Summary: Process & Tread
refer to http://www.programmerinterview.com/index.php/operating-systems/thread-vs-process/
A process is an executing instance of an application. What does that mean? Well, for example, when you double-click the Microsoft Word icon, you start a process that runs Word. A thread is a path of execution within a process. Also, a process can contain multiple threads. When you start Word, the operating system creates a process and begins executing the primary thread of that process.
It’s important to note that a thread can do anything a process can do. But since a process can consist of multiple threads, a thread could be considered a ‘lightweight’ process. Thus, the essential difference between a thread and a process is the work that each one is used to accomplish. Threads are used for small tasks, whereas processes are used for more ‘heavyweight’ tasks – basically the execution of applications.
Another difference between a thread and a process is that threads within the same process share the same address space, whereas different processes do not. This allows threads to read from and write to the same data structures and variables, and also facilitates communication between threads. Communication between processes – also known as IPC, or inter-process communication – is quite difficult and resource-intensive.
MultiThreading
Threads, of course, allow for multi-threading. A common example of the advantage of multithreading is the fact that you can have a word processor that prints a document using a background thread, but at the same time another thread is running that accepts user input, so that you can type up a new document.
|
|
If we were dealing with an application that uses only one thread, then the application would only be able to do one thing at a time – so printing and responding to user input at the same time would not be possible in a single threaded application.
Each process has it’s own address space, but the threads within the same process share that address space. Threads also share any other resources within that process. This means that it’s very easy to share data amongst threads, but it’s also easy for the threads to step on each other, which can lead to bad things.
Multithreaded programs must be carefully programmed to prevent those bad things from happening. Sections of code that modify data structures shared by multiple threads are called critical sections. When a critical section is running in one thread it’s extremely important that no other thread be allowed into that critical section. This is called synchronization, which we wont get into any further over here. But, the point is that multithreading requires careful programming.
Also, context switching between threads is generally less expensive than in processes. And finally, the overhead (the cost of communication) between threads is very low relative to processes.
Here’s a summary of the differences between threads and processes:
1. Threads are easier to create than processes since they |
我的总结:
1. Threads are used for small ‘light weight’ tasks, whereas processes are used for more ‘heavyweight’ tasks.
2. Threads within the same process share the same address space, allow reading writing from the same data structure, whereas processes do not. They use IPC, and is very resource intensive.
thread如何安全访问共享内存->mutex,semaphone/mutex区别
Mutex:
Is a key to a toilet. One person can have the key - occupy the toilet - at the time. When finished, the person gives (frees) the key to the next person in the queue.
Officially: "Mutexes are typically used to serialise access to a section of re-entrant code that cannot be executed concurrently by more than one thread. A mutex object only allows one thread into a controlled section, forcing other threads which attempt to gain access to that section to wait until the first thread has exited from that section."
(A mutex is really a semaphore with value 1.)
Semaphore:
Is the number of free identical toilet keys. Example, say we have four toilets with identical locks and keys. The semaphore count - the count of keys - is set to 4 at beginning (all four toilets are free), then the count value is decremented as people are coming in. If all toilets are full, ie. there are no free keys left, the semaphore count is 0. Now, when eq. one person leaves the toilet, semaphore is increased to 1 (one free key), and given to the next person in the queue.
Officially: "A semaphore restricts the number of simultaneous users of a shared resource up to a maximum number. Threads can request access to the resource (decrementing the semaphore), and can signal that they have finished using the resource (incrementing the semaphore)."
Summary: Process & Tread的更多相关文章
- ngui中 代码调用按钮事件(后来改成了按钮绑定键盘..)
ngui中 代码调用按钮事件 好烦人啊这个问题, 我弄完发上来 这个问题解决了一半 发现可以用 按钮绑定来解决这个问题,并且更安全方便快速 直接在按钮上添加一个 key binding 指定按键 搞定 ...
- c# 进程间的通信实现之一简单字符串收发
使用Windows API实现两个进程间(含窗体)的通信在Windows下的两个进程之间通信通常有多种实现方式,在.NET中,有如命名管道.消息队列.共享内存等实现方式,这篇文章要讲的是使用Wi ...
- HttpWebRequest与HttpWebResponse使用例子(转)
转自:http://www.jb51.net/article/28401.htm 在每个系统出写入报告错误代码(找个合理的理由,比如系统免费升级) -> 自家服务器接收并处理错误报告 -> ...
- 外部exe窗体嵌入winform
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; u ...
- 第二章 自己的框架WMTS服务,下载数据集成的文章1
在构建数据源下载文件的叙述性说明第一步 如此XML结构体 <?xml version="1.0" encoding="utf-8"?> <on ...
- 【Unity游戏开发】你真的了解UGUI中的IPointerClickHandler吗?
一.引子 马三在最近的开发工作中遇到了一个比较有意思的bug:“TableViewCell上面的某些自定义UI组件不能响应点击事件,并且它的父容器TableView也不能响应点击事件,但是TableV ...
- 实时显示数据 SignalR 及时消息提醒( 立即向其推送内容)
实时显示数据 SignalR 及时消息提醒( 立即向其推送内容) http://www.cnblogs.com/Leo_wl/p/5634910.html <!--Reference the ...
- C# winform嵌入unity3D
最近做项目需要winform嵌入unity的功能,由于完全没接触过这类嵌入的于是在网上搜,有一种方法是UnityWebPlayer插件,也开始琢磨了一段时间,不过一会发现在5.4版本以后这个东西就被淘 ...
- ngui处理不规则按钮点击
吐个槽 棋牌类游戏做什么中国地图!!! 然后就要用到不规则按钮点击了 你懂的 213的unity虽然已经加入了polygoncollider 2d的支持 但是 但是 但是 是2d的 也就是说如果不 ...
随机推荐
- Nginx Location 语法,与简单配置[转]
一、介绍Nginx是俄罗斯人编写的十分轻量级的HTTP服务器,Nginx,它的发音为“engine X”, 是一个高性能的HTTP和反向代理服务器,同时也是一个IMAP/POP3/SMTP 代理服务器 ...
- 会php不回缓存行吗?多重实现
1.普遍缓存技术: 数据缓存:这里所说的数据缓存是指数据库查询PHP缓存机制,每次访问页面的时候,都会先检测相应的缓存数据是否存在,如果不存在,就连接数据库,得到数据,并把查询结果序列化后保存到文件中 ...
- find principles
Computer Science An Overview _J. Glenn Brookshear _11th Edition In this chapter we explore the probl ...
- P2672 推销员
贪心,水题 #include <bits/stdc++.h> using namespace std; const int maxn = 1000000; struct house { i ...
- win2003 老的ASP程序报错 Microsoft OLE DB Provider for Orac(0x80004005)
ASP连接ORACLE报错,记得环境刚配置完成的时候一切正常,今天莫名其妙的报错了 报错位置78行: 这是一个很老的系统,代码没人去东,只是从老的机器迁移到新的服务器中,想想应该是环境的问题 网上搜索 ...
- Lazarus中TScreen类使用介绍
描述:虚拟屏幕(桌面)可以包含多个物理显示器.Screen对象是鼠标指针.字体.窗体. 对于Delphi兼容的(不可见)DataModules也被列出了. 同时也追踪当前活动窗体窗体.控件和指针. S ...
- socketlog
说明 SocketLog适合Ajax调试和API调试, 举一个常见的场景,用SocketLog来做微信调试, 我们在做微信API开发的时候,如果API有bug,微信只提示“改公众账号暂时无法提供服务, ...
- JMX初体验
这些天在看<How Tomcat Works>这本书.里面讲到了JMX的内容.对我来说是个新知识点. JMX--Java Management Extensions,即Java管理扩展,是 ...
- .SQL Server中 image类型数据的比较
原文:.SQL Server中 image类型数据的比较 在SQL Server中如果你对text.ntext或者image数据类型的数据进行比较.将会提示:不能比较或排序 text.ntext 和 ...
- 如何使用批处理解决批量telnet命令的输入
用telnet命令做不了自动,因为如果成功telnet了,telnet就控制输入了.其实,不用那么麻烦,您下载一个微软官方的扫描器叫portqry,用一句for读取您文件里的ip和port,执行就行了 ...