A - Layout

Time Limit:1000MS     Memory Limit:65536KB     64bit IO Format:%I64d & %I64u

Description

Like everyone else, cows like to stand close to their friends when queuing for feed. FJ has N (2 <= N <= 1,000) cows numbered 1..N standing along a straight line waiting for feed. The cows are standing in the same order as they are numbered, and since they can be rather pushy, it is possible that two or more cows can line up at exactly the same location (that is, if we think of each cow as being located at some coordinate on a number line, then it is possible for two or more cows to share the same coordinate).

Some cows like each other and want to be within a certain distance
of each other in line. Some really dislike each other and want to be
separated by at least a certain distance. A list of ML (1 <= ML <=
10,000) constraints describes which cows like each other and the
maximum distance by which they may be separated; a subsequent list of MD
constraints (1 <= MD <= 10,000) tells which cows dislike each
other and the minimum distance by which they must be separated.

Your job is to compute, if possible, the maximum possible distance
between cow 1 and cow N that satisfies the distance constraints.

Input

Line 1: Three space-separated integers: N, ML, and MD.

Lines 2..ML+1: Each line contains three space-separated positive
integers: A, B, and D, with 1 <= A < B <= N. Cows A and B must
be at most D (1 <= D <= 1,000,000) apart.

Lines ML+2..ML+MD+1: Each line contains three space-separated
positive integers: A, B, and D, with 1 <= A < B <= N. Cows A
and B must be at least D (1 <= D <= 1,000,000) apart.

Output

Line
1: A single integer. If no line-up is possible, output -1. If cows 1
and N can be arbitrarily far apart, output -2. Otherwise output the
greatest possible distance between cows 1 and N.

Sample Input

4 2 1
1 3 10
2 4 20
2 3 3

Sample Output

27

Hint

Explanation of the sample:

There are 4 cows. Cows #1 and #3 must be no more than 10 units
apart, cows #2 and #4 must be no more than 20 units apart, and cows #2
and #3 dislike each other and must be no fewer than 3 units apart.

The best layout, in terms of coordinates on a number line, is to put cow #1 at 0, cow #2 at 7, cow #3 at 10, and cow #4 at 27.

 
 
算法分析:
      不知道为什么用SPFA 会超时,改成bellman_ford 算法了就行了,并且需要注意 差分约束 建图时 两个点是否眼交换!
   二题目里却说是有大小顺序的,但是不交换顺序就错了!(我用位运算交换顺序,据说会节省时间,但是刘汝佳的树立却说不建议这样写,不知道为什    么?)
 
 
 
Accepted:
 
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#define INF 9999999 int dis[1010];
int cnt;
int n, ml, md; struct N
{
int u;
int v;
int w;
}s[200005]; void add(int u, int v, int w )
{
s[cnt].u=u;
s[cnt].v=v;
s[cnt++].w=w;
} void bellman_ford()
{
int i, j;
for(i=1; i<=n; i++)
dis[i]=INF;
dis[1]=0; for(i=2; i<=n; i++ )
{
int flag=0;
for(j=0; j<cnt; j++ ) //检查每条边
{
if( dis[s[j].v] > dis[s[j].u] + s[j].w )
{
dis[s[j].v] = dis[s[j].u]+s[j].w ;
flag=1;
}
}
if(flag==0)
break;
}
for(i=0; i<cnt; i++)
{
if(dis[s[i].v] > dis[s[i].u]+s[i].w )
break;
}
if(i<cnt)
printf("-1\n");
else
{
if( dis[n]==INF )
printf("-2\n");
else
printf("%d\n", dis[n] );
}
} int main()
{
int i, j;
int u, v, w;
while(scanf("%d %d %d", &n, &ml, &md)!=EOF)
{
cnt=0;
for(i=0; i<ml; i++)
{
scanf("%d %d %d", &u, &v, &w ); //亲密的牛 最大距离
if(u>v)
{
u=u^v; v=v^u; u=u^v; //还可以这样写: u^=v^=u^=v ;
}
add(u, v, w);
}
for(j=0; j<md; j++)
{
scanf("%d %d %d", &u, &v, &w ); //排斥的牛 最小距离
if(u<v)
{
u=u^v; v=v^u; u=u^v; // u^=v^=u^=v ;
}
add(u, v, -w);
}
bellman_ford();
}
return 0;
}

POJ Layout的更多相关文章

  1. poj Layout 差分约束+SPFA

    题目链接:http://poj.org/problem?id=3169 很好的差分约束入门题目,自己刚看时学呢 代码: #include<iostream> #include<cst ...

  2. POJ 3169 Layout(差分约束啊)

    题目链接:http://poj.org/problem? id=3169 Description Like everyone else, cows like to stand close to the ...

  3. POJ 3169.Layout 最短路

    Layout Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 11612   Accepted: 5550 Descripti ...

  4. poj 3169 Layout 差分约束模板题

    Layout Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 6415   Accepted: 3098 Descriptio ...

  5. POJ 3169 Layout (差分约束系统)

    Layout 题目链接: Rhttp://acm.hust.edu.cn/vjudge/contest/122685#problem/S Description Like everyone else, ...

  6. POJ 3169 Layout (spfa+差分约束)

    题目链接:http://poj.org/problem?id=3169 差分约束的解释:http://www.cnblogs.com/void/archive/2011/08/26/2153928.h ...

  7. poj 3169 Layout

    Layout Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 8610   Accepted: 4147 Descriptio ...

  8. POJ 3169 Layout (图论-差分约束)

    Layout Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 6574   Accepted: 3177 Descriptio ...

  9. POJ 3167 Layout(差分约束)

    题面 Like everyone else, cows like to stand close to their friends when queuing for feed. FJ has N (2 ...

随机推荐

  1. 走进windows编程的世界-----消息处理函数(3)

    二 定时器消息 1 定时器消息 WM_TIMER   依照定时器设置时间段,自己主动向窗体发送一个定时器消息WM_TIMER. 优先级比較低.   定时器精度比較低,毫秒级别.消息产生时间也精度比較低 ...

  2. vim命令行模式

    1. 激活命令行模式 : 进入命令行模式 <Esc>  退出命令行模式 2. 常用命令 :p 打印 (:print) :e 读入文件 (:edit) :w 写入文件 (:write) :t ...

  3. 2d-Lidar 点云多直线拟合算法

    具体步骤: EM+GMM(高斯模糊模型) 点云分割聚类算法的实现. 基于RANSAC单帧lidar数据直线拟合算法实现. 多帧lidar数据实时直线优化算法实现. 算法实现逻辑: Struct lin ...

  4. docker 让容器执行命令 与 进入容器交互

    直接执行命令docker exec mynginx cat /etc/nginx/nginx.conf 进入容器交互docker exec -it 80nginx /bin/bash

  5. Fiddler 默认不能抓取页面信息的问题

    先如下配置

  6. Hibernate学习之单向一对多映射

    © 版权声明:本文为博主原创文章,转载请注明出处 说明:该实例是通过映射文件和注解两种方式实现的.可根据自己的需要选择合适的方式 实例: 1.项目结构 2.pom.xml <project xm ...

  7. Android各种模拟器使用笔记

    [√]天天模拟器 优点: 缺点: 个人经验 ADB 版本过低的解决办法 去启动时的广告方法 去除多余进程方法 ADB无法连接到模拟器 原因分析: 解决方案: 安装APP(APK)时非常非常慢TTMNQ ...

  8. 在Less中使用条件判断

    好几个月都没写点什么东西了,被外派到Gov开发项目,老旧的系统让开发痛苦不堪,接口文档甚至是2011年的,感觉这几个月的时间都被浪费在做兼容处理上了,并且没学到什么东西,心里挺不是滋味.回到公司后才知 ...

  9. PyCharm搭建Spark开发环境 + 第一个pyspark程序

    一, PyCharm搭建Spark开发环境 Windows7, Java 1.8.0_74, Scala 2.12.6, Spark 2.2.1, Hadoop 2.7.6 通常情况下,Spark开发 ...

  10. httpd在嵌入式中应用

    在启动脚本合适位置添加: httpd -h /usr/app/www/ 即开始httpd服务,并定位到/usr/app/www/ 注:busybox已支持httpd命令,所以直接用即可. busybo ...