OOP in JS - Inheritance
Summary
- You cause a class to inherit using
ChildClassName.prototype = new ParentClass();. - You need to remember to reset the
constructorproperty for the class usingChildClassName.prototype.constructor=ChildClassName. - You can call ancestor class methods which your child class has overridden using the
Function.call()method. - Javascript does not support protected methods.
Example
To jump right into it, following is a sample showing inheritance between two classes:
function Mammal(name){
this.name=name;
this.offspring=[];
}
Mammal.prototype.haveABaby=function(){
var newBaby=new Mammal("Baby "+this.name);
this.offspring.push(newBaby);
return newBaby;
}
Mammal.prototype.toString=function(){
return '[Mammal "'+this.name+'"]';
}
Cat.prototype = new Mammal(); // Here's where the inheritance occurs
Cat.prototype.constructor=Cat; // Otherwise instances of Cat would have a constructor of Mammal
function Cat(name){
this.name=name;
}
Cat.prototype.toString=function(){
return '[Cat "'+this.name+'"]';
}
var someAnimal = new Mammal('Mr. Biggles');
var myPet = new Cat('Felix');
alert('someAnimal is '+someAnimal); // results in 'someAnimal is [Mammal "Mr. Biggles"]'
alert('myPet is '+myPet); // results in 'myPet is [Cat "Felix"]'
myPet.haveABaby(); // calls a method inherited from Mammal
alert(myPet.offspring.length); // shows that the cat has one baby now
alert(myPet.offspring[0]); // results in '[Mammal "Baby Felix"]'
The someAnimal & myPet above inner logical struct:

Using the .constructor property
Look at the last line in the above example. The baby of a Cat should be a Cat, right? While the haveABaby() method worked, that method specifically asks to create a new Mammal. While we could make a new haveABaby() method for the Cat subclass like this.offspring.push(new Cat("Baby "+this.name)), it would be better to have the ancestor class make an object of the correct type.
Every object instance in JS has a property named constructor that points to its parent class. For example, someAnimal.constructor==Mammmal is true. Armed with this knowledge, we can remake the haveABaby() method like this:
Mammal.prototype.haveABaby=function(){
var newBaby=new this.constructor("Baby "+this.name);
this.offspring.push(newBaby);
return newBaby;
}
...
myPet.haveABaby(); // Same as before: calls the method inherited from Mammal
alert(myPet.offspring[0]); // Now results in '[Cat "Baby Felix"]'

Calling 'super' methods
Let's extend the example now so that when baby kittens are created, they 'mew' right after being born. To do this, we want to write our own customCat.prototype.haveABaby() method, which is able to call the original Mammal.prototype.haveABaby() method:
Cat.prototype.haveABaby=function(){
Mammal.prototype.haveABaby.call(this);
alert("mew!");
}
The above may look a little bit bizarre. Javascript does not have any sort of 'super' property, which would point to its parent class. Instead, you use thecall() method of a Function object, which allows you to run a function using a different object as context for it.
Making your own 'super' property
Rather than having to know that Cat inherits from Mammal, and having to type in Mammal.prototype each time you wanted to call an ancestor method, wouldn't it be nice to have your own property of the cat pointing to its ancestor class? Those familiar with other OOP languages may be tempted to call this property 'super', but JS reserves this word for future use. The word 'parent', while used in some DOM items, is free for the JS language itself, so let's call it parentin this example:
Cat.prototype = new Mammal();
Cat.prototype.constructor=Cat;
Cat.prototype.parent = Mammal.prototype;
...
Cat.prototype.haveABaby=function(){
var theKitten = this.parent.haveABaby.call(this);
alert("mew!");
return theKitten;
}
Spoofing pure virtual classes
Some OOP languages have the concept of a pure virtual class...one which cannot be instantiated itself, but only inherited from. For example, you might have aLivingThing class which Mammal inherited from, but you didn't want someone to be able to make a LivingThing without specifying what type of thing it was. You can do this in JS by making the virtual class an object instead of a function.
The following example shows how this could be used to simulate a pure virtual ancestor:
LivingThing = {
beBorn : function(){
this.alive=true;
}
}
...
Mammal.prototype = LivingThing;
Mammal.prototype.parent = LivingThing; //Note: not 'LivingThing.prototype'
Mammal.prototype.haveABaby=function(){
this.parent.beBorn.call(this);
var newBaby=new this.constructor("Baby "+this.name);
this.offspring.push(newBaby);
return newBaby;
}
With the above, doing something like var spirit = new LivingThing() would result in an error, since LivingThing is not a function, and hence can't be used as a constructor.
Convenient Inheritance
Rather than writing 3 lines every time you want to inherit one class from another, it's convenient to extend the Function object to do it for you:
Function.prototype.inheritsFrom = function( parentClassOrObject ){
if ( parentClassOrObject.constructor == Function )
{
//Normal Inheritance
this.prototype = new parentClassOrObject;
this.prototype.constructor = this;
this.prototype.parent = parentClassOrObject.prototype;
}
else
{
//Pure Virtual Inheritance
this.prototype = parentClassOrObject;
this.prototype.constructor = this;
this.prototype.parent = parentClassOrObject;
}
return this;
}
//
//
LivingThing = {
beBorn : function(){
this.alive = true;
}
}
//
//
function Mammal(name){
this.name=name;
this.offspring=[];
}
Mammal.inheritsFrom( LivingThing );
Mammal.prototype.haveABaby=function(){
this.parent.beBorn.call(this);
var newBaby = new this.constructor( "Baby " + this.name );
this.offspring.push(newBaby);
return newBaby;
}
//
//
function Cat( name ){
this.name=name;
}
Cat.inheritsFrom( Mammal );
Cat.prototype.haveABaby=function(){
var theKitten = this.parent.haveABaby.call(this);
alert("mew!");
return theKitten;
}
Cat.prototype.toString=function(){
return '[Cat "'+this.name+'"]';
}
//
//
var felix = new Cat( "Felix" );
var kitten = felix.haveABaby( ); // mew!
alert( kitten ); // [Cat "Baby Felix"]
Just make sure you call this method immediately after your constructor, before you extend the prototype for the object.
Protected methods?
Some OOP languages have the concept of 'protected' methods—methods that exist in a parent or ancestor class that can only be called by descendants of the object (on each other), but not by external objects. These are not supported in JS. If you need such, you will have to write your own framework, ensuring that each class has a 'parent' or some such property, and walking up the tree to find ancestors and checking whether or not the calling object is the same type. Doable, but not enjoyable.
Quote From:
OOP in JS, Part 2 : Inheritance
Reference:
Understanding JavaScript Function Invocation and "this"
OOP in JS - Inheritance的更多相关文章
- OOP in JS Public/Private Variables and Methods
Summary private variables are declared with the 'var' keyword inside the object, and can only be acc ...
- js inheritance all in one
js inheritance all in one prototype & proto constructor Object.definepropety Object.create() js ...
- JS--我发现,原来你是这样的JS:面向对象编程OOP[3]--(JS继承)
一.面向对象编程(继承) 这篇博客是面向对象编程的第三篇,JS继承.继承顾名思义,就是获取父辈的各种"财产"(属性和方法). 怎么实现继承? 我们的JavaScript比较特别了, ...
- JS OOP -04 JS中的公有成员,私有成员和静态成员
JS中的公有成员,私有成员和静态成员 a.实现类的公有成员 b.实现类的私有成员 c.实现类的静态成员 a.实现类的公有成员 之前定义的任何类型成员都属于公有成员的范畴,该类的任何实例都对外公开这些属 ...
- JS OOP -03 JS类的实现
JS类的实现: a.理解类的实现机制 b.使用prototype对象定义类成员 c.一种JS类的设计模式 a.理解类的实现机制 在JS中可以使用function关键字来定义一个类. 添加类的成员,在函 ...
- 小结JS中的OOP(上)
前言:大家都知道,OOP有三大特性:封装,继承,多态.下面是自己对这三个特性的理解: 封装:把属性与方法整合到某种数据类型中.目的是让类的使用者按类的编写者的意愿去使用类.在封装过程中会一般会做两件事 ...
- JS面向对象思想(OOP)
直接看js好了,模拟创建一个奥运会 function 奥运会Class(主题) { // 删除主题 // delete this.主题; this.主题 = 主题; this.开幕时间; this.闭 ...
- 三言两语之js面向对象初探1
http://www.cnblogs.com/54td/p/5580994.htm 先是有了这个比较简短但是内容比较丰盈的上篇,现在时间比较充沛,所以详细写来.搞前端的同学经常被其他程序员bs, ...
- 关于JS APP
多屏screen, JS如何路由,如何换页,导航.通过JS来实现. 当前页面的逻辑通过JS来实现.HTML DOM, Event, Widget. 核心在于function. JS 不仅仅是DOM, ...
随机推荐
- 做了一个quartz用到的cron在线生成器
做了一个quartz用到的cron在线生成器 做了一个quartz用到的cron在线生成器 做这个的目的是前期在做Quartz时老是不知道如何去写,我想也有很多人和我一样吧. 有一次使用了一个老外 ...
- Linux实战教学笔记10:正则表达式
第十节 正则表达式 标签(空格分隔):Linux实战教学笔记 ---更多资料点我查看 第1章 什么是正则表达式 正则表达式就是为了处理大量的文本|字符串而定义的一套规则和方法 通过定义的这些特殊符号的 ...
- python之路 - 基础2
1.导入模块 import 模块名 form 模块名 import 模块中的函数 可以将模块放入同级目录中,也可以将模块放入site-packages目录中 import sys print (sys ...
- iOS开发-OC语言 (三)字符串
p.p1 { margin: 0.0px 0.0px 0.0px 0.0px; text-align: center; font: 24.0px "PingFang SC" } p ...
- InnoDB的Named File Formats
随着InnoDB存储引擎的发展,新的页数据结构有时用来支持新的功能特性.比如前面提到的InnoDB Plugin,提供了新的页数据结构来支持表压缩功能,完全溢出的(Off page)大变长字符类型字段 ...
- Linux学习笔记-epoll
#include <sys/epoll.h> epoll是Linux内核的一个系统调用,一种可扩展的I/O事件通知机制,最早在Linux内核2.5.44版本引入. 它的功能是监视多文件描述 ...
- ios_swift开发资源整理
目录 1.苹果官方资源 2.国内外视频网站推荐 3.中文文档 4.demo网站 5.开发工具推荐 6.国内外开发网站论坛 7.技术博客推荐 8.书籍推荐 9.第三方框架推荐 10.第三方发布平台 11 ...
- 前端之Photoshop切片
什么是切片 ? (Photoshop中的切片) 切片:将图片切成几部分,一片一片往上传,这样上传的速度比较快.每个切片作为一个独立的文件传输,文件中包含切片自己的设置.颜色调板.链接.翻转效果 ...
- [MFC] 对话框菜单项Menu选中打勾(单选,多选)
近期需要实现一个功能:MFC对话框中,一项菜单下有五个菜单项,改变菜单项选中状态,每次只能选择其中一个打勾.(单选) 然后在网上搜了下资料,稍微总结下,以防后面用到. 1.单选实现: CMenu* m ...
- Python基础之字符串
字符串内置处理函数 1.capitalize() 描述: 将字符串的第一个字母变成大写,其他字母变小写. 示例: a= "hello world" print (a.capital ...