Kinect 开发 —— 显示骨骼用户插件
public partial class SkeletonViewer : UserControl
{
private readonly Brush[] _SkeletonBrushes = new Brush[] { Brushes.Black, Brushes.Crimson, Brushes.Indigo, Brushes.DodgerBlue, Brushes.Purple, Brushes.Pink };
private Skeleton[] _FrameSkeletons;
protected const string KinectDevicePropertyName = "KinectDevice";
public static readonly DependencyProperty KinectDeviceProperty = DependencyProperty.Register(KinectDevicePropertyName, typeof(KinectSensor), typeof(SkeletonViewer), new PropertyMetadata(null, KinectDeviceChanged)); public KinectSensor KinectDevice
{
get { return (KinectSensor)GetValue(KinectDeviceProperty); }
set { SetValue(KinectDeviceProperty, value); }
} public SkeletonViewer()
{
InitializeComponent();
} private static void KinectDeviceChanged(DependencyObject owner, DependencyPropertyChangedEventArgs e)
{
SkeletonViewer viewer = (SkeletonViewer)owner; if (e.OldValue != null)
{
((KinectSensor)e.OldValue).SkeletonFrameReady -= viewer.KinectDevice_SkeletonFrameReady;
viewer._FrameSkeletons = null;
} if (e.NewValue != null)
{
viewer.KinectDevice = (KinectSensor)e.NewValue;
viewer.KinectDevice.SkeletonFrameReady += viewer.KinectDevice_SkeletonFrameReady;
viewer._FrameSkeletons = new Skeleton[viewer.KinectDevice.SkeletonStream.FrameSkeletonArrayLength];
}
} private void KinectDevice_SkeletonFrameReady(object sender, SkeletonFrameReadyEventArgs e)
{
SkeletonsPanel.Children.Clear();
JointInfoPanel.Children.Clear(); using (SkeletonFrame frame = e.OpenSkeletonFrame())
{
if (frame != null)
{
if (this.IsEnabled)
{
frame.CopySkeletonDataTo(this._FrameSkeletons); for (int i = ; i < this._FrameSkeletons.Length; i++)
{
DrawSkeleton(this._FrameSkeletons[i], this._SkeletonBrushes[i]); TrackJoint(this._FrameSkeletons[i].Joints[JointType.HandLeft], this._SkeletonBrushes[i]);
TrackJoint(this._FrameSkeletons[i].Joints[JointType.HandRight], this._SkeletonBrushes[i]);
}
}
}
}
} private void TrackJoint(Joint joint, Brush brush)
{
if (joint.TrackingState != JointTrackingState.NotTracked)
{
Canvas container = new Canvas();
Point jointPoint = GetJointPoint(joint); double z = joint.Position.Z; Ellipse element = new Ellipse();
element.Height = ;
element.Width = ;
element.Fill = brush;
Canvas.SetLeft(element, - (element.Width / ));
Canvas.SetTop(element, - (element.Height / ));
container.Children.Add(element); TextBlock positionText = new TextBlock();
positionText.Text = string.Format("<{0:0.00}, {1:0.00}, {2:0.00}>", jointPoint.X, jointPoint.Y, z);
positionText.Foreground = brush;
positionText.FontSize = ;
positionText.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
Canvas.SetLeft(positionText, );
Canvas.SetTop(positionText, );
container.Children.Add(positionText); Canvas.SetLeft(container, jointPoint.X);
Canvas.SetTop(container, jointPoint.Y); JointInfoPanel.Children.Add(container);
}
} private void DrawSkeleton(Skeleton skeleton, Brush brush)
{
if (skeleton != null && skeleton.TrackingState == SkeletonTrackingState.Tracked)
{
//Draw head and torso
Polyline figure = CreateFigure(skeleton, brush, new[] { JointType.Head, JointType.ShoulderCenter, JointType.ShoulderLeft, JointType.Spine,
JointType.ShoulderRight, JointType.ShoulderCenter, JointType.HipCenter});
SkeletonsPanel.Children.Add(figure); figure = CreateFigure(skeleton, brush, new[] { JointType.HipLeft, JointType.HipRight });
SkeletonsPanel.Children.Add(figure); //Draw left leg
figure = CreateFigure(skeleton, brush, new[] { JointType.HipCenter, JointType.HipLeft, JointType.KneeLeft, JointType.AnkleLeft, JointType.FootLeft });
SkeletonsPanel.Children.Add(figure); //Draw right leg
figure = CreateFigure(skeleton, brush, new[] { JointType.HipCenter, JointType.HipRight, JointType.KneeRight, JointType.AnkleRight, JointType.FootRight });
SkeletonsPanel.Children.Add(figure); //Draw left arm
figure = CreateFigure(skeleton, brush, new[] { JointType.ShoulderLeft, JointType.ElbowLeft, JointType.WristLeft, JointType.HandLeft });
SkeletonsPanel.Children.Add(figure); //Draw right arm
figure = CreateFigure(skeleton, brush, new[] { JointType.ShoulderRight, JointType.ElbowRight, JointType.WristRight, JointType.HandRight });
SkeletonsPanel.Children.Add(figure);
}
} private Polyline CreateFigure(Skeleton skeleton, Brush brush, JointType[] joints)
{
Polyline figure = new Polyline(); figure.StrokeThickness = ;
figure.Stroke = brush; for (int i = ; i < joints.Length; i++)
{
figure.Points.Add(GetJointPoint(skeleton.Joints[joints[i]]));
} return figure;
} private Point GetJointPoint(Joint joint)
{
DepthImagePoint point = this.KinectDevice.MapSkeletonPointToDepth(joint.Position, this.KinectDevice.DepthStream.Format);
point.X *= (int)this.LayoutRoot.ActualWidth / KinectDevice.DepthStream.FrameWidth;
point.Y *= (int)this.LayoutRoot.ActualHeight / KinectDevice.DepthStream.FrameHeight; return new Point(point.X, point.Y);
} }
<UserControl x:Class="KinectSimonSay.SkeletonViewer"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
d:DesignHeight="300" d:DesignWidth="300">
<Grid x:Name="LayoutRoot">
<Grid x:Name="SkeletonsPanel"/>
<Canvas x:Name="JointInfoPanel"/>
</Grid>
</UserControl>
SkeletonViewerElement.KinectDevice = this.KinectDevice;
// 依赖属性
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