using System;
using StackExchange.Redis;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json; namespace Tools
{
public class RedisHelper
{
#region
//执行顺序---静态字段---静态构造函数---构造函数
private static ConnectionMultiplexer redis; static RedisHelper()
{
if (redis == null || redis.IsConnected)
{
redis = ConnectionMultiplexer.Connect("localhost, abortConnect=false");
}
} #endregion #region redis 字符串(string)操作 /// <summary>
/// 设置指定键的值
/// </summary>
/// <param name="key"></param>
/// <param name="value"></param>
/// <returns></returns>
public static bool StringSet(string key, string value)
{
return redis.GetDatabase().StringSet(key, value);
} /// <summary>
/// 获取指定键的值
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public static object StringGet(string key)
{
return redis.GetDatabase().StringGet(key);
} /// <summary>
/// 获取存储在键上的字符串的子字符串
/// </summary>
/// <param name="key"></param>
/// <param name="start"></param>
/// <param name="end"></param>
/// <returns></returns>
public static object StringGet(string key, int start, int end)
{
return redis.GetDatabase().StringGetRange(key, start, end);
} /// <summary>
/// 设置键的字符串值并返回其旧值
/// </summary>
/// <param name="key"></param>
/// <param name="value"></param>
/// <returns></returns>
public static object StringGetAndSet(string key, string value)
{
return redis.GetDatabase().StringGetSet(key, value);
} /// <summary>
/// 返回在键处存储的字符串值中偏移处的位值
/// </summary>
/// <param name="key"></param>
/// <param name="offset"></param>
/// <returns></returns>
public static bool StringGetBit(string key, long offset)
{
return redis.GetDatabase().StringGetBit(key, offset);
} /// <summary>
/// 获取所有给定键的值
/// </summary>
/// <param name="keys"></param>
/// <returns></returns>
public static List<object> StringMultiGet(string[] keys)
{
List<object> list = new List<object>();
for (int i = ; i < keys.Length; i++)
{
list.Add(redis.GetDatabase().StringGet(keys[i]));
}
return list;
} /// <summary>
/// 存储在键上的字符串值中设置或清除偏移处的位
/// </summary>
/// <param name="key"></param>
/// <param name="offset"></param>
/// <param name="value"></param>
/// <returns></returns>
public static bool StringSetBit(string key, long offset)
{
return redis.GetDatabase().StringSetBit(key, offset, true);
} /// <summary>
/// 使用键和到期时间来设置值
/// </summary>
/// <param name="key"></param>
/// <param name="value"></param>
/// <param name="expiry"></param>
/// <returns></returns>
public static bool StringSet(string key, string value, TimeSpan expiry)
{
return redis.GetDatabase().StringSet(key, value, expiry);
} /// <summary>
/// 设置键的值,仅当键不存在时
/// </summary>
/// <param name="key"></param>
/// <param name="value"></param>
/// <returns></returns>
public static void StringSetIfAbsent(string key, string value)
{
if (redis.GetDatabase().StringGet(key) == RedisValue.Null)
{
redis.GetDatabase().StringSet(key, value);
}
} /// <summary>
/// 在指定偏移处开始的键处覆盖字符串的一部分
/// </summary>
/// <param name="key">键值</param>
/// <param name="value">值</param>
/// <param name="offset">偏移量</param>
/// <returns></returns>
public static object StringSet(string key, long offset, string value)
{
return redis.GetDatabase().StringSetRange(key, offset, value);
} /// <summary>
/// 获取存储在键中的值的长度
/// </summary>
/// <param name="key">键值</param>
/// <returns></returns>
public static long StringSize(string key)
{
return redis.GetDatabase().StringLength(key);
} /// <summary>
/// 为多个键分别设置它们的值
/// </summary>
/// <param name="keys"></param>
/// <returns></returns>
public static void StringMultiSet(Dictionary<string, string> dic)
{
foreach (KeyValuePair<string, string> key in dic)
{
redis.GetDatabase().StringSet(key.Key, key.Value);
}
} /// <summary>
/// 为多个键分别设置它们的值,仅当键不存在时
/// </summary>
/// <param name="keys">键值集合</param>
/// <returns></returns>
public static void StringMultiSetIfAbsent(Dictionary<string, string> dic)
{
foreach (KeyValuePair<string, string> key in dic)
{
//判断键值是否存在
if (redis.GetDatabase().StringGet(key.Key) == RedisValue.Null)
{
redis.GetDatabase().StringSet(key.Key, key.Value);
}
}
} /// <summary>
/// 将键的整数值按给定的数值增加
/// </summary>
/// <param name="key">键值</param>
/// <param name="value">给定的数值</param>
/// <returns></returns>
public static double StringIncrement(string key, double value)
{
return redis.GetDatabase().StringIncrement(key, value);
} /// <summary>
/// 在key键对应值的右面追加值value
/// </summary>
/// <param name="key"></param>
/// <param name="value"></param>
/// <returns></returns>
public static long StringAppend(string key, string value)
{
return redis.GetDatabase().StringAppend(key, value);
} /// <summary>
/// 删除某个键值
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public static bool StringDelete(string key)
{
return false;
} #endregion #region redis 哈希/散列/字典(Hash)操作 /// <summary>
/// 删除指定的哈希字段
/// </summary>
/// <param name="key"></param>
/// <param name="field"></param>
/// <returns></returns>
public static bool HashDelete(string key, string field)
{
return redis.GetDatabase().HashDelete(key, field);
} /// <summary>
/// 判断是否存在散列字段
/// </summary>
/// <param name=""></param>
/// <param name=""></param>
/// <returns></returns>
public static bool HashHasKey(string key, string field)
{
return redis.GetDatabase().HashExists(key, field);
} /// <summary>
/// 获取存储在指定键的哈希字段的值
/// </summary>
/// <param name="key"></param>
/// <param name="field"></param>
/// <returns></returns>
public static object HashGet(string key, string field)
{
return redis.GetDatabase().HashGet(key, field);
} /// <summary>
/// 获取存储在指定键的哈希中的所有字段和值
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public static Dictionary<string, object> HashGetAll(string key)
{
Dictionary<string, object> dic = new Dictionary<string, object>();
var collection = redis.GetDatabase().HashGetAll(key);
foreach (var item in collection)
{
dic.Add(item.Name, item.Value);
}
return dic;
} /// <summary>
/// 将哈希字段的浮点值按给定数值增加
/// </summary>
/// <param name="key"></param>
/// <param name="field"></param>
/// <param name="value">给定的数值</param>
/// <returns></returns>
public static double HashIncrement(string key, string field, double value)
{
return redis.GetDatabase().HashIncrement(key, field, value);
} /// <summary>
/// 获取哈希中的所有字段
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public static string[] HashKeys(string key)
{
return redis.GetDatabase().HashKeys(key).ToStringArray();
} /// <summary>
/// 获取散列中的字段数量
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public static long HashSize(string key)
{
return redis.GetDatabase().HashLength(key);
} /// <summary>
/// 获取所有给定哈希字段的值
/// </summary>
/// <param name="key"></param>
/// <param name="hashKeys"></param>
/// <returns></returns>
public static List<object> HashMultiGet(string key, List<string> hashKeys)
{
List<object> result = new List<object>();
foreach (string field in hashKeys)
{
result.Add(redis.GetDatabase().HashGet(key, field));
}
return result;
} /// <summary>
/// 为多个哈希字段分别设置它们的值
/// </summary>
/// <param name="key"></param>
/// <param name="dic"></param>
/// <returns></returns>
public static void HashPutAll(string key, Dictionary<string, string> dic)
{
List<HashEntry> list = new List<HashEntry>();
for (int i = ; i < dic.Count; i++)
{
KeyValuePair<string, string> param = dic.ElementAt(i);
list.Add(new HashEntry(param.Key, param.Value));
}
redis.GetDatabase().HashSet(key, list.ToArray());
} /// <summary>
/// 设置散列字段的字符串值
/// </summary>
/// <param name="key"></param>
/// <param name="field"></param>
/// <param name="value"></param>
/// <returns></returns>
public static void HashPut(string key, string field, string value)
{
redis.GetDatabase().HashSet(key, new HashEntry[] { new HashEntry(field, value) });
} /// <summary>
/// 仅当字段不存在时,才设置散列字段的值
/// </summary>
/// <param name="key"></param>
/// <param name="fiels"></param>
/// <param name="value"></param>
/// <returns></returns>
public static void HashPutIfAbsent(string key, string field, string value)
{
if (!HashHasKey(key, field))
{
redis.GetDatabase().HashSet(key, new HashEntry[] { new HashEntry(field, value) });
}
} /// <summary>
/// 获取哈希中的所有值
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public static string[] HashValues(string key)
{
return redis.GetDatabase().HashValues(key).ToStringArray();
} /// <summary>
/// redis中获取指定键的值并返回对象
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="key"></param>
/// <returns></returns>
public static T GetHashValue<T>(string key)
{
HashEntry[] array = redis.GetDatabase().HashGetAll(key);
Dictionary<string, object> dic = new Dictionary<string, object>();
for (int i = ; i < array.Length; i++)
{
dic.Add(array[i].Name, array[i].Value);
}
string strJson = JsonConvert.SerializeObject(dic);
return JsonConvert.DeserializeObject<T>(strJson);
} /// <summary>
/// 把指定对象存储在键值为key的redis中
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="t"></param>
/// <param name="key"></param>
public static void SetHashValue<T>(T t, string key)
{
string strJson = JsonConvert.SerializeObject(t);
Dictionary<string, string> param = JsonConvert.DeserializeObject<Dictionary<string, string>>(strJson);
HashPutAll(key, param);
} #endregion #region redis 列表(List)操作 /// <summary>
/// 从左向右存压栈
/// </summary>
/// <param name="key"></param>
/// <param name="value"></param>
/// <returns></returns>
public static long ListLeftPush(string key, string value)
{
return redis.GetDatabase().ListLeftPush(key, value);
} /// <summary>
/// 从左出栈
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public static object ListLeftPop(string key)
{
return redis.GetDatabase().ListLeftPop(key);
} /// <summary>
/// 队/栈长
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public static long ListSize(string key)
{
return redis.GetDatabase().ListLength(key);
} /// <summary>
/// 范围检索,返回List
/// </summary>
/// <param name="key"></param>
/// <param name="start"></param>
/// <param name="end"></param>
/// <returns></returns>
public static string[] ListRange(string key, int start, int end)
{
return redis.GetDatabase().ListRange(key, start, end).ToStringArray();
} /// <summary>
/// 移除key中值为value的i个,返回删除的个数;如果没有这个元素则返回0
/// </summary>
/// <param name="key"></param>
/// <param name="i"></param>
/// <param name="value"></param>
/// <returns></returns>
public static long ListRemove(string key, string value)
{
return redis.GetDatabase().ListRemove(key, value);
} /// <summary>
/// 检索
/// </summary>
/// <param name="key"></param>
/// <param name="index"></param>
/// <returns></returns>
public static object ListIndex(string key, long index)
{
return redis.GetDatabase().ListGetByIndex(key, index);
} /// <summary>
/// 赋值
/// </summary>
/// <param name="key"></param>
/// <param name="index"></param>
/// <param name="value"></param>
/// <returns></returns>
public static void ListSet(string key, int index, string value)
{
redis.GetDatabase().ListSetByIndex(key, index, value);
} /// <summary>
/// 裁剪,删除除了[start,end]以外的所有元素
/// </summary>
/// <param name="key"></param>
/// <param name="start"></param>
/// <param name="end"></param>
/// <returns></returns>
public static void ListTrim(string key, int start, int end)
{
redis.GetDatabase().ListTrim(key, start, end);
} /// <summary>
/// 将源key的队列的右边的一个值删除,然后塞入目标key的队列的左边,返回这个值
/// </summary>
/// <param name="sourceKey"></param>
/// <param name="destinationKey"></param>
/// <returns></returns>
public static object ListRightPopAndLeftPush(string sourceKey, string destinationKey)
{
return redis.GetDatabase().ListRightPopLeftPush(sourceKey, destinationKey);
} #endregion #region redis 集合(Set)操作 /// <summary>
/// 集合添加元素
/// </summary>
/// <param name="key"></param>
/// <param name="value"></param>
public static void SetAdd(string key, string value)
{
redis.GetDatabase().SetAdd(key, value);
} /// <summary>
/// 集合组合操作
/// </summary>
/// <param name="point">操作标示:0--并集;1--交集;2--差集</param>
/// <param name="firstKey">第一个集合的键值</param>
/// <param name="secondKey">第二个集合的键值</param>
public static string[] SetCombine(int point, string firstKey, string secondKey)
{
RedisValue[] array;
switch (point)
{
case :
array = redis.GetDatabase().SetCombine(SetOperation.Union, firstKey, secondKey);
break;
case :
array = redis.GetDatabase().SetCombine(SetOperation.Intersect, firstKey, secondKey);
break;
case :
array = redis.GetDatabase().SetCombine(SetOperation.Difference, firstKey, secondKey);
break;
default:
array = new RedisValue[];
break;
}
return array.ToStringArray();
} /// <summary>
///
/// </summary>
/// <param name="key"></param>
/// <param name="value"></param>
/// <returns></returns>
public static bool SetContains(string key, string value)
{
return redis.GetDatabase().SetContains(key, value);
} /// <summary>
/// 返回对应键值集合的长度
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public static long SetLength(string key)
{
return redis.GetDatabase().SetLength(key);
} /// <summary>
/// 根据键值返回集合中所有的value
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public static string[] SetMembers(string key)
{
return redis.GetDatabase().SetMembers(key).ToStringArray();
} /// <summary>
/// 将成员从源集移动到目标集
/// </summary>
/// <param name="sourceKey">源集key</param>
/// <param name="destinationKey">目标集key</param>
/// <param name="value"></param>
public static bool SetMove(string sourceKey, string destinationKey, string value)
{
return redis.GetDatabase().SetMove(sourceKey, destinationKey, value);
} /// <summary>
/// 移除集合中指定键值随机元素
/// </summary>
/// <param name="key"></param>
public static string SetPop(string key)
{
return redis.GetDatabase().SetPop(key);
} /// <summary>
/// 返回集合中指定键值随机元素
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public static string SetRandomMember(string key)
{
return redis.GetDatabase().SetRandomMember(key);
} /// <summary>
///
/// </summary>
/// <param name="key"></param>
/// <param name="count"></param>
public static string[] SetRandomMembers(string key, long count)
{
return redis.GetDatabase().SetRandomMembers(key, count).ToStringArray();
} /// <summary>
/// 移除集合中指定key值和value
/// </summary>
/// <param name="key"></param>
/// <param name="value"></param>
public static void SetRemove(string key, string value)
{
redis.GetDatabase().SetRemove(key, value);
} /// <summary>
///
/// </summary>
/// <param name="key"></param>
public static void SetScan(string key)
{
redis.GetDatabase().SetScan(key);
} #endregion #region redis 有序集合(sorted set)操作 public static void Method(string key, string value, double score)
{
redis.GetDatabase().SortedSetAdd(key, new SortedSetEntry[] { new SortedSetEntry(value, score) });
} #endregion
}
}

上面用的是.NetStandard类库

再来一个Protobuf进行的封装

 using System;
using System.IO;
using ProtoBuf; namespace Tools
{
/// <summary>
/// ProtobufHelper类
/// </summary>
public class ProtobufHelper
{
/* 使用Protobuf的类需要添加ProtoContract特性
* 使用Protobuf的类的字段需要添加ProtoMember(序号)特性
*
*/
/// <summary>
/// 对象序列化为字节
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="instance"></param>
/// <returns></returns>
public static byte[] ObjectToBytes<T>(T instance)
{
try
{
byte[] array;
if (instance == null)
{
array = new byte[];
}
else
{
using (MemoryStream ms = new MemoryStream())
{
Serializer.Serialize<T>(ms, instance);
array = new byte[ms.Length];
ms.Position = 0L;
ms.Read(array, , array.Length);
}
}
return array;
}
catch (Exception ex)
{
return new byte[];
}
} /// <summary>
/// 字节反序列化为对象
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="array"></param>
/// <param name="offset"></param>
/// <param name="length"></param>
/// <returns></returns>
public static T BytesToObject<T>(byte[] array, int offset, int length)
{
if (array == null)
{
return default(T);
}
try
{
T result;
using (MemoryStream ms = new MemoryStream())
{
ms.Write(array, , array.Length);
ms.Position = 0L;
result = Serializer.Deserialize<T>(ms);
}
return result;
}
catch (Exception ex)
{
return default(T);
}
}
}
}

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