服务端:
    需要增加的命名空间:
using System.Threading;
using System.Net;
using System.Net.Sockets;
    以下是具体实现。
C# code复制代码
namespace TCPServer
{
        public partial class Form1 : Form
        {
                public Form1()
                {
                        InitializeComponent();
                       
                }
                public bool btnstatu = true;    //开始停止服务按钮状态
                public Thread myThread;             //声明一个线程实例
                public Socket newsock;                //声明一个Socket实例
                public Socket Client;                  
                public IPEndPoint localEP;       
                public int localPort;
                public bool m_Listening;
                //用来设置服务端监听的端口号
                public int setPort                       
                {
                        get { return localPort; }
                        set { localPort = value; }
                }
               
                //用来往richtextbox框中显示消息
                public void showClientMsg(string msg)
                {
                        showClientMsg(msg+"\r\n");
                }
                //监听函数
                public void Listen()
                {     //设置端口
                        setPort=int.Parse(serverport.Text.Trim());
                        //初始化SOCKET实例
                        newsock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                        //初始化终结点实例
                        localEP=new IPEndPoint(IPAddress.Any,setPort);
                        try
                        {
                                //绑定
                                newsock.Bind(localEP);
                                //监听
                                newsock.Listen(10);
                                //用于设置按钮状态
                                m_Listening = true;
                                //开始接受连接,异步。
                                newsock.BeginAccept(new AsyncCallback(OnConnectRequest), newsock);
                         }
                        catch (Exception ex)
                        {
                                showClientMsg(ex.Message);
                        }

}
                //当有客户端连接时的处理
                public void OnConnectRequest(IAsyncResult ar)
                {
                     //初始化一个SOCKET,用于其它客户端的连接
                        Socket server1 = (Socket)ar.AsyncState;
                        Client = server1.EndAccept(ar);
                        //将要发送给连接上来的客户端的提示字符串
                        string strDateLine = "Welcome here";
                        Byte[] byteDateLine = System.Text.Encoding.ASCII.GetBytes(strDateLine);
                        //将提示信息发送给客户端
                        Client.Send(byteDateLine, byteDateLine.Length, 0);
                        //等待新的客户端连接
                        server1.BeginAccept(new AsyncCallback(OnConnectRequest), server1);
                        while (true)
                        {
                                int recv = Client.Receive(byteDateLine);
                                string stringdata = Encoding.ASCII.GetString(byteDateLine, 0, recv);
                                DateTimeOffset now = DateTimeOffset.Now;
                                //获取客户端的IP和端口
                                string ip = Client.RemoteEndPoint.ToString();
                                if (stringdata == "STOP")
                                {
                                        //当客户端终止连接时
                                        showinfo.AppendText(ip+"已从服务器断开");
                                        break;  
                                }
                                //显示客户端发送过来的信息
                                showinfo.AppendText(ip + "    " + now.ToString("G") + "     " + stringdata + "\r\n");                          
                        }
                                              
                }
            //开始停止服务按钮
                private void startService_Click(object sender, EventArgs e)
                {
                        //新建一个委托线程
                        ThreadStart myThreadDelegate = new ThreadStart(Listen);
                        //实例化新线程
                        myThread = new Thread(myThreadDelegate);
                          
                        if (btnstatu)
                        {
                              
                                myThread.Start();
                                statuBar.Text = "服务已启动,等待客户端连接";
                                btnstatu = false;
                                startService.Text = "停止服务";
                        }
                        else
                        {
                                //停止服务(功能还有问题,无法停止)
                                m_Listening = false;
                                newsock.Close();
                                myThread.Abort();
                                showClientMsg("服务器停止服务");
                                btnstatu = true;
                                startService.Text = "开始服务";
                                statuBar.Text = "服务已停止";
                                m_Listening = false;
                        }
                          
                }
                //窗口关闭时中止线程。
                private void Form1_FormClosing(object sender, FormClosingEventArgs e)
                {
                        if (myThread != null)
                        {
                                myThread.Abort();
                        }
                }
        }
}

客户端:
C# code复制代码
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Net;
using System.Net.Sockets;
using System.Threading;
namespace TCPClient
{
        public partial class Form1 : Form
        {
                public Socket newclient;
                public bool Connected;
                public Thread myThread;
                public delegate void MyInvoke(string str);
                public Form1()
                {
                        InitializeComponent();
                       
                }
                public void Connect()
                {
                        byte[] data = new byte[1024];
                        newclient = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                        string ipadd = serverIP.Text.Trim();
                        int port = Convert.ToInt32(serverPort.Text.Trim());
                        IPEndPoint ie = new IPEndPoint(IPAddress.Parse(ipadd), port);
                        try
                        {
                                newclient.Connect(ie);
                                connect.Enabled = false;
                                Connected = true;
                              
                        }
                        catch(SocketException e)
                        {
                                MessageBox.Show("连接服务器失败    "+e.Message);
                                return;
                        }
                        ThreadStart myThreaddelegate = new ThreadStart(ReceiveMsg);
                        myThread = new Thread(myThreaddelegate);
                        myThread.Start();

}
                public void ReceiveMsg()
                {
                        while (true)
                        {
                                byte[] data = new byte[1024];
                                int recv = newclient.Receive(data);
                                string stringdata = Encoding.UTF8.GetString(data, 0, recv);
                                showMsg(stringdata + "\r\n");
                                //receiveMsg.AppendText(stringdata + "\r\n");
                        }
                }
                public void showMsg(string msg)
                {
                        {
                        //在线程里以安全方式调用控件
                        if (receiveMsg.InvokeRequired)
                        {
                                MyInvoke _myinvoke = new MyInvoke(showMsg);
                                receiveMsg.Invoke(_myinvoke, new object[] { msg });
                        }
                        else
                        {
                                receiveMsg.AppendText(msg);
                        }
                }
                }

private void SendMsg_Click(object sender, EventArgs e)
                {
                        int m_length = mymessage.Text.Length;
                        byte[] data=new byte[m_length];
                        data = Encoding.UTF8.GetBytes(mymessage.Text);
                        int i = newclient.Send(data);
                        showMsg("我说:" + mymessage.Text + "\r\n");
                        //receiveMsg.AppendText("我说:"+mymessage.Text + "\r\n");
                        mymessage.Text = "";
                        //newclient.Shutdown(SocketShutdown.Both);
                }

private void connect_Click(object sender, EventArgs e)
                {
                        Connect();
                }
               
        }来自于:http://hi.baidu.com/wuyunju/item/006610520eb58e968c12eda0

C# socket beginAccept的更多相关文章

  1. C#中使用Socket实现简单Web服务器

    上一篇博客中介绍了怎样使用socket访问web服务器.关键有两个: 熟悉Socket编程: 熟悉HTTP协议. 上一篇主要是通过socket来模拟浏览器向(任何)Web服务器发送(HTTP)请求,重 ...

  2. C#中使用Socket请求Web服务器过程

    最开始我们需要明白一件事情,因为这是这篇文章的前提: HTTP协议只是一个应用层协议,它底层是通过TCP进行传输数据的.因此,浏览器访问Web服务器的过程必须先有“连接建立”的发生. 而有人或许会问: ...

  3. Socket实现异步通信

    private static void RecVing(IAsyncResult Result) {     //通过 result 获取socket.在这个socket上你启动了BeginAccep ...

  4. 详谈socket请求Web服务器过程

    最开始我们需要明白一件事情,因为这是这篇文章的前提: HTTP协议只是一个应用层协议,它底层是通过TCP进行传输数据的.因此,浏览器访问Web服务器的过程必须先有“连接建立”的发生. 而有人或许会问: ...

  5. 以C#编写的Socket服务器的Android手机聊天室Demo

    内容摘要 1.程序架构 2.通信协议 3.服务器源代码 4.客户端源代码 5.运行效果 一.程序架构 在开发一个聊天室程序时,我们可以使用Socket.Remoting.WCF这些具有双向通信的协议或 ...

  6. Socket异步通信学习二

    接下来是服务器部分,采用异步模式,新建了一个AsynServer类,用于存放socket服务器代码,主要有4个方法: 有一个全局socket,下面四个方法中都用到. Socket socket = n ...

  7. .net平台下socket异步通讯

    1,首先添加两个windows窗体项目,一个作为服务端server,一个作为客户端Client 2,然后添加服务端代码,添加命名空间,界面上添加TextBox控件 using System.Net; ...

  8. 一个Socket数据处理模型

    Socket编程中,如何高效地接收和处理数据,这里介绍一个简单的编程模型. Socket索引 - SocketId 在给出编程模型之前,先提这样一个问题,程序中如何描述Socket连接? 为什么这么问 ...

  9. 利用Socket实现的两个程序的通信

    写的也很简单,自己觉得挺有意思了 程序如图 主要代码 public class Message { Form1 mainfrom = null; public Message() { } public ...

随机推荐

  1. UTC时间 GMT时间 本地时间 北京时间 时区 夏令时简要说明

    1.UTC时间 与 GMT时间 整个地球分为二十四时区,每个时区都有自己的本地时间.为了统一起见,使用一个统一的时间,称为通用协调时(UTC, Universal Time Coordinated). ...

  2. java.sql.SQLException:错误 The server time zone value 'Öйú±ê׼ʱ¼ä' is unrecognized or represents more than one time zone.

    错误 方法 添加后面的内容即可

  3. 第四次python作业——叶耀宗

    设计题2: 1.参考“三国演义”词频统计程序,实现对红楼梦出场人物的频次统计.2.(可选)将红楼梦出场人物的频次统计结果用词云显示. import jieba excludes = {"什么 ...

  4. 紫书 习题 10-21 UVa 1649 (组合数)

    C(n, k) = m, 固定k,枚举k 这里用到了组合数的一个性质 当k固定的时候,C(2 * k, k) 最小 C(m, k)最大(对于这道题而言是这样,因为大于m 就最终答案不可能为m了) 所以 ...

  5. QQ,新浪,SNS等公众平台的登录及api操作

    QQ的写法地址:http://www.oschina.net/code/snippet_930167_19888 Sina的写法地址:http://www.oschina.net/code/snipp ...

  6. 记VS2008初始化Microsoft Visual Sourcesafe源码管理提供程序时失败

    之前vs2008开发一直都好好,不知道为什么如今的vs2008打开和关闭都老是弹出这这个初始化Microsoft Visual Sourcesafe源码管理提供程序时失败的错误 解决方法非常easy: ...

  7. java中TCP传输协议

    class TcpClient { public static void main(String[] args) throws Exception { //创建client的socket服务,指定目的 ...

  8. C#加减乘除

    using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.T ...

  9. #学习记录#——CSS content 属性

    CSS content 属性常结合:before 和:after 这两个伪类一起使用,给指定的元素添加内容来丰富页面. 1. 添加文本内容 html: <h1>给末尾添加内容. </ ...

  10. VS中创建自定义一个VC工程为基础的开发向导的总结

    作者:朱金灿 来源:http://blog.csdn.net/clever101 VS允许用户进行自定义开发向导.自定义开发向导的好处在于将常用的设置都通过向导生成,从而大大提供开发效率.特别是在开发 ...