[转]How to Leak a Context: Handlers & Inner Classes
Consider the following code:
public class SampleActivity extends Activity {
private final Handler mLeakyHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
// ...
}
}
}
While not readily obvious, this code can cause cause a massive memory leak. Android Lint will give the following warning:
In Android, Handler classes should be static or leaks might occur.
But where exactly is the leak and how might it happen? Let's determine the source of the problem by first documenting what we know:
When an Android application first starts, the framework creates a
Looperobject for the application's main thread. ALooperimplements a simple message queue, processingMessageobjects in a loop one after another. All major application framework events (such as Activity lifecycle method calls, button clicks, etc.) are contained insideMessageobjects, which are added to theLooper's message queue and are processed one-by-one. The main thread'sLooperexists throughout the application's lifecycle.When a
Handleris instantiated on the main thread, it is associated with theLooper's message queue. Messages posted to the message queue will hold a reference to theHandlerso that the framework can callHandler#handleMessage(Message)when theLoopereventually processes the message.In Java, non-static inner and anonymous classes hold an implicit reference to their outer class. Static inner classes, on the other hand, do not.
So where exactly is the memory leak? It's very subtle, but consider the following code as an example:
public class SampleActivity extends Activity {
private final Handler mLeakyHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
// ...
}
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// Post a message and delay its execution for 10 minutes.
mLeakyHandler.postDelayed(new Runnable() {
@Override
public void run() { }
}, 60 * 10 * 1000);
// Go back to the previous Activity.
finish();
}
}
When the activity is finished, the delayed message will continue to live in the main thread's message queue for 10 minutes before it is processed. The message holds a reference to the activity's Handler, and the Handler holds an implicit reference to its outer class (theSampleActivity, in this case). This reference will persist until the message is processed, thus preventing the activity context from being garbage collected and leaking all of the application's resources. Note that the same is true with the anonymous Runnable class on line 15. Non-static instances of anonymous classes hold an implicit reference to their outer class, so the context will be leaked.
To fix the problem, subclass the Handler in a new file or use a static inner class instead. Static inner classes do not hold an implicit reference to their outer class, so the activity will not be leaked. If you need to invoke the outer activity's methods from within the Handler, have the Handler hold a WeakReference to the activity so you don't accidentally leak a context. To fix the memory leak that occurs when we instantiate the anonymous Runnable class, we make the variable a static field of the class (since static instances of anonymous classes do not hold an implicit reference to their outer class):
public class SampleActivity extends Activity {
/**
* Instances of static inner classes do not hold an implicit
* reference to their outer class.
*/
private static class MyHandler extends Handler {
private final WeakReference<SampleActivity> mActivity;
public MyHandler(SampleActivity activity) {
mActivity = new WeakReference<SampleActivity>(activity);
}
@Override
public void handleMessage(Message msg) {
SampleActivity activity = mActivity.get();
if (activity != null) {
// ...
}
}
}
private final MyHandler mHandler = new MyHandler(this);
/**
* Instances of anonymous classes do not hold an implicit
* reference to their outer class when they are "static".
*/
private static final Runnable sRunnable = new Runnable() {
@Override
public void run() { }
};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// Post a message and delay its execution for 10 minutes.
mHandler.postDelayed(sRunnable, 60 * 10 * 1000);
// Go back to the previous Activity.
finish();
}
}
The difference between static and non-static inner classes is subtle, but is something every Android developer should understand. What's the bottom line? Avoid using non-static inner classes in an activity if instances of the inner class outlive the activity's lifecycle. Instead, prefer static inner classes and hold a weak reference to the activity inside.
As always, leave a comment if you have any questions and don't forget to +1 this blog in the top right corner! :)
【译】什么导致了Context泄露:Handler&内部类
思考下面代码
public class SampleActivity extends Activity {
private final Handler mLeakyHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
// ...
}
}
}
如果没有仔细观察,上面的代码可能导致严重的内存泄露。Android Lint会给出下面的警告:
In Android, Handler classes should be static or leaks might occur.
但是到底是泄漏,如何发生的?让我们确定问题的根源,先写下我们所知道的
1、当一个Android应用程序第一次启动时,Android框架为应用程序的主线程创建一个Looper对象。一个Looper实现了一个简单的消息队列,在一个循环中处理Message对象。所有主要的应用程序框架事件(如活动生命周期方法调用,单击按钮,等等)都包含在Message对象,它被添加到Looper的消息队列然后一个个被处理。主线程的Looper在应用程序的整个生命周期中存在。
2、当一个Handle在主线程被实例化,它就被关联到Looper的消息队列。被发送到消息队列的消息会持有一个Handler的引用,以便Android框架可以在Looper最终处理这个消息的时候,调用Handler#handleMessage(Message)。
3、在Java中,非静态的内部类和匿名类会隐式地持有一个他们外部类的引用。静态内部类则不会。
那么,到底是内存泄漏?好像很难懂,让我们以下面的代码作为一个例子
public class SampleActivity extends Activity {
private final Handler mLeakyHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
// ...
}
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// 延时10分钟发送一个消息
mLeakyHandler.postDelayed(new Runnable() {
@Override
public void run() { }
}, 60 * 10 * 1000);
// 返回前一个Activity
finish();
}
}
当这个Activity被finished后,延时发送的消息会继续在主线程的消息队列中存活10分钟,直到他们被处理。这个消息持有这个Activity的Handler引用,这个Handler有隐式地持有他的外部类(在这个例子中是SampleActivity)。直到消息被处理前,这个引用都不会被释放。因此Activity不会被垃圾回收机制回收,泄露他所持有的应用程序资源。注意,第15行的匿名Runnable类也一样。匿名类的非静态实例持有一个隐式的外部类引用,因此context将被泄露。
为了解决这个问题,Handler的子类应该定义在一个新文件中或使用静态内部类。静态内部类不会隐式持有外部类的引用。所以不会导致它的Activity泄露。如果你需要在Handle内部调用外部Activity的方法,那么让Handler持有一个Activity的弱引用(WeakReference)以便你不会意外导致context泄露。为了解决我们实例化匿名Runnable类可能导致的内存泄露,我们将用一个静态变量来引用他(因为匿名类的静态实例不会隐式持有他们外部类的引用)。
public class SampleActivity extends Activity {
/**
* 匿名类的静态实例不会隐式持有他们外部类的引用
*/
private static final Runnable sRunnable = new Runnable() {
@Override
public void run() {
}
};
private final MyHandler mHandler = new MyHandler(this);
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// 延时10分钟发送一个消息.
mHandler.postDelayed(sRunnable, 60 * 10 * 1000);
// 返回前一个Activity
finish();
}
/**
* 静态内部类的实例不会隐式持有他们外部类的引用。
*/
private static class MyHandler extends Handler {
private final WeakReference<SampleActivity> mActivity;
public MyHandler(SampleActivity activity) {
mActivity = new WeakReference<SampleActivity>(activity);
}
@Override
public void handleMessage(Message msg) {
SampleActivity activity = mActivity.get();
if (activity != null) {
// ...
}
}
}
}
静态和非静态内部类的区别是比较难懂的,但每一个Android开发人员都应该了解。开发中不能碰的雷区是什么?不在一个Activity中使用非静态内部类, 以防它的生命周期比Activity长。相反,尽量使用持有Activity弱引用的静态内部类。
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