Problem Description

A snail is at the bottom of a 6-foot well and wants to climb to the top. The snail can climb 3 feet while the sun is up, but slides down 1 foot at night while sleeping. The snail has a fatigue factor of 10%, which means that on each successive day the snail climbs 10% * 3 = 0.3 feet less than it did the previous day. (The distance lost to fatigue is always 10% of the first day’s climbing distance.) On what day does the snail leave the well, i.e., what is the first day during which the snail’s height exceeds 6 feet? (A day consists of a period of sunlight followed by a period of darkness.) As you can see from the following table, the snail leaves the well during the third day.

Day Initial Height Distance Climbed Height After Climbing Height After Sliding

1 0 3 3 2

2 2 2.7 4.7 3.7

3 3.7 2.4 6.1 -

Your job is to solve this problem in general. Depending on the parameters of the problem, the snail will eventually either leave the well or slide back to the bottom of the well. (In other words, the snail’s height will exceed the height of the well or become negative.) You must find out which happens first and on what day.

Input

The input file contains one or more test cases, each on a line by itself. Each line contains four integers H, U, D, and F, separated by a single space. If H = 0 it signals the end of the input; otherwise, all four numbers will be between 1 and 100, inclusive. H is the height of the well in feet, U is the distance in feet that the snail can climb during the day, D is the distance in feet that the snail slides down during the night, and F is the fatigue factor expressed as a percentage. The snail never climbs a negative distance. If the fatigue factor drops the snail’s climbing distance below zero, the snail does not climb at all that day. Regardless of how far the snail climbed, it always slides D feet at night.

Output

For each test case, output a line indicating whether the snail succeeded (left the well) or failed (slid back to the bottom) and on what day. Format the output exactly as shown in the example.

Sample Input

6 3 1 10

10 2 1 50

50 5 3 14

50 6 4 1

50 6 3 1

1 1 1 1

0 0 0 0

Sample Output

success on day 3

failure on day 4

failure on day 7

failure on day 68

success on day 20

failure on day 2

题意:

输入:H G D F,

H:井的高度。

U:白天蜗牛能爬的高度

D:晚上蜗牛下滑的高度

F:蜗牛的疲劳系数。

请注意:蜗牛根据疲劳系数每天下降的U的值是固定的。

也就是:(每天上爬的速度都下降这么多)reduce=(U*(F/100.0));

这里的U是第一次输入的U,只需要计算一次。

以后每次减,只要直接用U减去reduce就行了。

还有,这里的数据全部用double型!

根据白天能爬的高度判断:

如果蜗牛还没有爬出去,这个时候蜗牛的白天爬行速度如果小于0了,就可以判断这个蜗牛不可能爬出去了,输出就为:failure on day *

*为正好能判断蜗牛爬不出的时候的蜗牛爬行了的总天数。

如果能爬出去,也就是蜗牛一共爬行的高度要大于井的高度,蜗牛就可以爬出去了。

输出为:success on day *

*为蜗牛正好爬出去的之后的总天数。

也就是说:

下滑后的高度小于0就失败

爬升后的高度大于总高度就成功

import java.util.Scanner;

public class Main{
public static void main(String[] args) {
Scanner sc = new Scanner(System.in);
while(sc.hasNext()){
double h = sc.nextDouble();
double u = sc.nextDouble();
double d = sc.nextDouble();
double f = sc.nextDouble();
if(h==0&&u==0&&d==0&&f==0){
return ;
} double reduce=u*(f/100.0);//固定每天减少这么多
int day = 0;
String str = "success on day ";
double high=0;//代表走的高度
while(high<=h){
day++;
high=high+u;//u表示白天走的路程
if(high>h){
break;
}
high=high-d;//晚上下滑 if(high<0){//从这天起一直会在井底,走不出
str="failure on day ";
break;
} u=u-(reduce);//第二天白天能走的路程 }
System.out.println(str+day); }
} }

HDOJ 1302(UVa 573) The Snail(蜗牛爬井)的更多相关文章

  1. UVa 573 - The Snail

    题目大意:有一只蜗牛位于深一个深度为h米的井底,它白天向上爬u米,晚上向下滑d米,由于疲劳原因,蜗牛白天爬的高度会比上一天少f%(总是相对于第一天),如果白天爬的高度小于0,那么这天它就不再向上爬,问 ...

  2. 573 The Snail(蜗牛)

      The Snail  A snail is at the bottom of a 6-foot well and wants to climb to the top. The snail can ...

  3. UVA 573 (13.08.06)

     The Snail  A snail is at the bottom of a 6-foot well and wants to climb to the top.The snail can cl ...

  4. HPU--1141 蜗牛爬树

    1141: 蜗牛爬树 [模拟] 时间限制: 1 Sec 内存限制: 128 MB提交: 377 解决: 60 统计 题目描述 阿门阿前一棵葡萄树,阿嫩阿嫩绿地刚发芽,蜗牛背著那重重的壳呀,一步一步地往 ...

  5. HDU 1049(蠕虫爬井 **)

    题意是一只虫子在深度为 n 的井中,每分钟向上爬 u 单位,下一分钟会下滑 d 单位,问几分钟能爬出井. 本人是直接模拟的,这篇博客的分析比较好一些,应当学习这种分析问题的思路:http://www. ...

  6. PTA——蠕虫爬井

    PTA 7-46 爬动的蠕虫 #include<stdio.h> int main() { ; scanf("%d%d%d",&N,&U,&D) ...

  7. poj1563---蜗牛爬井

    #include <stdio.h> #include <stdlib.h> int main() { int dayTh; float Udis,currentHeight, ...

  8. 少儿编程|Scratch编程教程系列合集,总有一款适合你

    如果觉得资源不错,友情转发,贵在分享!!! 少儿编程Scratch: 少儿编程Scratch第一讲:Scratch完美的初体验少儿编程Scratch第二讲:奇妙的接球小游戏少儿编程Scratch第三讲 ...

  9. UVA题目分类

    题目 Volume 0. Getting Started 开始10055 - Hashmat the Brave Warrior 10071 - Back to High School Physics ...

随机推荐

  1. SKPhysicsContactDelegate协议

    符合 NSObject 框架 /System/Library/Frameworks/SpriteKit.framework 可用性 可用于iOS .0或者更晚的版本 声明于 SKPhysicsWorl ...

  2. XTU1199:Number Game

    题目描写叙述 给你一个有N个数的集合S和一个数X,推断是否存在S的一个子集,子集里的数的最小公倍数正好是X. 输入 第一行是数据组数T. 接下来有多组数据,每组数据包括两行: 第一行有2个数N和X,1 ...

  3. Configuring the JA-SIG CAS Client --官方

    1. for Java using Spring Configuration of the CAS Client for Java via Spring IoC will depend heavily ...

  4. 配置ISCSI服务器

    一.在linux下安装启动iscsi target 1.安装启动iscsi服务 [root@wjb10000 ~]# yum -y install targetcli.noarch 2.建立一个目录设 ...

  5. css05文本,文字属性

    1.创建一个html页面 <!DOCTYPE html> <html> <head lang="en"> <meta charset=&q ...

  6. ASP.NET-FineUI开发实践-4

    最近实在没时间研究东西,FineUI一直也没进一步实践,但是还是很想学点东西,所以找了个课题研究了下,在论坛里看见了又下角的提醒,自己想了想做了一个,我不是大神,接触EXTJS很少,就是用到哪看哪,没 ...

  7. java的练习

    import java.awt.GridLayout; import javax.swing.ImageIcon; import javax.swing.JButton; import javax.s ...

  8. python面对对象编程----1:BlackJack(21点)

    昨天读完了<Mastering Object-oriented Python>的第一部分,做一些总结. 首先,第一部分总过八章,名字叫Pythonic Classes via Specia ...

  9. svn和git比较

    svn有哪些优点和缺点? git有哪些优点和缺点? git最突然的优点就是gitflow,开发新的功能都是开一个新分支feature,完成开发新特性,合并到develop分支:提交测试也是新增一个分支 ...

  10. IP V4地址分类

    IP V4地址 共分为五类: A类地址范围:1.0.0.1---126.255.255.254 B类地址范围:128.0.0.1---191.255.255.254 C类地址范围:192.0.0.1- ...