptive enough. However, IDEs have shortcuts to override these things and we don't really need to be calling them around, so longer descriptive names as these would have worked just nicely. This is more of a problem to beginners though. –  Daniel Jul 27 '13 at 10:46
3  
I personally don't find your names extremely more intuitive, plus with Fragments, it doesn't really correlate. – Martín Marconcini Aug 2 '13 at 21:44
2  
Upvoted. More helpful than the official documentation –  ronnieaka Mar 3 '14 at 5:41 
1  
+1 good job, thank you! –  necromancer Aug 5 '14 at 3:45

activity 生命周期 http://stackoverflow.com/questions/8515936/android-activity-life-cycle-what-are-all-these-methods-for的更多相关文章

  1. Activity生命周期(深入理解)

    今天看到一篇大神总结Activity的文章,内容甚为详细,特此转载http://www.cnblogs.com/lwbqqyumidi/p/3769113.html Android官方文档和其他不少资 ...

  2. Android Activity生命周期详讲

    管理 Activity 生命周期 通过实现回调方法管理 Activity 的生命周期对开发强大而又灵活的应用至关重要. Activity 的生命周期会直接受到 Activity 与其他 Activit ...

  3. Android总结篇系列:Activity生命周期

    Android官方文档和其他不少资料都对Activity生命周期进行了详细介绍,在结合资料和项目开发过程中遇到的问题,本文将对Activity生命周期进行一次总结. Activity是由Activit ...

  4. [JIT_APP]Activity生命周期相关的7个方法

    先发一张安卓官方文档里面的Activity生命周期图解 下面在对这7个生命周期内相关的方法做一些简单的介绍 OnCreate() 当Activity被创建的时候,会自动运行该方法.该方法做一些初始化动 ...

  5. Android 四大组件之Activity生命周期

    写这篇博文之前,已经对android有一定的了解和认识.这篇博文主要讲述android的Activity的生命周期,这是android开发者必须掌握的知识.android的Activity组件拥有7个 ...

  6. Android查缺补漏--Activity生命周期和启动模式

    一.生命周期 onCreate():启动Activity时,首次创建Activity时回调. onRestart():再次启动Activity时回调. onStart():首次启动Activity时在 ...

  7. xamarin Android activity生命周期详解

    学Xamarin我为什么要写这样一篇关于Android 的activity生命周期的文章 已经学Xamarin android有一段时间了,现在想起当初Xamarin也走了不少的弯路.当然Xamari ...

  8. 【转】Android总结篇系列:Activity生命周期

    [转]Android总结篇系列:Activity生命周期 Android官方文档和其他不少资料都对Activity生命周期进行了详细介绍,在结合资料和项目开发过程中遇到的问题,本文将对Activity ...

  9. Android Activity生命周期的几个问题

      每一个Android开发者都应该知道,android系统有四个重要的基本组件,即Activity(活动).Service(服务).Broadcast Receive(广播接收器)和Content ...

随机推荐

  1. Perl脚本通过Expect登陆多台设备批量执行命令并Log

    本例子尝试使用Perl脚本借助Expect模块实现如下目的: 登陆多台设备 设备登陆信息按如下格式存放于文件中. $ cat hosts.txt 192.168.30.7:node1:telnet:b ...

  2. python的list内存分配算法

    前提:python为了提高效率会为list预先分配一定的内存空间供其使用,避免在每次append等操作都去申请内存,下面简单分析下list的内存分配算法,主要就是两段. 1.当没有元素时,newsiz ...

  3. 多边形面积计算公式 GPS经纬度计算面积

    最近在做地图相关面积计算显示工作,百度了很多关于多边形面积计算方面公式和代码,只能说贼费劲,最终完成了把结果展示下     原理:鞋带公式 定义:所述鞋带式或鞋带算法(也称为高斯的面积公式和测量员的式 ...

  4. ConversionService HttpMessageConverter

    ConversionService是属于spring core部分 所有spring管理的bean等等 都使用它进行类型转换,而它又需要注册一些converter 来完成类型转换. 这个可以看我博客 ...

  5. FTP错误 [ftp: connect: No route to host] 解决方法

    问题: 昨天在局域网内的两台机器上用ftp命令传文件.因为是新机器所以没安装ftp. 分别在两台机器上安装了ftp的服务端和客户端,并启动了ftp服务器进程. 当用启动ftp连接另一台机器时发生了如下 ...

  6. php array_fill()函数 语法

    php array_fill()函数 语法 作用:用键值填充数组.大理石平台价格 语法:array_fill(index,number,value) 参数: 参数 描述 index 必需.被返回数组的 ...

  7. Microsoft SQL Server 简介

    SQL Server 是Microsoft 公司推出的关系型数据库管理系统.具有使用方便可伸缩性好与相关软件集成程度高等优点,可跨越从运行Microsoft Windows 98 的膝上型电脑到运行M ...

  8. 谈谈vue双向数据绑定问题

    vue是MVVM模型,vueObserver 数据监听器,把一个普通的 JavaScript 对象传给 Vue 实例的 data 选项,Vue 将遍历此对象所有的属性,并使用Object.define ...

  9. ctcss

    CTCSS解码器基于非常窄的带通滤波器,其通过所需的CTCSS音调.滤波器的输出经过放大和整流,只要存在所需的音调,就会产生直流电压.直流电压用于打开,启用或取消静音接收器的扬声器音频级.当音调存在时 ...

  10. T2691 桶哥的问题——送桶

    这个题其实不难,就是按照结束时候的顺序从大到小走一遍,能送的就送,如果区间不重合就更新一下 代码: #include<iostream> #include<cstdio> #i ...