Build application in Unity 2017.20f3 用Unity2017/2018编译iPhone版本出现以下错误:

ETC1(or DXT1) compressed textures are not supported when publishing to iPhone
Packages/com.unity.ads@1.0.7/Editor/Resources/Editor/landscape.jpg
Included from scene:
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
ETC1 compressed textures are not supported when publishing to iPhone
Packages/com.unity.ads@1.0.7/Editor/Resources/Editor/portrait.jpg
Included from scene:
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Building - Failed to write file: resources.assets
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Build completed with a result of 'Failed'
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
UnityEditor.BuildPlayerWindow+BuildMethodException: 5 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x00207] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:172
at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x00050] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:83
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Solution 解决方案如下(修改packages中图片的压缩格式):

1. Go to:

on MAC
Users/%userprofile%/Library/Unity/cache/packages/packages.unity.com/com.unity.ads@1.0.7/Editor/Resources/Editor/

on Windows
%userprofile%\AppData\LocalLow\Unity\cache\packages\packages.unity.com\com.unity.ads@1.0.7\Editor\Resources\Editor

2. Open portrait.jpg.meta and landscape.jpg.meta
3. Find field textureFormat: -1 (or may be 1 on mac)
4. Change this value to this one textureFormat: 4

BTW: No .dds files should be under unity Asset folder while building the iPhone version.

Ref: https://issuetracker.unity3d.com/issues/ios-ads-invalid-texture-format-when-building-for-ios-with-unity-ads

ETC1/DXT1 compressed textures are not supported when publishing to iPhone的更多相关文章

  1. 二维纹理 Texture 2D

    Textures bring your Meshes, Particles, and interfaces to life! They are image or movie files that yo ...

  2. Unity3d删除无用的美术资源

    这个插件是我在国外网站逛论坛发现的,试用了一下非常好用,是一个轻量级的插件就一个类.开发中尤其是和美术合作的时候,可能你会发现Project视图中有很多没有用到的资源,但是你又不敢删除,因为你不知道那 ...

  3. Unity3D Optimizing Graphics Performance for iOS

    原地址:http://blog.sina.com.cn/s/blog_72b936d801013ptr.html icense Comparisons http://unity3d.com/unity ...

  4. D3D9 GPU Hacks (转载)

    D3D9 GPU Hacks I’ve been trying to catch up what hacks GPU vendors have exposed in Direct3D9, and tu ...

  5. Performance Optimization (2)

    DesktopGood performance is critical to the success of many games. Below are some simple guidelines f ...

  6. unity 自动删除未引用的Assets下的资源

    随着时间的堆积,项目中Assets文件夹下的资源会变得越来越繁杂,有些贴图.材质啥的可能压根没有使用过,但是又不敢轻易去删除. 这里分享两个插件,用于管理这些资源. 一.ResourceChecker ...

  7. Qt Roadmap for 2018(对3D有很多改进)

    When it comes to new features, we have many things ongoing related to graphics, so I’ll start with t ...

  8. HTML5 3D 粒子波浪动画特效DEMO演示

    需要thress.js插件:     http://github.com/mrdoob/three.js // three.js - http://github.com/mrdoob/three.js ...

  9. 转:典型开源3D引擎分类比较

    常见的3D引擎有:Unreal.Quake.Lithtech.OGRE.Nebula.Irrlicht.Truevision3D... 其中开源免费的有:OGRE.irrlicht.fly3d.Neo ...

随机推荐

  1. Centos7下安装ORACLE 11g,弹窗不显示

    Centos7下安装ORACLE 11gR2,弹窗不显示,安装界面显示为灰色. 解决方法:执行安装时带上一下参数 ./runInstaller -jreLoc /etc/alternatives/jr ...

  2. 百度网盘快速下载工具下载:Pandownload下载

    众所周知的百度网盘下载限速很厉害,所以就有了快速下载工具出现了.一般情况下,按照家里网速有多快,使用工具下载就有多快. 可以直接复制如下图进行下载: 另外,PanDownload[百度网盘下载工具]无 ...

  3. jQuery 标单验证

    jQuery Validate jQuery Validate 插件为表单提供了强大的验证功能,让客户端表单验证变得更简单,同时提供了大量的定制选项,满足应用程序各种需求.该插件捆绑了一套有用的验证方 ...

  4. Airflow使用指南

    1.只执行单个任务 将downstream和recursive按钮的点击状态取消,然后点击clear,最后点击run

  5. LeetCode_485. Max Consecutive Ones

    485. Max Consecutive Ones Easy Given a binary array, find the maximum number of consecutive 1s in th ...

  6. 使用垃圾桶机制防止rm -rf误删文件

    偶然看到一个比较好用的工具Trash-Cli.一个类似垃圾桶的机制,可以恢复文件.试了一下,感觉还行 (1)下载安装: https://github.com/andreafrancia/trash-c ...

  7. replace的回调函数。

    今天在看算法时,看到一些题目,感觉replace的回调函数好奇葩,$0 .$1什么的: JS的replace方法: str.replace(regexp|substr, newSubStr|funct ...

  8. svg可视化制作工具

    svg可视化制作工具直接ai里面用钢笔路径画好 然后右键建立复合路径 最后存储为svg即可 这样生成的svg就带path标签了

  9. pat 1100

    1100 Mars Numbers (20 分)   People on Mars count their numbers with base 13: Zero on Earth is called ...

  10. Windows下编译Redis5.0.5

    先去弄Cygwin环境 http://www.cygwin.com/ 下载完成 打开 下一步 下一步 下一步 下一步 下一步,出现一个界面,让你添加地址,你打开官网,选择mirror sites,点击 ...