Declarative Widgets is a QML plugin that adds Qt Widgets support to QML. This means we can now easily mix the power of QML with the comfort of a Widgets UI on desktop.

1
2
3
4
5
6
7
8
9
10
11
import QtWidgets 1.0
 
MainWindow {
    width: 640
    height: 400
 
    Label {
        text: "Hello Declarative Widgets!"
        alignment: Qt.AlignHCenter | Qt.AlignVCenter
    }
}

Background

Declarative Widgets was born out of a breakfast discussion about how awesome it would be to use QML to describe QWidget-based scenes. If you have ever worked on a Qt Quick project and then switched back to creating a Widgets UI you will understand how frustrating it can be to write and maintain a complex UI in plain C++, or even create and modify UI files in Qt Designer.

The real power of QML, however, is in property bindings. Property bindings allow us to set the value of a property as an expression that is evaluated when ever a property involved in that expression changes. Take the following example:

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
import QtWidgets 1.0
 
GroupBox {
    title: qsTr("New Contact: %1 %2").arg(firstName.text).arg(lastName.text)
 
    FormLayout {
        LineEdit {
            id: firstName
            FormLayout.label: qsTr("First Name")
        }
        LineEdit {
            id: lastName
            FormLayout.label: qsTr("Last Name")
        }
    }
}

The title property of the GroupBox is updated when the text property of either LineEdit changes. We could build this example in C++, but in QML we don’t need to write any boilerplate code to connect to signals or define slots. By using Declarative Widgets we don’t need to worry about writing our own UI components either; we can make use of all the existing widgets we developed warm, fuzzy feelings for over the years.

Implementation

To get an idea of how the Declarative Widgets plugin works, lets take a look at how QWidget is integrated into QML.

1
qmlRegisterExtendedType<QWidget, DeclarativeWidgetExtension>(uri, 1, 0, "Widget");

QWidgetneeds a few tweaks in order to integrate it into QML: there is no default property, the xywidth and height properties are read-only, and the geometry and visible properties do not have notify signals. Rather than modifying QWidget directly we can useqmlRegisterExtendedType to register an extension object which adds or overrides the properties we need.

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
class DeclarativeWidgetExtension : public DeclarativeObjectExtension
{
    Q_OBJECT
 
    // repeat property declarations, qmlRegisterExtendedType doesn't see the ones from base class
    Q_PROPERTY(QQmlListProperty<QObject> data READ data DESIGNABLE false CONSTANT)
 
    Q_PROPERTY(int x READ x WRITE setX NOTIFY posChanged)
    Q_PROPERTY(int y READ y WRITE setY NOTIFY posChanged)
    Q_PROPERTY(int width READ width WRITE setWidth NOTIFY sizeChanged)
    Q_PROPERTY(int height READ height WRITE setHeight NOTIFY sizeChanged)
    Q_PROPERTY(QRect geometry READ geometry WRITE setGeometry NOTIFY geometryChanged)
    Q_PROPERTY(bool visible READ isVisible WRITE setVisible NOTIFY visibleChanged)
 
    Q_CLASSINFO("DefaultProperty", "data")
}

Our extension object, DeclarativeWidgetExtension, derives from DeclarativeObjectExtension which provides us with a default property. A default property is the property to which a value is assigned if an object is declared within another object’s definition without declaring it as a value for a particular property. In Qt Quick, the default property is used to construct the visual scene hierarchy, and we do the same with Declarative Widgets to create the QWidget hierarchy, calling QWidget::setParentQWidget::setLayout, or QWidget::addAction depending on the type of the declared object. Note that we have to redeclare the data property because qmlRegisterExtendedType doesn’t see the one from the base class.

To make the read-only properties writable, we override the existing property and provide a WRITE accessor function to make the appropriate change. Let’s take a look at the new x property:

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
QWidget *DeclarativeWidgetExtension::extendedWidget() const
{
    QWidget *parentWidget = qobject_cast<QWidget*>(parent());
    Q_ASSERT(parentWidget);
    Q_UNUSED(parentWidget);
 
    return parentWidget;
}
 
int DeclarativeWidgetExtension::x() const
{
    return extendedWidget()->x();
}
 
void DeclarativeWidgetExtension::setX(int value)
{
    QWidget *widget = extendedWidget();
 
    if (value == widget->x())
      return;
 
    QRect geometry = widget->geometry();
    geometry.moveLeft(value);
    widget->setGeometry(geometry);
}

The READ accessor function simply calls the original READaccessor function on the extended type. However, QWidget does not have an existing setX function so we have to update the x property using QWidget::setGeometry.

Keen observers will notice that we haven’t emitted any of the NOTIFY signals that we declared. This is because widgets respond to events delivered to them by Qt as a result of things that have happened either within the application or as a result of outside activity that the application needs to know about. In order to hook into this system, our extension object installs itself as an event filter on the object we are extending. An event filter receives all the events for the target object before the target does, allowing us to observe and react to the events as required.

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
bool DeclarativeWidgetExtension::eventFilter(QObject *watched, QEvent *event)
{
    Q_ASSERT(watched == parent());
    Q_UNUSED(watched);
 
    switch (event->type())
    {
    case QEvent::Move:
        emit posChanged();
        emit geometryChanged();
        break;
 
    case QEvent::Resize:
        emit sizeChanged();
        emit geometryChanged();
        break;
 
    case QEvent::Show:
    case QEvent::Hide:
        emit visibleChanged(isVisible());
        break;
 
    default:
        break;
    }
 
    return false;
}

In our event filter we simply emit the NOTIFY signals when we receive the appropriate event. In our x property example we receive a QEvent::Move event as a result of our call to QWidget::setGeometry. This is where we emit posChanged.

The geometry and visibleproperties that we overrode to add a NOTIFY signal to simply call the original QWidgetREAD and WRITE accessor functions. Then, in the event filter we emit the new signals when we receive the appropriate event.

What about QQuickWidget or QWebEngineView?

There are no additional limitations to using QQuickWidget with Declarative Widgets. One of the use cases we came up with for using Declarative Widgets is as a stepping stone to porting existing Qt Widgets applications to Qt Quick. The first step of the port would be to isolate the business logic and replicate the existing UI using Declarative Widgets (we even wrote a tool to generate QML files from .ui files). You could then replace chunks of the UI with QtQuick components displayed in QQuickWidgets.

To see QQuickWidget or QWebEngineView in action take a look through our examples on GitHub.

How do I get it?

The Declarative Widgets source code is available on GitHub: https://github.com/KDAB/DeclarativeWidgets

If you like Declarative Widgets please consider contributing to the project. Adding Qt Widgets support to QML is a large task and whilst we have done most of the ground work there are surely features we have missed. If there are features you need and you are unable to contribute, please get in touch and we will see what we can do about implementing them for you.

https://www.kdab.com/declarative-widgets/

Declarative Widgets is a QML plugin that adds Qt Widgets support to QML的更多相关文章

  1. Qt Widgets、QML、Qt Quick的区别

    Qt Widgets.QML.Qt Quick的区别 简述 看了之前关于 QML 的一些介绍,很多人难免会有一些疑惑: Q1:QML 和 Qt Quick 之间有什么区别? Q2:QtQuick 1. ...

  2. QT5中的pro文件中为何要加入"QT += widgets"

    在pro文件里写"QT+=widgets"表示引入QtWidget这个module,qmake在生成makefile的时候,会设置好include path 和 lib path, ...

  3. 【QT相关】Qt Widgets Module

    Qt Widgets Module:提供了一些列UI元素. 使用: //头文件包含 #include <QtWidgets> //链接模式,在.pro文件中添加行: QT += widge ...

  4. 由基于qml,c++的串口调试工具浅谈qml与c++混合编程

    最近在做一个基于sim900 的串口通信工具,基于qml和c++来实现. 首先,对于串口,qt有自带的QSerialPort,可以实现同步,和异步通信,qt creator也有自带的例子,本例子是从其 ...

  5. Qt Quick编程(1)——QML的核心部分ECMAScript

    说道QML,不得不先说一下ECMAScript: ECMAScript语言的标准是由Netscape.Sun.微软.Borland等公司基于JavaScript和JScript锤炼.定义出来的. EC ...

  6. Qt4项目迁移到Qt5问题:greaterThan(QT_MAJOR_VERSION, 4): QT += widgets .

    文章来源:http://blog.csdn.net/ccf19881030/article/details/18220447 问题一:错误:C1083: 无法打开包括文件:"QApplica ...

  7. Qt界面UI之QML初见(学习笔记四)

    拖了大半年,今天终于有更新了...我自己都不好意思,最近太忙了! 今天讲一下:QML语法 一 概述 QML是一种专门用于构建用户界面的编程语言,它允许用户构建高性能,具有流畅特效的可视化应用程序,QM ...

  8. 【Qt官方例程学习笔记】Getting Started Programming with Qt Widgets

    创建一个QApplication对象,用于管理应用程序资源,它对于任何使用了Qt Widgets的程序都必要的.对于没有使用Qt Widgets 的GUI应用,可以使用QGuiApplication代 ...

  9. Qt在线讲座之QML脚本书写规范

    时间:2016年3月1日晚7:30 在线讲座:http://qtdream.com主页处就可以收看直播(详见主页提示) 參与对象:对Qt跨平台开发框架感兴趣的朋友们.当然了,假设你是大牛.也可以旁听一 ...

随机推荐

  1. BZOJ 1572 贪心(priority_queue)

    思路: 维护两个堆 一个按时间 (从后到前)的 另一个是按价值(从大到小)的 从时间的堆向价值的堆倒 每回(合法状态下)取当前的堆顶 判一判 //By SiriusRen #include <q ...

  2. 讲述ssh服务攻击案例及事件分析

    修改中 本文出自 "李晨光原创技术博客" 博客,谢绝转载!

  3. Autoencoders and Sparsity(一)

    An autoencoder neural network is an unsupervised learning algorithm that applies backpropagation, se ...

  4. google dataflow model 论文

    http://www.chinacloud.cn/show.aspx?id=24446&cid=17

  5. Linux-PS1变量详解

    1.PS1 要修改linux终端命令行颜色,我们需要用到PS1,PS1是Linux终端用户的一个环境变量,用来说明命令行提示符的设置.在终端输入命令:#set,即可在输出中找到关于PS1的定义如下: ...

  6. 洛谷 P2021 faebdc玩扑克

    P2021 faebdc玩扑克 题目背景 faebdc和zky在玩一个小游戏 题目描述 zky有n个扑克牌,编号从1到n,zky把它排成一个序列,每次把最上方的扑克牌放在牌堆底,然后把下一张扑克牌拿出 ...

  7. 洛谷 P1400 塔

    P1400 塔 题目描述 有N(2<=N<=600000)块砖,要搭一个N层的塔,要求:如果砖A在砖B上面,那么A不能比B的长度+D要长.问有几种方法,输出 答案 mod 10000000 ...

  8. apache wicket 7.X之HelloWorld

    Wicket是什么 Wicket一个开发Java Web应用程序框架. 它使得开发web应用程序变得easy而轻松. Wicket利用一个POJO data beans组件使得它能够与不论什么持久层技 ...

  9. 负载均衡器&amp;http正向代理

    透明的负载均衡器&http正向代理 * master-workers架构,http正向代理由独立的dns请求以及缓冲进程  * 使用epoll(ET)模式,採用全异步方式(双缓存,实现双向同一 ...

  10. 91.生成ini文件并写入和读取ini文件

    写入 WritePrivateProfileStringA("hello money", infx[i].name, money, "1.ini"); 按照字符 ...