Threading and Tasks in Chrome
2024-11-01 14:05:04
原文Threading and Tasks in Chrome
Contents
- Overview
- Posting a Parallel Task
- Posting a Sequenced Task
- Using Sequences Instead of Locks
- Posting Multiple Tasks to the Same Thread
- Posting to the Main Thread or to the IO Thread in the Browser Process
- Posting to the Main Thread in a Renderer Process
- Posting to a Custom SingleThreadTaskRunner
- Posting to the Current Thread
- Posting Tasks to a COM Single-Thread Apartment (STA) Thread (Windows)
- Annotating Tasks with TaskTraits
- Keeping the Browser Responsive
- Posting a Task with a Delay
- Cancelling a Task
- Testing
- Using TaskScheduler in a New Process
- TaskRunner ownership (encourage no dependency injection)
Overview
Chromium is a very multithreaded product. We try to keep the UI as responsive as possible, and this means not blocking the UI thread with any blocking I/O or other expensive operations. Our approach is to use message passing as the way of communicating between threads. We discourage locking and threadsafe objects. Instead, objects live on only one thread, we pass messages between threads for communication, and we use callback interfaces (implemented by message passing) for most cross-thread requests.
Threads
Every Chrome process has
- a main thread
- in the browser process: updates the UI
- in renderer processes: runs most of Blink
- an IO thread
- in the browser process: handles IPCs and network requests
- in renderer processes: handles IPCs
- a few more special-purpose threads
- and a pool of general-purpose threads
Most threads have a loop that gets tasks from a queue and runs them (the queue may be shared between multiple threads).
Tasks
A task is a base::OnceClosure added to a queue for asynchronous execution.
A base::OnceClosure stores a function pointer and arguments. It has a Run() method that invokes the function pointer using the bound arguments. It is created using base::BindOnce. (ref. Callback<> and Bind() documentation).
void TaskA() {}
void TaskB(int v) {}
auto task_a = base::BindOnce(&TaskA);
auto task_b = base::BindOnce(&TaskB, 42);
A group of tasks can be executed in one of the following ways:
- Parallel: No task execution ordering, possibly all at once on any thread
- Sequenced: Tasks executed in posting order, one at a time on any thread.
- Single Threaded: Tasks executed in posting order, one at a time on a single thread.
- COM Single Threaded: A variant of single threaded with COM initialized.
Prefer Sequences to Threads
Sequenced execution mode is far preferred to Single Threaded in scenarios that require mere thread-safety as it opens up scheduling paradigms that wouldn‘t be possible otherwise (sequences can hop threads instead of being stuck behind unrelated work on a dedicated thread). Ability to hop threads also means the thread count can dynamically adapt to the machine’s true resource availability (increased parallelism on bigger machines, avoids trashing resources on smaller machines).
Many core APIs were recently made sequence-friendly (classes are rarely thread-affine -- i.e. only when using thread-local-storage or third-party APIs that do). But the codebase has long evolved assuming single-threaded contexts... If your class could run on a sequence but is blocked by an overzealous use of ThreadChecker/ThreadTaskRunnerHandle/SingleThreadTaskRunner in a leaf dependency, consider fixing that dependency for everyone's benefit (or at the very least file a blocking bug against https://crbug.com/675631 and flag your use of base::CreateSingleThreadTaskRunnerWithTraits() with a TODO against your bug to use base::CreateSequencedTaskRunnerWithTraits() when fixed).
Detailed documentation on how to migrate from single-threaded contexts to sequenced contexts can be found here.
The discussion below covers all of these ways to execute tasks in details.
Posting a Parallel Task
Direct Posting to the Task Scheduler
A task that can run on any thread and doesn’t have ordering or mutual exclusion requirements with other tasks should be posted using one of the base::PostTask*() functions defined in base/task/post_task.h.
base::PostTask(FROM_HERE, base::BindOnce(&Task));
This posts tasks with default traits.
The base::PostTask*WithTraits() functions allow the caller to provide additional details about the task via TaskTraits (ref. Annotating Tasks with TaskTraits).
base::PostTaskWithTraits(
FROM_HERE, {base::TaskPriority::BEST_EFFORT, MayBlock()},
base::BindOnce(&Task));
Posting via a TaskRunner
A parallel TaskRunner is an alternative to calling base::PostTask*() directly. This is mainly useful when it isn’t known in advance whether tasks will be posted in parallel, in sequence, or to a single-thread (ref. Posting a Sequenced Task, Posting Multiple Tasks to the Same Thread). Since TaskRunner is the base class of SequencedTaskRunner and SingleThreadTaskRunner, a scoped_refptr<TaskRunner> member can hold a TaskRunner, a SequencedTaskRunner or a SingleThreadTaskRunner.
class A {
public:
A() = default;
void set_task_runner_for_testing(
scoped_refptr<base::TaskRunner> task_runner) {
task_runner_ = std::move(task_runner);
}
void DoSomething() {
// In production, A is always posted in parallel. In test, it is posted to
// the TaskRunner provided via set_task_runner_for_testing().
task_runner_->PostTask(FROM_HERE, base::BindOnce(&A));
}
private:
scoped_refptr<base::TaskRunner> task_runner_ =
base::CreateTaskRunnerWithTraits({base::TaskPriority::USER_VISIBLE});
};
Unless a test needs to control precisely how tasks are executed, it is preferred to call base::PostTask*() directly (ref. Testing for less invasive ways of controlling tasks in tests).
Posting a Sequenced Task
A sequence is a set of tasks that run one at a time in posting order (not necessarily on the same thread). To post tasks as part of a sequence, use a SequencedTaskRunner.
Posting to a New Sequence
A SequencedTaskRunner can be created by base::CreateSequencedTaskRunnerWithTraits().
scoped_refptr<SequencedTaskRunner> sequenced_task_runner =
base::CreateSequencedTaskRunnerWithTraits(...); // TaskB runs after TaskA completes.
sequenced_task_runner->PostTask(FROM_HERE, base::BindOnce(&TaskA));
sequenced_task_runner->PostTask(FROM_HERE, base::BindOnce(&TaskB));
Posting to the Current Sequence
The SequencedTaskRunner to which the current task was posted can be obtained via SequencedTaskRunnerHandle::Get().
SequencedTaskRunnerHandle::Get() from a parallel task, but it is valid from a single-threaded task (a SingleThreadTaskRunner is a SequencedTaskRunner).// The task will run after any task that has already been posted
// to the SequencedTaskRunner to which the current task was posted
// (in particular, it will run after the current task completes).
// It is also guaranteed that it won’t run concurrently with any
// task posted to that SequencedTaskRunner.
base::SequencedTaskRunnerHandle::Get()->
PostTask(FROM_HERE, base::BindOnce(&Task));
Using Sequences Instead of Locks
Usage of locks is discouraged in Chrome. Sequences inherently provide thread-safety. Prefer classes that are always accessed from the same sequence to managing your own thread-safety with locks.
Thread-safe but not thread-affine; how so? Tasks posted to the same sequence will run in sequential order. After a sequenced task completes, the next task may be picked up by a different worker thread, but that task is guaranteed to see any side-effects caused by the previous one(s) on its sequence.
class A {
public:
A() {
// Do not require accesses to be on the creation sequence.
DETACH_FROM_SEQUENCE(sequence_checker_);
}
void AddValue(int v) {
// Check that all accesses are on the same sequence.
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
values_.push_back(v);
}
private:
SEQUENCE_CHECKER(sequence_checker_);
// No lock required, because all accesses are on the
// same sequence.
std::vector<int> values_;
};
A a;
scoped_refptr<SequencedTaskRunner> task_runner_for_a = ...;
task_runner_for_a->PostTask(FROM_HERE,
base::BindOnce(&A::AddValue, base::Unretained(&a), 42));
task_runner_for_a->PostTask(FROM_HERE,
base::BindOnce(&A::AddValue, base::Unretained(&a), 27));
// Access from a different sequence causes a DCHECK failure.
scoped_refptr<SequencedTaskRunner> other_task_runner = ...;
other_task_runner->PostTask(FROM_HERE,
base::BindOnce(&A::AddValue, base::Unretained(&a), 1));
Locks should only be used to swap in a shared data structure that can be accessed on multiple threads. If one thread updates it based on expensive computation or through disk access, then that slow work should be done without holding on to the lock. Only when the result is available should the lock be used to swap in the new data. An example of this is in PluginList::LoadPlugins ([content/common/plugin_list.cc](https://cs.chromium.org/chromium/src/content/ common/plugin_list.cc). If you must use locks, here are some best practices and pitfalls to avoid.
In order to write non-blocking code, many APIs in Chromium are asynchronous. Usually this means that they either need to be executed on a particular thread/sequence and will return results via a custom delegate interface, or they take a base::Callback<> object that is called when the requested operation is completed. Executing work on a specific thread/sequence is covered in the PostTask sections above.
Posting Multiple Tasks to the Same Thread
If multiple tasks need to run on the same thread, post them to a SingleThreadTaskRunner. All tasks posted to the same SingleThreadTaskRunner run on the same thread in posting order.
Posting to the Main Thread or to the IO Thread in the Browser Process
To post tasks to the main thread or to the IO thread, use base::PostTaskWithTraits() or get the appropriate SingleThreadTaskRunner using base::CreateSingleThreadTaskRunnerWithTraits, supplying a BrowserThread::ID as trait. For this, you'll also need to include content/public/browser/browser_task_traits.h.
base::PostTaskWithTraits(FROM_HERE, {content::BrowserThread::UI}, ...);
base::CreateSingleThreadTaskRunnerWithTraits({content::BrowserThread::IO})
->PostTask(FROM_HERE, ...);
The main thread and the IO thread are already super busy. Therefore, prefer posting to a general purpose thread when possible (ref. Posting a Parallel Task, Posting a Sequenced task). Good reasons to post to the main thread are to update the UI or access objects that are bound to it (e.g. Profile). A good reason to post to the IO thread is to access the internals of components that are bound to it (e.g. IPCs, network). Note: It is not necessary to have an explicit post task to the IO thread to send/receive an IPC or send/receive data on the network.
Posting to the Main Thread in a Renderer Process
TODO
Posting to a Custom SingleThreadTaskRunner
If multiple tasks need to run on the same thread and that thread doesn’t have to be the main thread or the IO thread, post them to a SingleThreadTaskRunner created by base::CreateSingleThreadTaskRunnerWithTraits.
scoped_refptr<SequencedTaskRunner> single_thread_task_runner =
base::CreateSingleThreadTaskRunnerWithTraits(...); // TaskB runs after TaskA completes. Both tasks run on the same thread.
single_thread_task_runner->PostTask(FROM_HERE, base::BindOnce(&TaskA));
single_thread_task_runner->PostTask(FROM_HERE, base::BindOnce(&TaskB));
base::ThreadChecker when it’s merely thread-unsafe and should use base::SequenceChecker), please consider fixing it instead of making things worse by also making your API thread-affine.Posting to the Current Thread
SequencedTaskRunnerHandle::Get() instead of ThreadTaskRunnerHandle::Get() (ref. Posting to the Current Sequence). That will better document the requirements of the posted task. In a single-thread task, SequencedTaskRunnerHandle::Get() is equivalent to ThreadTaskRunnerHandle::Get().To post a task to the current thread, use ThreadTaskRunnerHandle.
// The task will run on the current thread in the future.
base::ThreadTaskRunnerHandle::Get()->PostTask(
FROM_HERE, base::BindOnce(&Task));
ThreadTaskRunnerHandle::Get() from a parallel or a sequenced task.Posting Tasks to a COM Single-Thread Apartment (STA) Thread (Windows)
Tasks that need to run on a COM Single-Thread Apartment (STA) thread must be posted to a SingleThreadTaskRunner returned by CreateCOMSTATaskRunnerWithTraits(). As mentioned in Posting Multiple Tasks to the Same Thread, all tasks posted to the same SingleThreadTaskRunner run on the same thread in posting order.
// Task(A|B|C)UsingCOMSTA will run on the same COM STA thread.
void TaskAUsingCOMSTA() {
// [ This runs on a COM STA thread. ]
// Make COM STA calls.
// ...
// Post another task to the current COM STA thread.
base::ThreadTaskRunnerHandle::Get()->PostTask(
FROM_HERE, base::BindOnce(&TaskCUsingCOMSTA));
}
void TaskBUsingCOMSTA() { }
void TaskCUsingCOMSTA() { }
auto com_sta_task_runner = base::CreateCOMSTATaskRunnerWithTraits(...);
com_sta_task_runner->PostTask(FROM_HERE, base::BindOnce(&TaskAUsingCOMSTA));
com_sta_task_runner->PostTask(FROM_HERE, base::BindOnce(&TaskBUsingCOMSTA));
Annotating Tasks with TaskTraits
TaskTraits encapsulate information about a task that helps the task scheduler make better scheduling decisions.
All PostTask*() functions in base/task/post_task.h have an overload that takes TaskTraits as argument and one that doesn’t. The overload that doesn’t take TaskTraits as argument is appropriate for tasks that:
- Don’t block (ref. MayBlock and WithBaseSyncPrimitives).
- Prefer inheriting the current priority to specifying their own.
- Can either block shutdown or be skipped on shutdown (task scheduler is free to choose a fitting default). Tasks that don’t match this description must be posted with explicit TaskTraits.
base/task/task_traits.h provides exhaustive documentation of available traits. The content layer also provides additional traits in content/public/browser/browser_task_traits.h to facilitate posting a task onto a BrowserThread.
Below are some examples of how to specify TaskTraits.
// This task has no explicit TaskTraits. It cannot block. Its priority
// is inherited from the calling context (e.g. if it is posted from
// a BEST_EFFORT task, it will have a BEST_EFFORT priority). It will either
// block shutdown or be skipped on shutdown.
base::PostTask(FROM_HERE, base::BindOnce(...)); // This task has the highest priority. The task scheduler will try to
// run it before USER_VISIBLE and BEST_EFFORT tasks.
base::PostTaskWithTraits(
FROM_HERE, {base::TaskPriority::USER_BLOCKING},
base::BindOnce(...)); // This task has the lowest priority and is allowed to block (e.g. it
// can read a file from disk).
base::PostTaskWithTraits(
FROM_HERE, {base::TaskPriority::BEST_EFFORT, base::MayBlock()},
base::BindOnce(...)); // This task blocks shutdown. The process won't exit before its
// execution is complete.
base::PostTaskWithTraits(
FROM_HERE, {base::TaskShutdownBehavior::BLOCK_SHUTDOWN},
base::BindOnce(...)); // This task will run on the Browser UI thread.
base::PostTaskWithTraits(
FROM_HERE, {content::BrowserThread::UI},
base::BindOnce(...));
Keeping the Browser Responsive
Do not perform expensive work on the main thread, the IO thread or any sequence that is expected to run tasks with a low latency. Instead, perform expensive work asynchronously using base::PostTaskAndReply*() or SequencedTaskRunner::PostTaskAndReply(). Note that asynchronous/overlapped I/O on the IO thread are fine.
Example: Running the code below on the main thread will prevent the browser from responding to user input for a long time.
// GetHistoryItemsFromDisk() may block for a long time.
// AddHistoryItemsToOmniboxDropDown() updates the UI and therefore must
// be called on the main thread.
AddHistoryItemsToOmniboxDropdown(GetHistoryItemsFromDisk("keyword"));
The code below solves the problem by scheduling a call to GetHistoryItemsFromDisk() in a thread pool followed by a call to AddHistoryItemsToOmniboxDropdown() on the origin sequence (the main thread in this case). The return value of the first call is automatically provided as argument to the second call.
base::PostTaskWithTraitsAndReplyWithResult(
FROM_HERE, {base::MayBlock()},
base::BindOnce(&GetHistoryItemsFromDisk, "keyword"),
base::BindOnce(&AddHistoryItemsToOmniboxDropdown));
Posting a Task with a Delay
Posting a One-Off Task with a Delay
To post a task that must run once after a delay expires, use base::PostDelayedTask*() or TaskRunner::PostDelayedTask().
base::PostDelayedTaskWithTraits(
FROM_HERE, {base::TaskPriority::BEST_EFFORT}, base::BindOnce(&Task),
base::TimeDelta::FromHours(1)); scoped_refptr<base::SequencedTaskRunner> task_runner =
base::CreateSequencedTaskRunnerWithTraits({base::TaskPriority::BEST_EFFORT});
task_runner->PostDelayedTask(
FROM_HERE, base::BindOnce(&Task), base::TimeDelta::FromHours(1));
base::TaskPriority::BEST_EFFORT to prevent it from slowing down the browser when its delay expires.Posting a Repeating Task with a Delay
To post a task that must run at regular intervals, use base::RepeatingTimer.
class A {
public:
~A() {
// The timer is stopped automatically when it is deleted.
}
void StartDoingStuff() {
timer_.Start(FROM_HERE, TimeDelta::FromSeconds(1),
this, &MyClass::DoStuff);
}
void StopDoingStuff() {
timer_.Stop();
}
private:
void DoStuff() {
// This method is called every second on the sequence that invoked
// StartDoingStuff().
}
base::RepeatingTimer timer_;
};
Cancelling a Task
Using base::WeakPtr
base::WeakPtr can be used to ensure that any callback bound to an object is canceled when that object is destroyed.
int Compute() { … }
class A {
public:
A() : weak_ptr_factory_(this) {}
void ComputeAndStore() {
// Schedule a call to Compute() in a thread pool followed by
// a call to A::Store() on the current sequence. The call to
// A::Store() is canceled when |weak_ptr_factory_| is destroyed.
// (guarantees that |this| will not be used-after-free).
base::PostTaskAndReplyWithResult(
FROM_HERE, base::BindOnce(&Compute),
base::BindOnce(&A::Store, weak_ptr_factory_.GetWeakPtr()));
}
private:
void Store(int value) { value_ = value; }
int value_;
base::WeakPtrFactory<A> weak_ptr_factory_;
};
Note: WeakPtr is not thread-safe: GetWeakPtr(), ~WeakPtrFactory(), and Compute() (bound to a WeakPtr) must all run on the same sequence.
Using base::CancelableTaskTracker
base::CancelableTaskTracker allows cancellation to happen on a different sequence than the one on which tasks run. Keep in mind that CancelableTaskTracker cannot cancel tasks that have already started to run.
auto task_runner = base::CreateTaskRunnerWithTraits(base::TaskTraits());
base::CancelableTaskTracker cancelable_task_tracker;
cancelable_task_tracker.PostTask(task_runner.get(), FROM_HERE,
base::DoNothing());
// Cancels Task(), only if it hasn't already started running.
cancelable_task_tracker.TryCancelAll();
Testing
To test code that uses base::ThreadTaskRunnerHandle, base::SequencedTaskRunnerHandle or a function in base/task/post_task.h, instantiate a base::test::ScopedTaskEnvironment for the scope of the test.
class MyTest : public testing::Test {
public:
// ...
protected:
base::test::ScopedTaskEnvironment scoped_task_environment_;
};
TEST(MyTest, MyTest) {
base::ThreadTaskRunnerHandle::Get()->PostTask(FROM_HERE, base::BindOnce(&A));
base::SequencedTaskRunnerHandle::Get()->PostTask(FROM_HERE,
base::BindOnce(&B));
base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
FROM_HERE, base::BindOnce(&C), base::TimeDelta::Max());
// This runs the (Thread|Sequenced)TaskRunnerHandle queue until it is empty.
// Delayed tasks are not added to the queue until they are ripe for execution.
base::RunLoop().RunUntilIdle();
// A and B have been executed. C is not ripe for execution yet.
base::RunLoop run_loop;
base::ThreadTaskRunnerHandle::Get()->PostTask(FROM_HERE, base::BindOnce(&D));
base::ThreadTaskRunnerHandle::Get()->PostTask(FROM_HERE, run_loop.QuitClosure());
base::ThreadTaskRunnerHandle::Get()->PostTask(FROM_HERE, base::BindOnce(&E));
// This runs the (Thread|Sequenced)TaskRunnerHandle queue until QuitClosure is
// invoked.
run_loop.Run();
// D and run_loop.QuitClosure() have been executed. E is still in the queue.
// Tasks posted to task scheduler run asynchronously as they are posted.
base::PostTaskWithTraits(FROM_HERE, base::TaskTraits(), base::BindOnce(&F));
auto task_runner =
base::CreateSequencedTaskRunnerWithTraits(base::TaskTraits());
task_runner->PostTask(FROM_HERE, base::BindOnce(&G));
// To block until all tasks posted to task scheduler are done running:
base::TaskScheduler::GetInstance()->FlushForTesting();
// F and G have been executed.
base::PostTaskWithTraitsAndReplyWithResult(
FROM_HERE, base::TaskTrait(),
base::BindOnce(&H), base::BindOnce(&I));
// This runs the (Thread|Sequenced)TaskRunnerHandle queue until both the
// (Thread|Sequenced)TaskRunnerHandle queue and the TaskSchedule queue are
// empty:
scoped_task_environment_.RunUntilIdle();
// E, H, I have been executed.
}
Using TaskScheduler in a New Process
TaskScheduler needs to be initialized in a process before the functions in base/task/post_task.h can be used. Initialization of TaskScheduler in the Chrome browser process and child processes (renderer, GPU, utility) has already been taken care of. To use TaskScheduler in another process, initialize TaskScheduler early in the main function:
// This initializes and starts TaskScheduler with default params.
base::TaskScheduler::CreateAndStartWithDefaultParams(“process_name”);
// The base/task/post_task.h API can now be used. Tasks will be // scheduled as
// they are posted. // This initializes TaskScheduler.
base::TaskScheduler::Create(“process_name”);
// The base/task/post_task.h API can now be used. No threads // will be created
// and no tasks will be scheduled until after Start() is called.
base::TaskScheduler::GetInstance()->Start(params);
// TaskScheduler can now create threads and schedule tasks.
And shutdown TaskScheduler late in the main function:
base::TaskScheduler::GetInstance()->Shutdown();
// Tasks posted with TaskShutdownBehavior::BLOCK_SHUTDOWN and
// tasks posted with TaskShutdownBehavior::SKIP_ON_SHUTDOWN that
// have started to run before the Shutdown() call have now completed their
// execution. Tasks posted with
// TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN may still be
// running.
TaskRunner ownership (encourage no dependency injection)
TaskRunners shouldn't be passed through several components. Instead, the components that uses a TaskRunner should be the one that creates it.
See this example of a refactoring where a TaskRunner was passed through a lot of components only to be used in an eventual leaf. The leaf can and should now obtain its TaskRunner directly from base/task/post_task.h.
Dependency injection of TaskRunners can still seldomly be useful to unit test a component when triggering a specific race in a specific way is essential to the test. For such cases the preferred approach is the following:
class FooWithCustomizableTaskRunnerForTesting {
public:
void SetBackgroundTaskRunnerForTesting(
scoped_refptr<base::SequencedTaskRunner> background_task_runner);
private:
scoped_refptr<base::SequencedTaskRunner> background_task_runner_ =
base::CreateSequencedTaskRunnerWithTraits(
{base::MayBlock(), base::TaskPriority::BEST_EFFORT});
}
Note that this still allows removing all layers of plumbing between //chrome and that component since unit tests will use the leaf layer directly.
Threading and Tasks in Chrome的更多相关文章
- Tools that help you scrape web data----帮助你收集web数据的工具
There are many programs that can be used to extract bulk information from a web site, including brow ...
- Thinking in Java——笔记(21)
Concurrency However, becoming adept at concurrent programming theory and techniques is a step up fro ...
- VS Code 如何直接在浏览器中预览页面
VS Code 预览html页面的时候,默认需要在资源管理器中显示,再在浏览器中预览.今天介绍一下如何直接预览html页面. 方法一:自己配置快捷键 1.ctrl + shift + p 或者 F1 ...
- [Python 多线程] Lock、阻塞锁、非阻塞锁 (八)
线程同步技术: 解决多个线程争抢同一个资源的情况,线程协作工作.一份数据同一时刻只能有一个线程处理. 解决线程同步的几种方法: Lock.RLock.Condition.Barrier.semapho ...
- Code Project精彩系列(转)
Code Project精彩系列(转) Code Project精彩系列(转) Applications Crafting a C# forms Editor From scratch htt ...
- Python中并发、多线程等
1.基本概念 并发和并行的区别: 1)并行,parallel 同时做某些事,可以互不干扰的同一时刻做几件事.(解决并发的一种方法) 高速公路多个车道,车辆都在跑.同一时刻. 2)并发 concurre ...
- .Net多线程编程—System.Threading.Tasks.Parallel
System.Threading.Tasks.Parallel类提供了Parallel.Invoke,Parallel.For,Parallel.ForEach这三个静态方法. 1 Parallel. ...
- Threading.Tasks 简单的使用
using Lemon.Common; using System; using System.Collections.Generic; using System.Linq; using System. ...
- Threading.Tasks.Task多线程 静态全局变量(字典) --只为了记录
--------------------------------------------------------------后台代码---------------------------------- ...
随机推荐
- nyoj--27--水池数目(dfs)
水池数目 时间限制:3000 ms | 内存限制:65535 KB 难度:4 描述 南阳理工学院校园里有一些小河和一些湖泊,现在,我们把它们通一看成水池,假设有一张我们学校的某处的地图,这个地图上 ...
- servlet中怎么注入service
在工作中使用到spring的mvc框架,分为controller/service/dao三个层次.偶尔会用到servlet替换掉controller,这就遇到如何在servlet中使用注入到sprin ...
- 固定执行计划-SQL PROFILE手工绑定
固定(稳定)执行计划 你的应用的功能时快时慢,变化比较大,功能的性能能够保持一种稳定的状态,ORACLE 固定执行计划,采用以下这几种方式 oracle 9i使用 Outline oracle 10g ...
- (转)PHP(其他语言类似)编码的规范性
为了提高工作效率,保证开发的有效性和合理性,并最大程度提高程序代码的可读性和可重复利用性,提高沟通效率,需要一份代码编辑规范. 一.文件标记: 1.所有php文件 ...
- 把阅读平台从Acrobat转到Endnote
现在阶段的学习完全到了自学,那么整理文献也必须有自己的一套思路和办法.不像硕士阶段导师给论文,而是自我指导读论文,必须有一种类似版本控制和库的快速调用的机制.而Endnote越来越必须了. 首先遇到的 ...
- 【原创】Apache和Tomcat实现动静分离
集群中每个节点都启用了页面静态化功能,所以,为了防止单个节点刷新造成找不到页面问题,将每个节点刷新的页面都放入apache虚拟目录下,由apache统一来处理.静态页面由apache处理,动态页面仍然 ...
- springmvc整合mybatis实现商品列表查询
转载.https://blog.csdn.net/chizhuyuyu/article/details/82180404 https://www.jianshu.com/p/689bdd11bfcc. ...
- CorelDRAW X6低价再次冲破底线
平时我们看到的标志设计.杂志排版.产品商标.插图描画......这些都是设计师们使用CorelDRAW设计而来.如今CorelDRAW已经成为每个设计师必装的软件,从12年发布CorelDRAW X6 ...
- Day92
# session:用于保存客户端历史访问的信息# BeautifulSoup是一个模块,该模块用于接收一个HTML或XML字符串,然后将其进行格式化,# 之后遍可以使用他提供的方法进行快速查找指定元 ...
- 总结Ajax的一些细节
Ajax的总结 主要从Ajax是什么?可以用来干什么?基本要素,优缺点,执行过程,跨域的解决方案等几方面来解释. Ajax是什么? Ajax主要用来实现客户端与服务器端的异步通信效果,实现页面的局部刷 ...