[ffmpeg]deocde audio(v3.3.2)
/*
* Copyright (c) 2001 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/ /**
* @file
* audio decoding with libavcodec API example
*
* @example decode_audio.c
*/ #include <stdio.h>
#include <stdlib.h>
#include <string.h> #include <libavutil/frame.h>
#include <libavutil/mem.h> #include <libavcodec/avcodec.h> #define AUDIO_INBUF_SIZE 20480
#define AUDIO_REFILL_THRESH 4096 int main(int argc, char **argv)
{
//定义输入输出文件名字
const char *outfilename, *filename;
//定义编码器和编码器上下文
const AVCodec *codec;
AVCodecContext *c= NULL;
int len;
FILE *f, *outfile;
uint8_t inbuf[AUDIO_INBUF_SIZE + AV_INPUT_BUFFER_PADDING_SIZE];
AVPacket avpkt;
AVFrame *decoded_frame = NULL; if (argc <= ) {
fprintf(stderr, "Usage: %s <input file> <output file>\n", argv[]);
exit();
}
filename = argv[];
outfilename = argv[]; /* register all the codecs */
avcodec_register_all(); av_init_packet(&avpkt); /* find the MPEG audio decoder */
codec = avcodec_find_decoder(AV_CODEC_ID_MP2);
if (!codec) {
fprintf(stderr, "Codec not found\n");
exit();
} c = avcodec_alloc_context3(codec);
if (!c) {
fprintf(stderr, "Could not allocate audio codec context\n");
exit();
} /* open it */
if (avcodec_open2(c, codec, NULL) < ) {
fprintf(stderr, "Could not open codec\n");
exit();
} f = fopen(filename, "rb");
if (!f) {
fprintf(stderr, "Could not open %s\n", filename);
exit();
}
outfile = fopen(outfilename, "wb");
if (!outfile) {
av_free(c);
exit();
} /* decode until eof */
avpkt.data = inbuf;
avpkt.size = fread(inbuf, , AUDIO_INBUF_SIZE, f);
//解码直到所有的都完成
while (avpkt.size > ) {
int i, ch;
int got_frame = ;
//如果未定义解码帧,则申请一个用来存储解码后的数据
if (!decoded_frame) {
if (!(decoded_frame = av_frame_alloc())) {
fprintf(stderr, "Could not allocate audio frame\n");
exit();
}
}
//解码失败,或者解码接受,解码到了文件EOF位置
len = avcodec_decode_audio4(c, decoded_frame, &got_frame, &avpkt);
if (len < ) {
fprintf(stderr, "Error while decoding\n");
exit();
}
if (got_frame) {
/* if a frame has been decoded, output it */
int data_size = av_get_bytes_per_sample(c->sample_fmt);
if (data_size < ) {
/* This should not occur, checking just for paranoia */
fprintf(stderr, "Failed to calculate data size\n");
exit();
}
//将解码后的数据写入到文件中,按通道写入,data_size是一个音频sample的大小
for (i=; i<decoded_frame->nb_samples; i++)
for (ch=; ch<c->channels; ch++)
fwrite(decoded_frame->data[ch] + data_size*i, , data_size, outfile);
}
avpkt.size -= len;
avpkt.data += len;
avpkt.dts =
avpkt.pts = AV_NOPTS_VALUE;
if (avpkt.size < AUDIO_REFILL_THRESH) {
/* Refill the input buffer, to avoid trying to decode
* incomplete frames. Instead of this, one could also use
* a parser, or use a proper container format through
* libavformat. */
//将一个packet后剩余的内容移动到缓冲区的头部
memmove(inbuf, avpkt.data, avpkt.size);
avpkt.data = inbuf;
//在移动后将文件中的内容继续拷贝到packet中以提供下次解码
len = fread(avpkt.data + avpkt.size, ,
AUDIO_INBUF_SIZE - avpkt.size, f);
if (len > )
avpkt.size += len;
}
} fclose(outfile);
fclose(f); avcodec_free_context(&c);
av_frame_free(&decoded_frame); return ;
}
[ffmpeg]deocde audio(v3.3.2)的更多相关文章
- (转)Integrating Intel® Media SDK with FFmpeg for mux/demuxing and audio encode/decode usages 1
Download Article and Source Code Download Integrating Intel® Media SDK with FFmpeg for mux/demuxing ...
- C# 使用ffmpeg视频截图
<appSettings> <add key="ffmpeg" value="E:\ffmpeg\ffmpeg-20141012-git-20df026 ...
- ffmpeg命令详解(转)
FFmpeg是一套可以用来记录.转换数字音频.视频,并能将其转化为流的开源计算机程序.采用LGPL或GPL许可证.它提供了录制.转换以及流化音视频的完整解决方案.它包含了非常先进的音频/视频编解码库l ...
- 【视频开发】【CUDA开发】ffmpeg Nvidia硬件加速总结
原文链接:https://developer.nvidia.com/ffmpeg GPU-accelerated video processing integrated into the most p ...
- ffmpeg音频播放代码示例-avcodec_decode_audio4
一.概述 最近在学习ffmpeg解码的内容,参考了官方的教程http://dranger.com/ffmpeg/tutorial03.html,结果发现这个音频解码的教程有点问题.参考了各种博客,并同 ...
- 微信公众号开发——通过ffmpeg解决amr文件无法播放问题
今天刚好碰到个需求,要在微信浏览器中实现录音,并在其他页面上播放.录音功能本身是JS SDK的功能,倒没啥问题,然而录音的文件保存下来是amr格式,而IOS的浏览器没法播放amr(据说微信浏览器的vi ...
- FFMpeg for PHP
PHP使用FFMpeg来转换视频格式.Github上搜索FFMPEG,到https://github.com/PHP-FFMpeg/PHP-FFMpeg. For Windows users : Pl ...
- ffmpeg 简介及使用
简介 ffmpeg [global_options] {[input_file_options] -i input_url} ... {[output_file_options] output_url ...
- ffmpeg mp4 mp3 wav flac webm aac ac3 ogg格式转换
版权声明:本文为博主原创文章,未经允许不得转载. ffmpeg是Linux中转换音频视频文件的常用工具. mp4 to mp3: ffmpeg -i $ID.mp4 -acodec libmp3lam ...
随机推荐
- 如何从ie11降到ie9
如果你是win7,中间没有安装过IE10的话,在系统已安装的更新中找到IE11右键卸载后就会回滚到IE9. ie11浏览器现在win7和win8版本的都已经发布了;但是因为一些12306火车票订票网站 ...
- [Scala]Scala学习笔记七 正则表达式
1. Regex对象 我们可以使用scala.util.matching.Regex类使用正则表达式.要构造一个Regex对象,使用String类的r方法即可: val numPattern = &q ...
- CentOS7安装OpenStack(Rocky版)-08.启动一个虚拟机实例
安装完openstack的必要组件keystone,nova,glance,neutron以后就可以使用openstack命令创建一台云虚拟机了 ------------------- 完美的分割线 ...
- 我的第一个Mybatis程序
第一个Mybatis程序 在JDBC小结中(可以参阅本人JDBC系列文章),介绍到了ORM,其中Mybatis就是一个不错的ORM框架 MyBatis由iBatis演化而来 iBATIS一词来源于“i ...
- hdu2072 单词数 字典树
字典树裸题 #include<stdio.h> #include<string.h> ][]; ]; int cnt; int ans; void Insert(char *w ...
- solr学习四(关于性能的杂知识)
将所有只用于搜索的,而不需要作为结果的field(特别是一些比较大的field)的stored设置为false 比如我们在solr中index了一篇word,对于这篇word,我们只需要这篇文章的下载 ...
- asp.net excel 操作
/// <summary> /// 数据操作 /// </summary> /// <param name="fileName"></pa ...
- JVM 详解
概念 数据类型 Java 虚拟机中,数据类型可以分为两类:基本类型和引用类型.基本类型的变量保存原始值,即:他代表的值就是数值本身:而引用类型的变量保存引用值.“引用值”代表了某个对象的引用,而不是对 ...
- FastAdmin 离线安装 ueditor 出现 rule 错误
使用的是 phpStudy 的 nginx + php5.6 离线安装 ueditor.zip 出现,安装其它的插件没有问题. Call to a member function rule() on ...
- Socket-Vs-WebSocket-TestTool
项目地址 : https://github.com/kelin-xycs/Socket-Vs-WebSocket-TestTool Socket-Vs-WebSocket-TestTool 一个用 ...