Marble 添加自定义Layer
#include <marble/MarbleWidget.h>
#include <marble/MarbleMap.h>
#include <marble/MarbleModel.h>
#include <marble/GeoPainter.h>
#include <marble/LayerInterface.h> #include <QtCore/QTime>
#include <QtCore/QTimer>
#include <QtGui/QApplication>
#include <QtGui/QKeyEvent> using namespace Marble; class MyPaintLayer : public QObject, public LayerInterface
{
public:
// Constructor
MyPaintLayer(MarbleWidget* widget); // Implemented from LayerInterface
virtual QStringList renderPosition() const; // Implemented from LayerInterface
virtual bool render( GeoPainter *painter, ViewportParams *viewport,
const QString& renderPos = "NONE", GeoSceneLayer * layer = ); // Overriding QObject
virtual bool eventFilter(QObject *obj, QEvent *event); GeoDataCoordinates approximate(const GeoDataCoordinates &base, qreal angle, qreal dist) const; private:
MarbleWidget* m_widget; int m_index;
}; MyPaintLayer::MyPaintLayer(MarbleWidget* widget) : m_widget(widget), m_index()
{
// nothing to do
} QStringList MyPaintLayer::renderPosition() const
{
// We will paint in exactly one of the following layers.
// The current one can be changed by pressing the '+' key
QStringList layers = QStringList() << "SURFACE" << "HOVERS_ABOVE_SURFACE";
layers << "ORBIT" << "USER_TOOLS" << "STARS"; int index = m_index % layers.size();
return QStringList() << layers.at(index);
} bool MyPaintLayer::eventFilter(QObject *obj, QEvent *event)
{
// Adjust the current layer when '+' is pressed
if (event->type() == QEvent::KeyPress)
{
QKeyEvent *keyEvent = static_cast<QKeyEvent *>(event);
if (keyEvent->key() == Qt::Key_Plus) {
++m_index;
return true;
}
} return false;
} GeoDataCoordinates MyPaintLayer::approximate(const GeoDataCoordinates &base, qreal angle, qreal dist) const
{
// This is just a rough estimation that ignores projections.
// It only works for short distances. Don't use in real code.
GeoDataCoordinates::Unit deg = GeoDataCoordinates::Degree;
return GeoDataCoordinates ( base.longitude(deg) + 1.5 * dist * sin(angle),
base.latitude(deg) + dist * cos(angle), 0.0, deg);
} bool MyPaintLayer::render( GeoPainter *painter, ViewportParams *viewport,
const QString& renderPos, GeoSceneLayer * layer )
{
// Have window title reflect the current paint layer
m_widget->setWindowTitle(renderPosition().first());
GeoDataCoordinates home(8.4, 48.0, 0.0, GeoDataCoordinates::Degree);
QTime now = QTime::currentTime(); painter->setRenderHint(QPainter::Antialiasing, true); // Large circle built by 60 small circles
painter->setPen( QPen(QBrush(QColor::fromRgb(,,,)), 3.0, Qt::SolidLine, Qt::RoundCap ) );
for (int i=; i<; ++i)
painter->drawEllipse(approximate(home, M_PI * i / 30.0, 1.0), , ); // hour, minute, second hand
painter->drawLine(home, approximate(home, M_PI * now.minute() / 30.0, 0.75));
painter->drawLine(home, approximate(home, M_PI * now.hour() / 6.0, 0.5));
painter->setPen(QPen(QBrush(Qt::red), 4.0, Qt::SolidLine, Qt::RoundCap ));
painter->drawLine(home, approximate(home, M_PI * now.second() / 30.0, 1.0)); return true;
} int main(int argc, char** argv)
{
QApplication app(argc,argv);
MarbleWidget *mapWidget = new MarbleWidget; // Create and register our paint layer
MyPaintLayer* layer = new MyPaintLayer(mapWidget);
// Uncomment for older versions of Marble:
// mapWidget->map()->model()->addLayer(layer);
mapWidget->addLayer(layer); // Install an event handler: Pressing + will change the layer we paint at
mapWidget->installEventFilter(layer); // Finish widget creation.
mapWidget->setMapThemeId("earth/bluemarble/bluemarble.dgml");
mapWidget->show(); // Update each second to give the clock second resolution
QTimer seconds;
seconds.setInterval();
QObject::connect(&seconds, SIGNAL(timeout()), mapWidget, SLOT(update()));
seconds.start(); return app.exec();
}
Marble 添加自定义Layer的更多相关文章
- 【iOS】用Layer创建一个三维模型以及拖动
关于CALayer的介绍以及基本属性,在这篇博客中有交代:CoreAnimation —— CALayer 这篇博客讲述简单的通过对layer的transform属性的设置一个CATransform3 ...
- [PHP] JQuery+Layer实现添加删除自定义标签代码
JQuery+Layer实现添加删除自定义标签代码 实现效果如下: 实现代码如下: <!doctype html> <html> <head> <meta c ...
- layer.prompt添加多个输入框
原文链接:https://www.jianshu.com/p/65fea33e6750 我们都知道layer.prompt官网上的例子是一个弹出框,那么有没有可能出来多个呢,当然是可以的 1.首先增加 ...
- 关于Layer弹出框初探
layer至今仍作为layui的代表作,她的受众广泛并非偶然,而是这五年多的坚持,不断完善和维护.不断建设和提升社区服务,使得猿们纷纷自发传播,乃至于成为今天的Layui最强劲的源动力.目前,laye ...
- layer.js中layer.tips
<script src="~/Content/js/layer/layer.js"></script> layer.tips('名称不能为空', '#pro ...
- 弹出层layer的使用
弹出层layer的使用 Intro layer是一款web弹层组件,致力于服务各个水平段的开发人员.layer官网:http://layer.layui.com/ layer侧重于用户灵活的自定义,为 ...
- layer弹出信息框API
首先向大家推荐layer,在这里也非常感谢贤心的贡献,非常不错的信息框及弹出层解决方案,为一些项目的前端开发提高了很大的效率,希望layer 越办越好! 下面是API,呵呵,官方抄袭过来的,为了自己看 ...
- 如果layer层在iframe下不居中滚动
需要在layer前面加上parent.layer. 2.运用layer层的步骤: 1.引入1.8版本以上的jquery文件 <script type="text/javascript& ...
- iOS CoreAnimation详解(一) 有关Layer的动画
以前由于项目需要 也写了一些动画 ,但是知识不系统,很散.这段时间趁着项目完成的空袭,来跟着大神的脚步系统的总结一下iOS中Core Animation的知识点. 原博客地址:http://blog. ...
随机推荐
- expressJS - 准备活动
安装 nodeJS 1. package.json 2. CommonJS, AMD, ES6 3. Babel
- ibatis动态修改select出来的字段
今天自己做了一个测试 , 动态去select出来数据库的字段, 但是我传参数都是正确的 , 可就是无法出来结果, 返回对象NULL . 表示很郁闷 , 然后就google了一下 , 关键词 : iba ...
- LanSoEditor_advance1.8.0 视频编辑的高级版本
------------------------------------------2017年1月11日11:18:33------------------------------------- 我们 ...
- zabbix 布署实践【3 proxy安装】
使用openstack在生产环境创建的一台虚拟机 环境 CentOS7 4核4G内存40G硬盘 IP:10.120.150.150 镜像默认关闭防火墙,selinux ,NetworkManage ...
- Xsser
来源:https://www.cqhacker.cn/post-174.html XSSer使用说明 =============================================== ...
- put a favicon for github pages
put the picture "favicon.ico" in the root of your web page repo.then add the following lin ...
- Java开发工具
总的来看Java的开发工具无非由两个部分构成,一个JDK一个是IDE,无论JDK是不可变的,IDE则是哪个用着舒服就用哪个. 1JDK 1.1简介 JDK是 Java 语言的软件开发工具包(SDK), ...
- List集合分页显示
package com.mshc.util; import java.util.Arrays; import java.util.Collections; import java.util.List; ...
- date格式化
Linux: [ghsea@localhost ~]date +%Y:%m:%d [ghsea@localhost ~]date +%Y-%m%d [ghsea@localhost ~]date +% ...
- perl LWP::UserAgent获取源码与响应
#!/usr/bin/perl -w use strict; use LWP::UserAgent; my $useragent = new LWP::UserAgent; my $url = 'ht ...