中国人真是太不知道分享了,看看这个老外的博客,启发性链接

http://www.pcl-users.org/


1. 这个是可用的源代码:
原文:I saw a thread with links to a non-vtk qt visualizer of pcl pointclouds, but I want to reuse as much of PCLVisualizer as possible and minimize novel code.  My hacky solution is below but it suffers
from the problem of creating an unused non-qt window in addition to the desired qt window that displays the point cloud and accepts mouse input.
I'd be fine with figuring out how to suppress that window or at least close it soon after it opens (though not if it requires changing vtk code), but a another solution might be to break out what addPointCloud() & fromHandlersToScreen() are doing into
accessible utility functions.
Any suggestions for how to proceed?  
Thanks,
-Lucas 

I installed QVTKWidget on Ubuntu with the package libvtk5-qt4-dev.

I added this to PCLVisualizer:
vtkSmartPointer<vtkRenderWindow> getRenderWindow() {

  return win_;

}

and my code looks like this (it's based off http://www.itk.org/Wiki/VTK/Examples/Cxx/Qt/RenderWindowNoUiFile):
///////////////////////////////////////////////使用RenderWindow

The complete modified source:

       #include <QApplication>
#include <pcl/io/pcd_io.h>
#include <pcl/features/normal_3d.h>
#include <pcl/sample_consensus/sac_model_plane.h>
#include <pcl/visualization/cloud_viewer.h>
#include <pcl/common/common.h> #include <QVTKWidget.h>
int main(int argc, char** argv)
{
QApplication app(argc, argv);
QVTKWidget widget;
widget.resize(512, 256);
{
pcl::PointCloud<pcl::PointXYZ>::Ptr cloud_xyz (new pcl::PointCloud<pcl::PointXYZ>);
{
for (float y = -0.5f; y <= 0.5f; y += 0.01f)
{
for (float z = -0.5f; z <= 0.5f; z += 0.01f)
{
pcl::PointXYZ point;
point.x = 2.0f - y;
point.y = y;
point.z = z;
cloud_xyz->points.push_back (point);
}
}
cloud_xyz->width = cloud_xyz->points.size ();
cloud_xyz->height = 1;
}
// this creates and displays a window named "test_viz"
// upon calling PCLVisualizerInteractor interactor_->Initialize ();
// how to disable that?
pcl::visualization::PCLVisualizer pviz ("test_viz", false);
// not sure why but it is necessary to set the render window before modifying pviz
vtkSmartPointer<vtkRenderWindow> renderWindow = pviz.getRenderWindow ();
widget.SetRenderWindow (renderWindow);
// these are useful to add to make the controls more like pcd_viewer
pviz.setupInteractor (widget.GetInteractor (), widget.GetRenderWindow ());
pviz.getInteractorStyle ()->setKeyboardModifier (pcl::visualization::INTERACTOR_KB_MOD_SHIFT);
pviz.addPointCloud<pcl::PointXYZ>(cloud_xyz);
pviz.setBackgroundColor(0, 0, 0.1);
}
widget.show();
app.exec();
return EXIT_SUCCESS;
}

、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、

出现的错误

c:\Dev\VTK5.8.0\include\vtk-5.8\vtkSmartPointer.h:75: 错误:C2440: “static_cast”: 无法从“vtkObjectBase *const ”转换为“vtkRenderWindow *”

与指向的类型无关;转换要求 reinterpret_cast、C 样式转换或函数样式转换

c:\Dev\VTK5.8.0\include\vtk-5.8\vtkSmartPointer.h(74): 编译类 模板 成员函数“vtkSmartPointer<T>::operator T(void) const”时

with
[
T=vtkRenderWindow
]
c:\PCL_1.7.1\include\pcl/visualization/common/ren_win_interact_map.h(70): 参见对正在编译的类 模板 实例化“vtkSmartPointer<T>”的引用
with
[
T=vtkRenderWindow
]

2.这个可以实现JPEG图像读取显示

原文:RenderWindowNoUiFile.cxx

#include <QApplication>

#include <vtkSmartPointer.h>
#include <vtkSphereSource.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkImageViewer.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkInteractorStyleImage.h>
#include <vtkRenderer.h>
#include <vtkJPEGReader.h> #include <QVTKWidget.h> int main(int argc, char** argv)
{
QApplication app(argc, argv); QVTKWidget widget;
widget.resize(256,256); // Setup sphere
vtkSmartPointer<vtkSphereSource> sphereSource =
vtkSmartPointer<vtkSphereSource>::New();
sphereSource->Update();
vtkSmartPointer<vtkPolyDataMapper> sphereMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
sphereMapper->SetInputConnection(sphereSource->GetOutputPort());
vtkSmartPointer<vtkActor> sphereActor =
vtkSmartPointer<vtkActor>::New();
sphereActor->SetMapper(sphereMapper); // Setup window
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New(); // Setup renderer
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
renderWindow->AddRenderer(renderer); renderer->AddActor(sphereActor);
renderer->ResetCamera(); widget.SetRenderWindow(renderWindow);
widget.show();
app.exec();
return EXIT_SUCCESS;
} CMakeLists.txt cmake_minimum_required(VERSION 2.8) if(POLICY CMP0020)
cmake_policy(SET CMP0020 NEW)
endif() PROJECT(RenderWindowNoUiFile) find_package(VTK REQUIRED)
include(${VTK_USE_FILE}) if(${VTK_VERSION} VERSION_GREATER "6" AND VTK_QT_VERSION VERSION_GREATER "4")
# Instruct CMake to run moc automatically when needed.
set(CMAKE_AUTOMOC ON)
find_package(Qt5Widgets REQUIRED QUIET)
else()
find_package(Qt4 REQUIRED)
include(${QT_USE_FILE})
endif() include_directories(${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}) file(GLOB UI_FILES *.ui)
file(GLOB QT_WRAP *.h)
file(GLOB CXX_FILES *.cxx) if(${VTK_VERSION} VERSION_GREATER "6" AND VTK_QT_VERSION VERSION_GREATER "4")
qt5_wrap_ui(UISrcs ${UI_FILES} )
# CMAKE_AUTOMOC in ON so the MocHdrs will be automatically wrapped.
add_executable(RenderWindowNoUiFile MACOSX_BUNDLE
${CXX_FILES} ${UISrcs} ${QT_WRAP})
qt5_use_modules(RenderWindowNoUiFile Core Gui)
target_link_libraries(RenderWindowNoUiFile ${VTK_LIBRARIES})
else()
QT4_WRAP_UI(UISrcs ${UI_FILES})
QT4_WRAP_CPP(MOCSrcs ${QT_WRAP})
add_executable(RenderWindowNoUiFile MACOSX_BUNDLE ${CXX_FILES} ${UISrcs} ${MOCSrcs}) if(VTK_LIBRARIES)
if(${VTK_VERSION} VERSION_LESS "6")
target_link_libraries(RenderWindowNoUiFile ${VTK_LIBRARIES} QVTK)
else()
target_link_libraries(RenderWindowNoUiFile ${VTK_LIBRARIES})
endif()
else()
target_link_libraries(RenderWindowNoUiFile vtkHybrid QVTK vtkViews ${QT_LIBRARIES})
endif()
endif()

Download and Build RenderWindowNoUiFile

Click here to download RenderWindowNoUiFile. and its CMakeLists.txt file.

Once the tarball RenderWindowNoUiFile.tar has been downloaded and extracted,

cd RenderWindowNoUiFile/build

This example requires Qt and VTK.

  • If VTK and Qt are installed:
cmake ..
  • If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
  • If Qt is not found on your system, you will need to tell CMake where to find qmake:
cmake -DQT_QMAKE_EXECUTABLE:FILEPATH=/usr/something/qmake  ..

Build the project:

make

and run it:

./RenderWindowNoUiFile

随机推荐

  1. eas之辅助编辑功能

    copy.cut.paste// copytable.getEditHelper().copy();// cuttable.getEditHelper().cut();// pastetable.ge ...

  2. C语言右移操作在汇编层面的相关解释

    在 CSDN 看到帖子回复如下: x=y>>2;004122A8  mov         eax,dword ptr [y] 004122AB  sar         eax,2 '算 ...

  3. 51nod1085 背包问题【动态规划】

    在N件物品取出若干件放在容量为W的背包里,每件物品的体积为W1,W2--Wn(Wi为整数),与之相对应的价值为P1,P2--Pn(Pi为整数).求背包能够容纳的最大价值. Input 第1行,2个整数 ...

  4. [luogu4026 SHOI2008]循环的债务 (DP)

    传送门 吐槽洛谷难度标签qwq Solution 显然是一道神奇的DP,由于总钱数不变,我们只需要枚举前两个人的钱数就可知第三个人的钱数 DP的时候先枚举只用前k个币种,然后枚举前两个人的钱数,然后枚 ...

  5. PHP 设计模式之工厂模式 (静态工厂模式)

    ### 工厂模式: 由工厂类根据参数来决定创建出哪一种产品类的实例.工厂类是指包含了一个专门用来创建其他对象的方法的类.所谓按需分配,传入参数进行选择,返回具体的类.工厂模式的最主要作用就是对象创建的 ...

  6. jquery 绑定回车(Enter )事件

    全局: $(function(){ document.onkeydown = function(e){ var ev = document.all ? window.event : e; if(ev. ...

  7. Apache反向代理结合Tomcat集群来实现负载均衡(一)、概念理解

    好的博文一般都能做到"望题知文",看下标题就知道下边要讲的内容,写这个标题时犹豫了一下,本来要将标题定位apache+tomcat实现负载均衡,但是又认为这样显得比較模糊.后来想了 ...

  8. GCD&amp;&amp;LCM的一些经典问题

    1.1~n的全部数的最小公倍数:lightoj 1289  传送门 分析:素因子分解可知这个数等于小于1~n的全部素数的最高次幂的乘积 预处理1~n的全部质数,空间较大,筛选的时候用位图来压缩.和1~ ...

  9. cocos2d-android学习四 ---- 精灵的创建

    上篇文章我们创建了一个黑乎乎的界面.以下我们就给它增加一个精灵. 我们这次就一起来学习精灵的基础知识. 1.什么是精灵 游戏中全部会动的对象都是精灵,能够是主人公,背景元素,一个子弹或者是敌人. 一个 ...

  10. 拓扑排序---AOV图

    对一个有向无环图(Directed Acyclic Graph简称DAG)G进行拓扑排序,是将G中全部顶点排成一个线性序列, 使得图中随意一对顶点u和v,若边(u,v)∈E(G),则u在线性序列中出如 ...