/*

Nowadays, a kind of chess game called “Super Jumping! Jumping! Jumping!” is very popular in HDU. Maybe you are a good boy, and know little about this game, so I introduce it to you now.



The game can be played by two or more than two players. It consists of a chessboard(棋盘)and some chessmen(棋子), and all chessmen are marked by a positive integer or “start” or “end”. The player starts from start-point and must jumps into end-point finally. In the course of jumping, the player will visit the chessmen in the path, but everyone must jumps from one chessman to another absolutely bigger (you can assume start-point is a minimum and end-point is a maximum.). And all players cannot go backwards. One jumping can go from a chessman to next, also can go across many chessmen, and even you can straightly get to end-point from start-point. Of course you get zero point in this situation. A player is a winner if and only if he can get a bigger score according to his jumping solution. Note that your score comes from the sum of value on the chessmen in you jumping path. 
Your task is to output the maximum value according to the given chessmen list.

状态分析 node(pos,num,sum)
(k+1).sum = max((i--k).sum) +(k+1).num
*/
#include<iostream>
#include<vector>
#include<cstdlib>
#include<cstdio>
using namespace std;
int N;
int main()
{
int i,j;
int a[];
int sum[];
cin>>N;
while(N!=)
{
int all_max = -;
memset(a,-,sizeof(a));
memset(sum,,sizeof(sum));
for(i=;i<N;i++)
{
cin>>a[i];
if(i==)
{
sum[] = a[i];
continue;
}
int max = -;
bool sign = true;
for(j=;j<i;j++)//找出i之前位置中小于a[i]的位置中最大的sum,如果没有就sign = true
{
if(a[j]<a[i])
{
sign = false;
if(sum[j]>max)
max = sum[j];
}
}
if(sign)//此时sum值为a[i]
sum[i] = a[i];
else //否则状态转移方程可知
sum[i] = a[i] + max;
if(sum[i]>all_max)
all_max = sum[i];
}
cout<<all_max<<endl;
cin>>N;
}
}

E - Super Jumping! Jumping! Jumping!的更多相关文章

  1. HDU - 1087 Super Jumping!Jumping!Jumping!(dp求最长上升子序列的和)

    传送门:HDU_1087 题意:现在要玩一个跳棋类游戏,有棋盘和棋子.从棋子st开始,跳到棋子en结束.跳动棋子的规则是下一个落脚的棋子的号码必须要大于当前棋子的号码.st的号是所有棋子中最小的,en ...

  2. Super Jumping! Jumping! Jumping!

    Nowadays, a kind of chess game called “Super Jumping! Jumping! Jumping!” is very popular in HDU. May ...

  3. DP专题训练之HDU 1087 Super Jumping!

    Description Nowadays, a kind of chess game called "Super Jumping! Jumping! Jumping!" is ve ...

  4. hdu 1087 Super Jumping! Jumping! Jumping! 简单的dp

    Super Jumping! Jumping! Jumping! Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 ...

  5. Super Jumping! Jumping! Jumping!——E

    E. Super Jumping! Jumping! Jumping! Time Limit: 1000ms Memory Limit: 32768KB 64-bit integer IO forma ...

  6. HDU 1087 Super Jumping! Jumping! Jumping! 最大递增子序列

    Super Jumping! Jumping! Jumping! Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 ...

  7. HDU 1087 Super Jumping! Jumping! Jumping

    HDU 1087 题目大意:给定一个序列,只能走比当前位置大的位置,不可回头,求能得到的和的最大值.(其实就是求最大上升(可不连续)子序列和) 解题思路:可以定义状态dp[i]表示以a[i]为结尾的上 ...

  8. HDU 1087 Super Jumping! Jumping! Jumping! (DP)

    C - Super Jumping! Jumping! Jumping! Time Limit:1000MS     Memory Limit:32768KB     64bit IO Format: ...

  9. HDU 1087 Super Jumping! Jumping! Jumping!(动态规划)

    Super Jumping! Jumping! Jumping! Problem Description Nowadays, a kind of chess game called “Super Ju ...

随机推荐

  1. View and Data API 现在支持IE11了

    By Daniel Du After a long time waiting, IE11 finally supports WebGL, which enables us viewing our 3D ...

  2. 去除GridView选中时的蓝色背景

    解决办法: android:listSelector="#00000000" android:listSelector="@android:color/transpare ...

  3. 【转】Xcode进阶快捷键

    Xcode 快捷键和手势不仅节省了宝贵的工作时间,而且能让你在工作过程中感到更自信.能力变得更强,这样的工作方式也更合理.学习下列技巧你将成为 Xcode 资深用户. 此处提供一些通用的按键符以供参考 ...

  4. [Android]官网《UI/Application Exerciser Monkey》中文翻译

    以下内容为原创,欢迎转载,转载请注明 来自天天博客:http://www.cnblogs.com/tiantianbyconan/p/5049041.html 翻译自 Android Develope ...

  5. 在访问jsp时抛java.lang.IllegalArgumentException: Page directive: invalid value for import的原因

    问题:java.lang.IllegalArgumentException: Page directive: invalid value for import 环境:tomcat 7.0.65 出错原 ...

  6. String.Empty、null、“” 区别

    概念准备: 1.引用类型是将对象是实际数据保存在堆中, 将对象在堆中的地址保存在栈中. 2.值类型直接将实际数据存放在堆中,不会将对象在堆中的地址保存在栈中. 一.String.Empty和" ...

  7. SQLBackupAndFTP The server principal "NT AUTHORITY\SYSTEM" is not able to access the database "xxxx"

    Windows server 2012中使用SQLBackupAndFTP备份数据库时遇到一个错误: ERROR: The server principal "NT AUTHORITY\SY ...

  8. [AlwaysOn Availability Groups]AG扩展事件

    AG扩展事件 SQL Server 2012定义了一些关于AlwaysOn的扩展事件.你可以监控这些扩展事件来帮助诊断AG的根本问题.你也可以使用以下语句查看扩展事件: SELECT * FROM s ...

  9. SQL Server Column Store Indeses

    SQL Server Column Store Indeses SQL Server Column Store Indeses 1. 概述 2. 索引存储 2.1 列式索引存储 2.2 数据编码和压缩 ...

  10. Linux strace命令

    简介 strace常用来跟踪进程执行时的系统调用和所接收的信号. 在Linux世界,进程不能直接访问硬件设备,当进程需要访问硬件设备(比如读取磁盘文件,接收网络数据等等)时,必须由用户态模式切换至内核 ...