You can perform either synchronous or asynchronous (also called overlapped) I/O operations on files, named pipes, and serial communications devices. The WriteFile, ReadFile, DeviceIoControl, WaitCommEvent, ConnectNamedPipe, and TransactNamedPipe functions can be performed either synchronously or asynchronously. The ReadFileEx and WriteFileEx functions can be performed only asynchronously.

When a function is executed synchronously, it does not return until the operation has been completed. This means that the execution of the calling thread can be blocked for an indefinite period while it waits for a time-consuming operation to finish. Functions called for overlapped operation can return immediately, even though the operation has not been completed. This enables a time-consuming I/O operation to be executed in the background while the calling thread is free to perform other tasks. For example, a single thread can perform simultaneous I/O operations on different handles, or even simultaneous read and write operations on the same handle.

To synchronize its execution with the completion of the overlapped operation, the calling thread uses the GetOverlappedResult function, the GetOverlappedResultEx function, or one of the wait functions to determine when the overlapped operation has been completed. You can also use the HasOverlappedIoCompleted macro to poll for completion.

To cancel all pending asynchronous I/O operations, use the CancelIoEx function and provide an OVERLAPPED structure that specifies the request to cancel. Use the CancelIo function to cancel pending asynchronous I/O operations issued by the calling thread for the specified file handle.

Overlapped operations require a file, named pipe, or communications device that was created with the FILE_FLAG_OVERLAPPED flag. When a thread calls a function (such as the ReadFile function) to perform an overlapped operation, the calling thread must specify a pointer to an OVERLAPPED structure. (If this pointer is NULL, the function return value may incorrectly indicate that the operation completed.) All of the members of the OVERLAPPED structure must be initialized to zero unless an event will be used to signal completion of an I/O operation. If an event is used, the hEvent member of the OVERLAPPED structure specifies a handle to the allocated event object. The system sets the state of the event object to nonsignaled when a call to the I/O function returns before the operation has been completed. The system sets the state of the event object to signaled when the operation has been completed. An event is needed only if there will be more than one outstanding I/O operation at the same time. If an event is not used, each completed I/O operation will signal the file, named pipe, or communications device.

When a function is called to perform an overlapped operation, the operation might be completed before the function returns. When this happens, the results are handled as if the operation had been performed synchronously. If the operation was not completed, however, the function's return value is FALSE, and the GetLastError function returns ERROR_IO_PENDING.

A thread can manage overlapped operations by either of two methods:

  • Use the GetOverlappedResult or GetOverlappedResultEx function to wait for the overlapped operation to be completed. If GetOverlappedResultEx is used, the calling thread can specify a timeout for the overlapped operation or perform an alertable wait.
  • Specify a handle to the OVERLAPPED structure's manual-reset event object in one of the wait functions and then, after the wait function returns, call GetOverlappedResult or GetOverlappedResultEx. The function returns the results of the completed overlapped operation, and for functions in which such information is appropriate, it reports the actual number of bytes that were transferred.

When performing multiple simultaneous overlapped operations on a single thread, the calling thread must specify an OVERLAPPED structure for each operation. Each OVERLAPPED structure must specify a handle to a different manual-reset event object. To wait for any one of the overlapped operations to be completed, the thread specifies all the manual-reset event handles as wait criteria in one of the multiple-object wait functions. The return value of the multiple-object wait function indicates which manual-reset event object was signaled, so the thread can determine which overlapped operation caused the wait operation to be completed.

It is safer to use a separate event object for each overlapped operation, rather than specify no event object or reuse the same event object for multiple operations. If no event object is specified in the OVERLAPPED structure, the system signals the state of the file, named pipe, or communications device when the overlapped operation has been completed. Thus, you can specify these handles as synchronization objects in a wait function, though their use for this purpose can be difficult to manage because, when performing simultaneous overlapped operations on the same file, named pipe, or communications device, there is no way to know which operation caused the object's state to be signaled.

A thread should not reuse an event with the assumption that the event will be signaled only by that thread's overlapped operation. An event is signaled on the same thread as the overlapped operation that is completing. Using the same event on multiple threads can lead to a race condition in which the event is signaled correctly for the thread whose operation completes first and prematurely for other threads using that event. Then, when the next overlapped operation completes, the event is signaled again for all threads using that event, and so on until all overlapped operations are complete.

For examples that illustrate the use of overlapped operations, completion routines, and the GetOverlappedResult function, see Using Pipes.

**Windows Vista, Windows Server 2003 and Windows XP:  **

Be careful when reusing OVERLAPPED structures. If OVERLAPPED structures are reused on multiple threads and GetOverlappedResult is called with the bWait parameter set to TRUE, the calling thread must ensure that the associated event is signaled before reusing the structure. This can be accomplished by using the WaitForSingleObject function after calling GetOverlappedResult to force the thread to wait until the operation completes. Note that the event object must be a manual-reset event object. If an autoreset event object is used, calling GetOverlappedResult with the bWait parameter set to TRUE causes the function to be blocked indefinitely. This behavior changed starting with Windows 7 and Windows Server 2008 R2 for applications that specify Windows 7 as the supported operating system in the application manifest. For more information see Application Manifests.

Synchronization and Overlapped Input and Output的更多相关文章

  1. [20160704]Addition program that use JOptionPane for input and output

    //Addition program that use JOptionPane for input and output. import javax.swing.JOptionPane; public ...

  2. Python Tutorial 学习(七)--Input and Output

    7. Input and Output Python里面有多种方式展示程序的输出.或是用便于人阅读的方式打印出来,或是存储到文件中以便将来使用.... 本章将对这些方法予以讨论. 两种将其他类型的值转 ...

  3. [Python] Print input and output in table

    Print the input and output in a table using prettyTable. from prettytable import PrettyTable import ...

  4. Input and Output File

    Notes from C++ Primer File State Condition state is used to manage stream state, which indicates if ...

  5. [20171128]rman Input or output Memory Buffers.txt

    [20171128]rman Input or output Memory Buffers.txt --//做一个简单测试rman 的Input or output Memory Buffers. 1 ...

  6. Angular4学习笔记(六)- Input和Output

    概述 Angular中的输入输出是通过注解@Input和@Output来标识,它位于组件控制器的属性上方. 输入输出针对的对象是父子组件. 演示 Input 新建项目connInComponents: ...

  7. Python - 3. Input and Output

    from:http://interactivepython.org/courselib/static/pythonds/Introduction/InputandOutput.html Input a ...

  8. Java中的IO流,Input和Output的用法,字节流和字符流的区别

    Java中的IO流:就是内存与设备之间的输入和输出操作就成为IO操作,也就是IO流.内存中的数据持久化到设备上-------->输出(Output).把 硬盘上的数据读取到内存中,这种操作 成为 ...

  9. Angular2中Input和Output

    @Input @Input是用来定义模块的输入的,用来让父模块往子模块传递内容: @Output 子模块自定义一些event传递给父模块用@Output. 对于angular2中的Input和Outp ...

随机推荐

  1. MATLAB 随机过程基本理论

    一.平稳随机过程 1.严平稳随机过程 clc clear n=0:1000; x=randn(1,1001); subplot(211),plot(n,x); xlabel('n');ylabel(' ...

  2. 相见恨晚的 Git 命令动画演示,一看就懂!

    虽然 Git 是一个强大的工具,但是我觉得大部分人都会同意我说的:它也可以是一个--噩梦!我一直觉得,使用 Git 的时候把操作过程在脑海里视觉化会非常有用:当我执行某个命令的时候,分支之间是如何交互 ...

  3. 【Java技术系列】爱情36技之追美妹的技术

    1. 在古老的非洲大陆上,有个原始人无意中抬头仰望星空,凝视的时间稍微长了一些,超过了外星人设置的阈值,立刻拉响了人类即将产生文明的警报.因为外星人认为,人类已经产生了对宇宙的好奇心,文明的产生,科技 ...

  4. 1047 Student List for Course (25分)

    Zhejiang University has 40,000 students and provides 2,500 courses. Now given the registered course ...

  5. LeetCode 题解 | 242. 有效的字母异位词

    给定两个字符串 s 和t,编写一个函数来判断 t 是否是 s 的字母异位词. 示例 1: 输入: s = "anagram", t = "nagaram" 输出 ...

  6. C++primer(第五版)Sales_item.h头文件

    C++primer(第五版)1.51练习章节需要有一个Sales_item类,但是给的网站找不到,直接复制下面就好咯: #ifndef SALESITEM_H #define SALESITEM_H ...

  7. 版本控制,svn基础,实战案例,RPM打包

                                                   版本控制,svn基础,实战案例,RPM打包 案例1:Subversion基本操作 案例2:使用Subver ...

  8. Jmeter压力测试笔记(6)性能调测-压力并发-模拟生产环境数据

    问题原因找到了,那就好办了. 找到阿里云技术人员,让他们强行给我们上架了一个共享代理模式的Redis. 并重新进行压力测试. 哦豁~ 开心,压力测试顺利,异常率大大降低实际为: 数据库DBA反馈,数据 ...

  9. idea运行gradle项目报错,找不到符号符号,方向xxxx类未知

    报错: 解决:把build和run设置为idea

  10. matplotlib formatters

      Tick formatting is controlled by classes derived from Formatter. The formatteroperates on a single ...