Redis源码研究--redis.h
------------7月3日------------
/* The redisOp structure defines a Redis Operation, that is an instance of
* a command with an argument vector, database ID, propagation target
* (REDIS_PROPAGATE_*), and command pointer.
*
* Currently only used to additionally propagate more commands to AOF/Replication
* after the propagation of the executed command. */
typedef struct redisOp {
robj **argv;
int argc, dbid, target;
struct redisCommand *cmd;
} redisOp;
argc 参数个数,argv参数数组,跟main函数里的参数一样
dbid,数据库id,target(propagation传播),暂时不懂。
cmd操作命令。
------------7月4日--------------------
struct redisCommand {
char *name;
redisCommandProc *proc;
int arity;
char *sflags; /* Flags as string representation, one char per flag. */
int flags; /* The actual flags, obtained from the 'sflags' field. */
/* Use a function to determine keys arguments in a command line.
* Used for Redis Cluster redirect. */
redisGetKeysProc *getkeys_proc;
/* What keys should be loaded in background when calling this command? */
int firstkey; /* The first argument that's a key (0 = no keys) */
int lastkey; /* The last argument that's a key */
int keystep; /* The step between first and last key */
long long microseconds, calls;
};
给两三个例子就能懂一点,自己看代码
void getCommand(redisClient *c);
void lsetCommand(redisClient *c);
void saddCommand(redisClient *c); {"get",getCommand,,"r",,NULL,,,,,},
{"lset",lsetCommand,,"wm",,NULL,,,,,},
{"sadd",saddCommand,-,"wm",,NULL,,,,,} /* Our command table.
*
* Every entry is composed of the following fields:
*
* name: a string representing the command name.
* function: pointer to the C function implementing the command.
* arity: number of arguments, it is possible to use -N to say >= N
* sflags: command flags as string. See below for a table of flags.
* flags: flags as bitmask. Computed by Redis using the 'sflags' field.
* get_keys_proc: an optional function to get key arguments from a command.
* This is only used when the following three fields are not
* enough to specify what arguments are keys.
* first_key_index: first argument that is a key
* last_key_index: last argument that is a key
* key_step: step to get all the keys from first to last argument. For instance
* in MSET the step is two since arguments are key,val,key,val,...
* microseconds: microseconds of total execution time for this command.
* calls: total number of calls of this command.
*
* The flags, microseconds and calls fields are computed by Redis and should
* always be set to zero.
*
* Command flags are expressed using strings where every character represents
* a flag. Later the populateCommandTable() function will take care of
* populating the real 'flags' field using this characters.
*
* This is the meaning of the flags:
*
* w: write command (may modify the key space).
* r: read command (will never modify the key space).
* m: may increase memory usage once called. Don't allow if out of memory.
* a: admin command, like SAVE or SHUTDOWN.
* p: Pub/Sub related command.
* f: force replication of this command, regardless of server.dirty.
* s: command not allowed in scripts.
* R: random command. Command is not deterministic, that is, the same command
* with the same arguments, with the same key space, may have different
* results. For instance SPOP and RANDOMKEY are two random commands.
* S: Sort command output array if called from script, so that the output
* is deterministic.
* l: Allow command while loading the database.
* t: Allow command while a slave has stale data but is not allowed to
* server this data. Normally no command is accepted in this condition
* but just a few.
* M: Do not automatically propagate the command on MONITOR.
* k: Perform an implicit ASKING for this command, so the command will be
* accepted in cluster mode if the slot is marked as 'importing'.
*/
很明显,redisCommandProc是个函数指针,
typedef void redisCommandProc(redisClient *c);
--------------7月5日----------------------
还是说上面的命令吧
{"get",getCommand,2,"r",0,NULL,1,1,1,0,0},
命令名字叫get,具体实现在getCommand里面,参数有两个(包括get?get name),模式为只读(will never modify the key space)。
{"lset",lsetCommand,4,"wm",0,NULL,1,1,1,0,0},
命令名字叫lset,具体实现在lsetCommand函数,参数有4个(lset mylist 3 “juan”),模式为写,会使用内存(may increase memory usage once called. Don't allow if out of memory)。
-----------------7月10日----------------------
redisServer里有个aeEventLoop,牵涉到Redis的事件。
Redis事件分两种:
处理文件事件:在多个客户端中实现多路复用,接受它们发来的命令请求,并将命令的执行结果返回给客户端。
时间事件:实现服务器常规操作。
/* Types and data structures */
typedef void aeFileProc(struct aeEventLoop *eventLoop, int fd, void *clientData, int mask);
typedef int aeTimeProc(struct aeEventLoop *eventLoop, long long id, void *clientData);
typedef void aeEventFinalizerProc(struct aeEventLoop *eventLoop, void *clientData); /* File event structure */
typedef struct aeFileEvent {
int mask; /* one of AE_(READABLE|WRITABLE) */
aeFileProc *rfileProc;
aeFileProc *wfileProc;
void *clientData;
} aeFileEvent; /* Time event structure */
typedef struct aeTimeEvent {
long long id; /* time event identifier. */
long when_sec; /* seconds */
long when_ms; /* milliseconds */
aeTimeProc *timeProc;
aeEventFinalizerProc *finalizerProc;
void *clientData;
struct aeTimeEvent *next;
} aeTimeEvent;
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