refer to http://www.programmerinterview.com/index.php/operating-systems/thread-vs-process/

A process is an executing instance of an application. What does that mean? Well, for example, when you double-click the Microsoft Word icon, you start a process that runs Word. A thread is a path of execution within a process. Also, a process can contain multiple threads. When you start Word, the operating system creates a process and begins executing the primary thread of that process.

It’s important to note that a thread can do anything a process can do. But since a process can consist of multiple threads, a thread could be considered a ‘lightweight’ process. Thus, the essential difference between a thread and a process is the work that each one is used to accomplish. Threads are used for small tasks, whereas processes are used for more ‘heavyweight’ tasks – basically the execution of applications.

Another difference between a thread and a process is that threads within the same process share the same address space, whereas different processes do not. This allows threads to read from and write to the same data structures and variables, and also facilitates communication between threads. Communication between processes – also known as IPC, or inter-process communication – is quite difficult and resource-intensive.

MultiThreading

Threads, of course, allow for multi-threading. A common example of the advantage of multithreading is the fact that you can have a word processor that prints a document using a background thread, but at the same time another thread is running that accepts user input, so that you can type up a new document.

If we were dealing with an application that uses only one thread, then the application would only be able to do one thing at a time – so printing and responding to user input at the same time would not be possible in a single threaded application.

Each process has it’s own address space, but the threads within the same process share that address space. Threads also share any other resources within that process. This means that it’s very easy to share data amongst threads, but it’s also easy for the threads to step on each other, which can lead to bad things.

Multithreaded programs must be carefully programmed to prevent those bad things from happening. Sections of code that modify data structures shared by multiple threads are called critical sections. When a critical section is running in one thread it’s extremely important that no other thread be allowed into that critical section. This is called synchronization, which we wont get into any further over here. But, the point is that multithreading requires careful programming.

Also, context switching between threads is generally less expensive than in processes. And finally, the overhead (the cost of communication) between threads is very low relative to processes.

Here’s a summary of the differences between threads and processes:

1. Threads are easier to create than processes since they
don't require a separate address space. 2. Multithreading requires careful programming since threads
share data strucures that should only be modified by one thread
at a time. Unlike threads, processes don't share the same
address space. 3. Threads are considered lightweight because they use far
less resources than processes. 4. Processes are independent of each other. Threads, since they
share the same address space are interdependent, so caution
must be taken so that different threads don't step on each other.
This is really another way of stating #2 above. 5. A process can consist of multiple threads.

我的总结:

1. Threads are used for small ‘light weight’ tasks, whereas processes are used for more ‘heavyweight’ tasks.

2. Threads within the same process share the same address space, allow reading writing from the same data structure, whereas processes do not. They use IPC, and is very resource intensive.

thread如何安全访问共享内存->mutex,semaphone/mutex区别

Mutex:

Is a key to a toilet. One person can have the key - occupy the toilet - at the time. When finished, the person gives (frees) the key to the next person in the queue.

Officially: "Mutexes are typically used to serialise access to a section of  re-entrant code that cannot be executed concurrently by more than one thread. A mutex object only allows one thread into a controlled section, forcing other threads which attempt to gain access to that section to wait until the first thread has exited from that section."

(A mutex is really a semaphore with value 1.)

Semaphore:

Is the number of free identical toilet keys. Example, say we have four toilets with identical locks and keys. The semaphore count - the count of keys - is set to 4 at beginning (all four toilets are free), then the count value is decremented as people are coming in. If all toilets are full, ie. there are no free keys left, the semaphore count is 0. Now, when eq. one person leaves the toilet, semaphore is increased to 1 (one free key), and given to the next person in the queue.

Officially: "A semaphore restricts the number of simultaneous users of a shared resource up to a maximum number. Threads can request access to the resource (decrementing the semaphore), and can signal that they have finished using the resource (incrementing the semaphore)."

Summary: Process & Tread的更多相关文章

  1. ngui中 代码调用按钮事件(后来改成了按钮绑定键盘..)

    ngui中 代码调用按钮事件 好烦人啊这个问题, 我弄完发上来 这个问题解决了一半 发现可以用 按钮绑定来解决这个问题,并且更安全方便快速 直接在按钮上添加一个 key binding 指定按键 搞定 ...

  2. c# 进程间的通信实现之一简单字符串收发

       使用Windows API实现两个进程间(含窗体)的通信在Windows下的两个进程之间通信通常有多种实现方式,在.NET中,有如命名管道.消息队列.共享内存等实现方式,这篇文章要讲的是使用Wi ...

  3. HttpWebRequest与HttpWebResponse使用例子(转)

    转自:http://www.jb51.net/article/28401.htm 在每个系统出写入报告错误代码(找个合理的理由,比如系统免费升级) -> 自家服务器接收并处理错误报告 -> ...

  4. 外部exe窗体嵌入winform

    using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; u ...

  5. 第二章 自己的框架WMTS服务,下载数据集成的文章1

    在构建数据源下载文件的叙述性说明第一步 如此XML结构体 <?xml version="1.0" encoding="utf-8"?> <on ...

  6. 【Unity游戏开发】你真的了解UGUI中的IPointerClickHandler吗?

    一.引子 马三在最近的开发工作中遇到了一个比较有意思的bug:“TableViewCell上面的某些自定义UI组件不能响应点击事件,并且它的父容器TableView也不能响应点击事件,但是TableV ...

  7. 实时显示数据 SignalR 及时消息提醒( 立即向其推送内容)

    实时显示数据  SignalR 及时消息提醒( 立即向其推送内容) http://www.cnblogs.com/Leo_wl/p/5634910.html  <!--Reference the ...

  8. C# winform嵌入unity3D

    最近做项目需要winform嵌入unity的功能,由于完全没接触过这类嵌入的于是在网上搜,有一种方法是UnityWebPlayer插件,也开始琢磨了一段时间,不过一会发现在5.4版本以后这个东西就被淘 ...

  9. ngui处理不规则按钮点击

    吐个槽  棋牌类游戏做什么中国地图!!!  然后就要用到不规则按钮点击了 你懂的 213的unity虽然已经加入了polygoncollider 2d的支持 但是 但是 但是 是2d的 也就是说如果不 ...

随机推荐

  1. rsync安装及配置

    一.Server端 CentOS 6下安装yum -y install xinetd1.配置:vi /etc/xinetd.d/rsyncservice rsync{    disable = yes ...

  2. Python文件方法

    打开文件 使用open函数,语法格式为:open( name[, mode[, buffering]]),name为打开文件名,mode为打开文件方式,buffering控制文件的缓冲. mode可选 ...

  3. IOS 移除storyboard

    我是IOS新手,都说storyboard是个好东西,但是我搞了一会始终没有搞懂,并且我觉得学习一门语言,使用类似以前网页三剑客这种所见所得工具,不太利于学习,所以我就想着移除storyboard 1: ...

  4. 非模态对话框的PreTranslateMessage() 没有用,无法进去

    非模态对话框的的PreTranslateMessage确实进不去, 自然也无法用重载PreTranslateMessage的方法来响应键盘消息. 可以用Hook的方法来使其生效. http://bbs ...

  5. JS时间戳格式化日期时间 由于mysql数据库里面存储时间存的是时间戳,取出来之后,JS要格式化一下显示。

    //时间戳转时间 function RiQi(sj) { var now = new Date(sj*1000); var year=now.getFullYear(); var month=now. ...

  6. Redis学习笔记(7)-事务

    package cn.com; import java.util.List; import redis.clients.jedis.Jedis; import redis.clients.jedis. ...

  7. 兼容IE的CSS的”引入方式“

    1.给IE浏览器的7版本来提供需要引用的样式(如果把7去掉则给所有的IE浏览器提供样式) <!--[if IE 7]> <Link type="text/css" ...

  8. [LeetCode]题解(python):037-Sudoku Solver

    题目来源 https://leetcode.com/problems/sudoku-solver/ Write a program to solve a Sudoku puzzle by fillin ...

  9. glusterfs rebalance

    # gluster volume rebalance VOLNAME start # gluster volume rebalance VOLNAME status # gluster volume ...

  10. 解决VS2010无法打开,提示无法找到atl100.dll的方法

    这个问题是卸载VS2010一些组件造成的误删问题,且从网上下的atl100.dll通常与自己的VS2010不符 解决方法: 从路径:C:\Program Files\Microsoft Visual ...