Supporting Different Platform Versions

  While the latest versions of Android often provide great APIs for your app, you should continue to support older versions of Android until more devices get updated. This lesson shows you how to take advantage of the latest APIs while continuing to support older versions as well.

  The dashboard for Platform Versions is updated regularly to show the distribution of active devices running each version of Android, based on the number of devices that visit the Google Play Store. Generally, it’s a good practice to support about 90% of the active devices, while targeting your app to the latest version.

  Tip: In order to provide the best features and functionality across several Android versions, you should use the Android Support Library in your app, which allows you to use several recent platform APIs on older versions.

Specify Minimum and Target API Levels


  The AndroidManifest.xml file describes details about your app and identifies which versions of Android it supports. Specifically, the minSdkVersion and targetSdkVersion attributes for the <uses-sdk element identify the lowest API level with which your app is compatible and the highest API level against which you’ve designed and tested your app.

For example:

 <manifest xmlns:android="http://schemas.android.com/apk/res/android" ... >
<uses-sdk android:minSdkVersion="4" android:targetSdkVersion="15" />
...
</manifest>

  As new versions of Android are released, some style and behaviors may change. To allow your app to take advantage of these changes and ensure that your app fits the style of each user's device, you should set the targetSdkVersion value to match the latest Android version available.

Check System Version at Runtime


  Android provides a unique code for each platform version in the Build constants class. Use these codes within your app to build conditions that ensure the code that depends on higher API levels is executed only when those APIs are available on the system.

 private void setUpActionBar() {
// Make sure we're running on Honeycomb or higher to use ActionBar APIs
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
ActionBar actionBar = getActionBar();
actionBar.setDisplayHomeAsUpEnabled(true);
}
}

  Note: When parsing XML resources, Android ignores XML attributes that aren’t supported by the current device. So you can safely use XML attributes that are only supported by newer versions without worrying about older versions breaking when they encounter that code. For example, if you set the targetSdkVersion="11", your app includes the ActionBar by default on Android 3.0 and higher. To then add menu items to the action bar, you need to set android:showAsAction="ifRoom" in your menu resource XML. It's safe to do this in a cross-version XML file, because the older versions of Android simply ignore the showAsAction attribute (that is, you do not need a separate version in res/menu-v11/).

Use Platform Styles and Themes


  Android provides user experience themes that give apps the look and feel of the underlying operating system. These themes can be applied to your app within the manifest file. By using these built in styles and themes, your app will naturally follow the latest look and feel of Android with each new release.

To make your activity look like a dialog box:

<activity android:theme="@android:style/Theme.Dialog">

To make your activity have a transparent background:

<activity android:theme="@android:style/Theme.Translucent">

To apply your own custom theme defined in /res/values/styles.xml:

<activity android:theme="@style/CustomTheme">

To apply a theme to your entire app (all activities), add the android:theme attribute to the <application>element:

<application android:theme="@style/CustomTheme">

For more about creating and using themes, read the Styles and Themes guide.

多设备官方教程(6)控制多版本API的更多相关文章

  1. Spring 官方教程:使用 Restdocs 创建 API 文档

    https://mp.weixin.qq.com/s?__biz=MzU0MDEwMjgwNA==&mid=2247483998&idx=1&sn=6ae5fa795d36b1 ...

  2. MVC4学习之官方教程中迁移版本库报错

    因工作需要,学习MVC4,但是微软官方教程中迁移版本库步骤在本地测试报错 官方教程地址:http://www.asp.net/mvc/overview/older-versions/getting-s ...

  3. Unity性能优化(2)-官方教程Diagnosing performance problems using the Profiler window翻译

    本文是Unity官方教程,性能优化系列的第二篇<Diagnosing performance problems using the Profiler window>的简单翻译. 相关文章: ...

  4. 详解 “Android UI”设计官方教程

    我们曾经给大家一个<MeeGo移动终端设备开发UI设计基础教程>,同时很多朋友都在寻找Android UI开发的教程,我们从Android的官方开发者博客找了一份幻灯片,介绍了一些Andr ...

  5. Unity性能优化(4)-官方教程Optimizing graphics rendering in Unity games翻译

    本文是Unity官方教程,性能优化系列的第四篇<Optimizing graphics rendering in Unity games>的翻译. 相关文章: Unity性能优化(1)-官 ...

  6. Unity性能优化(1)-官方教程The Profiler window翻译

    本文是Unity官方教程,性能优化系列的第一篇<The Profiler window>的简单翻译. 相关文章: Unity性能优化(1)-官方教程The Profiler window翻 ...

  7. 微信公开课发布微信官方教程:教你用好微信JS-SDK接口

    微信公众平台开放JS-SDK(微信内网页开发工具包),说明文档已经有相关使用方法和示例了,很多同学觉得不是很直观,为此微信公开课发布微信官方教程:教你用好微信JS-SDK接口. 1.分享类接口:支持获 ...

  8. 微软RPC官方教程

    http://msdn.microsoft.com/en-us/library/windows/desktop/aa379010(v=vs.85).aspx 注意:原文版本较老,我更新和改变了部分内容 ...

  9. Unity性能优化(3)-官方教程Optimizing garbage collection in Unity games翻译

    本文是Unity官方教程,性能优化系列的第三篇<Optimizing garbage collection in Unity games>的翻译. 相关文章: Unity性能优化(1)-官 ...

随机推荐

  1. 利用微软类库 Visual Studio International Pack 汉字转拼音

    首先,从微软官网下载安装包:http://www.microsoft.com/downloads/zh-cn/details.aspx?FamilyID=44CAC7F0-633B-477D-AED2 ...

  2. nodejs连接MySQL数据库

    在github上搜索orm2 https://github.com/dresende/node-orm2: 在项目文件夹使用npm install orm下载下来,然后书写配置文件 var orm = ...

  3. C++里的int 和string类型相互转换

    C++不像Java和C#一样在进行数据类型转换时直接调用一些类方法就可以了,使用起来很简单. 一个很简单的例子就是string str=“D:\\”+1+“.txt”;这在Java或者C#里面是可以自 ...

  4. Java标准输入输出流的重定向及恢复

    在Java中输入输出数据一般(图形化界面例外)要用到标准输入输出流System.in和System.out,System.in,System.out默认指向控制台,但有时程序从文件中输入数据并将结果输 ...

  5. (转)MySQL Workbench的使用教程 (初级入门版)

    转自:http://www.cnblogs.com/yqskj/archive/2013/03/01/2938027.html MySQL Workbench 是 MySQL AB 最近释放的可视数据 ...

  6. docker+tomcat+java配置(ubuntu)

    原创文章,转载请注明出处. 本文是基于ubuntu14.04搭建的dosker,tomcat配置是在docker容器外面(为了方便查看日志)使用的是docker启动挂载,该tomcat工程依赖于doc ...

  7. 栈(顺序存储)C++模板实现

    #include <iostream> using namespace std; template <typename T> class stack{ private: int ...

  8. 我们都忽略了Html5的力量,如果只看成一种技术就大错特错了!

    第一部分:Html5市场的力量 我们太忽略Html5的市场力量了.如果你把Html5当作一种技术,就大错特错了!忘掉你的产品,忘掉你的技术,想想移动时代的信息传播和消费场景.作为2B,我们实在是没有重 ...

  9. PHP程序员的技术成长规划(送给迷茫的你)

    按照了解的很多PHP/LNMP程序员的发展轨迹,结合个人经验体会,抽象出很多程序员对未来的迷漫,特别对技术学习的盲目和慌乱,简单梳理了这个每个阶段PHP程序员的技术要求,来帮助很多PHP程序做对照设定 ...

  10. Linux下18b20温度传感器驱动代码及测试实例

    驱动代码: #include <linux/module.h> #include <linux/fs.h> #include <linux/kernel.h> #i ...