The Android multimedia framework includes support for capturing and encoding a variety of common audio formats, so that you can easily integrate audio into your applications. You can record audio using the MediaRecorder APIs if supported by the device hardware.

This document shows you how to write an application that captures audio from a device microphone, save the audio and play it back.

Note: The Android Emulator does not have the ability to capture audio, but actual devices are likely to provide these capabilities.

//模拟器不可以录音

Performing Audio Capture


Audio capture from the device is a bit more complicated than audio and video playback, but still fairly simple:

  1. Create a new instance of android.media.MediaRecorder.
  2. Set the audio source using MediaRecorder.setAudioSource(). You will probably want to use MediaRecorder.AudioSource.MIC.
  3. Set output file format using MediaRecorder.setOutputFormat().
  4. Set output file name using MediaRecorder.setOutputFile().
  5. Set the audio encoder using MediaRecorder.setAudioEncoder().
  6. Call MediaRecorder.prepare() on the MediaRecorder instance.
  7. To start audio capture, call MediaRecorder.start().
  8. To stop audio capture, call MediaRecorder.stop().
  9. When you are done with the MediaRecorder instance, call MediaRecorder.release() on it. Calling MediaRecorder.release() is always recommended to free the resource immediately.  //调用release总是被推荐的释放立刻释放资源的办法

Example: Record audio and play the recorded audio

The example class below illustrates how to set up, start and stop audio capture, and to play the recorded audio file.

/*
* The application needs to have the permission to write to external storage
* if the output file is written to the external storage, and also the
* permission to record audio. These permissions must be set in the
* application's AndroidManifest.xml file, with something like:
* 需要的权限:
* <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
* <uses-permission android:name="android.permission.RECORD_AUDIO" />
*
*/
package com.android.audiorecordtest; import android.app.Activity;
import android.widget.LinearLayout;
import android.os.Bundle;
import android.os.Environment;
import android.view.ViewGroup;
import android.widget.Button;
import android.view.View;
import android.view.View.OnClickListener;
import android.content.Context;
import android.util.Log;
import android.media.MediaRecorder;
import android.media.MediaPlayer; import java.io.IOException; public class AudioRecordTest extends Activity
{
private static final String LOG_TAG = "AudioRecordTest";
private static String mFileName = null; private RecordButton mRecordButton = null;
private MediaRecorder mRecorder = null; private PlayButton mPlayButton = null;
private MediaPlayer mPlayer = null; private void onRecord(boolean start) {
if (start) {
startRecording();
} else {
stopRecording();
}
} private void onPlay(boolean start) {
if (start) {
startPlaying();
} else {
stopPlaying();
}
} private void startPlaying() {
mPlayer = new MediaPlayer();
try {
mPlayer.setDataSource(mFileName);
mPlayer.prepare();
mPlayer.start();
} catch (IOException e) {
Log.e(LOG_TAG, "prepare() failed");
}
} private void stopPlaying() {
mPlayer.release();
mPlayer = null;
} private void startRecording() {
mRecorder = new MediaRecorder();
mRecorder.setAudioSource(MediaRecorder.AudioSource.MIC);
mRecorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP);
mRecorder.setOutputFile(mFileName);
mRecorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB); try {
mRecorder.prepare();
} catch (IOException e) {
Log.e(LOG_TAG, "prepare() failed");
} mRecorder.start();
} private void stopRecording() {
mRecorder.stop();
mRecorder.release();
mRecorder = null;
} class RecordButton extends Button {
boolean mStartRecording = true; OnClickListener clicker = new OnClickListener() {
public void onClick(View v) {
onRecord(mStartRecording);
if (mStartRecording) {
setText("Stop recording");
} else {
setText("Start recording");
}
mStartRecording = !mStartRecording;
}
}; public RecordButton(Context ctx) {
super(ctx);
setText("Start recording");
setOnClickListener(clicker);
}
} class PlayButton extends Button {
boolean mStartPlaying = true; OnClickListener clicker = new OnClickListener() {
public void onClick(View v) {
onPlay(mStartPlaying);
if (mStartPlaying) {
setText("Stop playing");
} else {
setText("Start playing");
}
mStartPlaying = !mStartPlaying;
}
}; public PlayButton(Context ctx) {
super(ctx);
setText("Start playing");
setOnClickListener(clicker);
}
} public AudioRecordTest() {
mFileName = Environment.getExternalStorageDirectory().getAbsolutePath();
mFileName += "/audiorecordtest.3gp";
} @Override
public void onCreate(Bundle icicle) {
super.onCreate(icicle); LinearLayout ll = new LinearLayout(this);
mRecordButton = new RecordButton(this);
ll.addView(mRecordButton,
new LinearLayout.LayoutParams(
ViewGroup.LayoutParams.WRAP_CONTENT,
ViewGroup.LayoutParams.WRAP_CONTENT,
0));
mPlayButton = new PlayButton(this);
ll.addView(mPlayButton,
new LinearLayout.LayoutParams(
ViewGroup.LayoutParams.WRAP_CONTENT,
ViewGroup.LayoutParams.WRAP_CONTENT,
0));
setContentView(ll);
} @Override
public void onPause() {
super.onPause();
if (mRecorder != null) {
mRecorder.release();
mRecorder = null;
} if (mPlayer != null) {
mPlayer.release();
mPlayer = null;
}
}
}

Audio Capture 录音的更多相关文章

  1. H5调用手机的相机/摄像/录音等功能 _input:file的capture属性说明

    H5使用input标签调用系统默许相机,摄像,录音功能.使用input:file标签, 去调用系统默认相机,摄像,录音功能,其实是有个capture属性,直接说明需要调用什么功能: <input ...

  2. 基于Allwinner的Audio子系统分析(Android-5.1)

    前言 一直想总结下Audio子系统的博客,但是各种原因(主要还是自己懒>_<),一直拖到现在才开始重新整理,期间看过H8(Android-4.4),T3(Android-4.4),A64( ...

  3. html input 上capture 参数在 安卓 苹果上的异同

    安卓上 <input type="file" accept="image/*" capture="camera"> //只调用相 ...

  4. 在webapp上使用input:file, 指定capture属性调用默许相机,摄像,录音功能

    ## 在webapp上使用input:file, 指定capture属性调用默认相机,摄像,录音功能 在iOS6下开发webapp,使用inputz之file,很有用 <input type=& ...

  5. Android Audio Play Out Channel

    1: 7嘴8舌 扬声器, 耳机, 和听筒 就是通过: audiomanager.setmode(AudioManager.MODE_IN_COMMUNICATION)audiomanager.setS ...

  6. ios录音Demo

    <AudioToolbox/AudioToolbox.h> :这个库是C的接口,偏向于底层,主要用于在线流媒体的播放 <AVFoundation/AVFoundation.h> ...

  7. 使用HTML5抓取 Audio & Video

    原文地址: http://www.html5rocks.com/en/tutorials/getusermedia/intro/ 本地化的文章: http://www.html5rocks.com/z ...

  8. neo1973 audio subsystem

    fhttp://wiki.openmoko.org/wiki/Neo_1973_audio_subsystem using Bluetooth headset with GSM NOTE none o ...

  9. 怎么调用html5的摄像头,录音,视频?

    调用image 即打开相册或调用系统相机: <input type="file" accept="image/*" capture="camer ...

随机推荐

  1. mysql数据类型——枚举enum(‘F’,'M')

    ENUM(“value1”,“value2”,...) 说明:枚举,列值可赋予值列表中的某个成员 允许的属性:除通用属性外无其他属性 缺省值:如果列可为NULL,则为NULL:如果列为NOTNULL, ...

  2. arp欺骗

    arp欺骗原理 某机器A要向主机B发送报文,会查询本地的ARP缓存表,找到B的IP地址对应的MAC地址后,就会进行数据传输.如果未找到,则广播A一个ARP请求报文(携带主机A的IP地址Ia——物理地址 ...

  3. Zephyr-MQTT

    Zephyr OS 支持MQTT协议,其源码目录在: # cd /zephyr-/samples/net/paho_mqtt_clients/publisher/ # cd /zephyr-1.5.0 ...

  4. [151225] Python3 实现最大堆、堆排序,解决TopK问题

    参考资料: 1.算法导论,第6章,堆排序 堆排序学习笔记及堆排序算法的python实现 - 51CTO博客 堆排序 Heap Sort - cnblogs 小根堆实现优先队列:Python实现 -cn ...

  5. 劫持Disucz系列密码

    目标文件:/source/class/class_member.php 找到: if($result['status'] > 0) 前面加入: $log_file = "./data/ ...

  6. Polyfills

    填充物..github上比较全的列表 IE总是有填不完的坑,在此总结一下,可能暂时都是一知半解,错了我会慢慢改的. 首先html5标签需要填充一些class,可以用html5.js处理,或者html5 ...

  7. c#:类 相关练习;

    1. 2. int i = a.Length;//获取字符串的长度   a = a.ToLower();//将字符串中的大写英文字符转化为小写   a = a.ToUpper();//将字符串中的小写 ...

  8. struts2令牌,防止重复提交

    struts2的令牌,可以用来防止重复提交,其原理是在提交jsp页面中,写入一个隐藏域name="token",然后在action中定义一个变量token并get.set.在服务器 ...

  9. GNU工具链学习笔记

    GNU工具链学习笔记 1..so为动态链接库,.a为静态连接库.他们在Linux下按照ELF格式存储.ELF有四种文件类型.可重定位文件(Relocatable file,*.o,*.a),包含代码和 ...

  10. COJ 2106 road

    road 难度级别: A: 编程语言:不限:运行时间限制:1000ms: 运行空间限制:131072KB: 代码长度限制:102400B 试题描述   某国有N个城市,这N个城市由M条双向道路连接.现 ...