The Phaser class provides a method that is executed each time the phaser changes the phase. It's the onAdvance() method. It receives two parameters: the number of the current phase and the number of registered participants; it returns a Boolean value, false if the phaser continues its execution, or true if the phaser has finished and has to enter into the termination state.

The default implementation of this method returns true if the number of registered participants is zero, and false otherwise. But you can modify this behavior if you extend the Phaser class and you override this method. Normally, you will be interested in doing this when you have to execute some actions when you advance from one phase to the next one.

In this recipe, you will learn how to control the phase change in a phaser that is implementing your own version of the Phaser class that overrides the onAdvance() method to execute some actions in every phase change. You are going to implement a simulation of an exam, where there will be some students who have to do three exercises. All the students have to finish one exercise before they can proceed with the next one.

1. Create a class named MyPhaser and specify that it extends from the Phaser class, override the onAdvance() method.

package com.packtpub.java7.concurrency.chapter3.recipe6.task;

import java.util.concurrent.Phaser;

/**
* Implements a subclass of the Phaser class. Overrides the onAdvance method to control
* the change of phase
*
*/
public class MyPhaser extends Phaser { /**
* This method is called when the last register thread calls one of the advance methods
* in the actual phase
* @param phase Actual phase
* @param registeredParties Number of registered threads
* @return false to advance the phase, true to finish
*/
@Override
protected boolean onAdvance(int phase, int registeredParties) {
switch (phase) {
case 0:
return studentsArrived();
case 1:
return finishFirstExercise();
case 2:
return finishSecondExercise();
case 3:
return finishExam();
default:
return true;
}
} /**
* This method is called in the change from phase 0 to phase 1
* @return false to continue with the execution
*/
private boolean studentsArrived() {
System.out.printf("Phaser: The exam are going to start. The students are ready.\n");
System.out.printf("Phaser: We have %d students.\n",getRegisteredParties());
return false;
} /**
* This method is called in the change from phase 1 to phase 2
* @return false to continue with the execution
*/
private boolean finishFirstExercise() {
System.out.printf("Phaser: All the students has finished the first exercise.\n");
System.out.printf("Phaser: It's turn for the second one.\n");
return false;
} /**
* This method is called in the change form phase 2 to phase 3
* @return false to continue with the execution
*/
private boolean finishSecondExercise() {
System.out.printf("Phaser: All the students has finished the second exercise.\n");
System.out.printf("Phaser: It's turn for the third one.\n");
return false;
} /**
* This method is called in the change from phase 3 to phase 4
* @return true. There are no more phases
*/
private boolean finishExam() {
System.out.printf("Phaser: All the students has finished the exam.\n");
System.out.printf("Phaser: Thank you for your time.\n");
return true;
} }

2. Create a class named Student and specify that it implements the Runnable interface. This class will simulate the students of the exam.

package com.packtpub.java7.concurrency.chapter3.recipe6.task;

import java.util.Date;
import java.util.concurrent.Phaser;
import java.util.concurrent.TimeUnit; /**
* This class implements an student in the exam
*
*/
public class Student implements Runnable { /**
* Phaser to control the execution
*/
private Phaser phaser; /**
* Constructor of the class. Initialize its objects
* @param phaser Phaser to control the execution
*/
public Student(Phaser phaser) {
this.phaser=phaser;
} /**
* Main method of the student. It arrives to the exam and does three exercises. After each
* exercise, it calls the phaser to wait that all the students finishes the same exercise
*/
public void run() {
System.out.printf("%s: Has arrived to do the exam. %s\n",Thread.currentThread().getName(),new Date());
phaser.arriveAndAwaitAdvance();
System.out.printf("%s: Is going to do the first exercise. %s\n",Thread.currentThread().getName(),new Date());
doExercise1();
System.out.printf("%s: Has done the first exercise. %s\n",Thread.currentThread().getName(),new Date());
phaser.arriveAndAwaitAdvance();
System.out.printf("%s: Is going to do the second exercise. %s\n",Thread.currentThread().getName(),new Date());
doExercise2();
System.out.printf("%s: Has done the second exercise. %s\n",Thread.currentThread().getName(),new Date());
phaser.arriveAndAwaitAdvance();
System.out.printf("%s: Is going to do the third exercise. %s\n",Thread.currentThread().getName(),new Date());
doExercise3();
System.out.printf("%s: Has finished the exam. %s\n",Thread.currentThread().getName(),new Date());
phaser.arriveAndAwaitAdvance();
} /**
* Does an exercise is to wait a random time
*/
private void doExercise1() {
try {
Long duration=(long)(Math.random()*10);
TimeUnit.SECONDS.sleep(duration);
} catch (InterruptedException e) {
e.printStackTrace();
}
} /**
* Does an exercise is wait a random time
*/
private void doExercise2() {
try {
Long duration=(long)(Math.random()*10);
TimeUnit.SECONDS.sleep(duration);
} catch (InterruptedException e) {
e.printStackTrace();
}
} /**
* Does an exercise is wait a random time
*/
private void doExercise3() {
try {
Long duration=(long)(Math.random()*10);
TimeUnit.SECONDS.sleep(duration);
} catch (InterruptedException e) {
e.printStackTrace();
}
} }

3. Implement the main class of the example by creating a class named Main.

package com.packtpub.java7.concurrency.chapter3.recipe6.core;

import com.packtpub.java7.concurrency.chapter3.recipe6.task.MyPhaser;
import com.packtpub.java7.concurrency.chapter3.recipe6.task.Student; /**
* Main class of the example
*
*/
public class Main { /**
* Main method of the example
* @param args
*/
public static void main(String[] args) { // Creates the Phaser
MyPhaser phaser=new MyPhaser(); // Creates 5 students and register them in the phaser
Student students[]=new Student[5];
for (int i=0; i<students.length; i++){
students[i]=new Student(phaser);
phaser.register();
} // Create 5 threads for the students and start them
Thread threads[]=new Thread[students.length];
for (int i=0; i<students.length; i++) {
threads[i]=new Thread(students[i],"Student "+i);
threads[i].start();
} // Wait for the finalization of the threads
for (int i=0; i<threads.length; i++) {
try {
threads[i].join();
} catch (InterruptedException e) {
e.printStackTrace();
}
} // Check that the Phaser is in the Terminated state
System.out.printf("Main: The phaser has finished: %s.\n",phaser.isTerminated()); } }

This exercise simulates the realization of an exam that has three exercises. All the students have to finish one exercise before they can start the next one. To implement this synchronization requirement, we use the Phaser class, but you have implemented your own phaser extending the original class to override the onAdvance() method.

This method is called by the phaser before making a phase change and before waking up all the threads that were sleeping in the arriveAndAwaitAdvance() method. This method receives as parameters the number of the actual phase, where 0 is the number of the first phase and the number of registered participants. The most useful parameter is the actual phase. If you execute a different operation depending on the actual phase, you have to use an alternative structure (if/else or switch) to select the operation you want to execute. In the example, we used a switch structure to select a different method for each change of phase.

The onAdvance() method returns a Boolean value that indicates if the phaser has terminated or not. If the phaser returns a false value, it indicates that it hasn't terminated, so the threads will continue with the execution of other phases. If the phaser returns a true value, then the phaser still wakes up the pending threads, but moves the phaser to the terminated state, so all the future calls to any method of the phaser will return immediately, and the isTerminated() method returns the true value.

In the Core class, when you created the MyPhaser object, you didn't specify the number of participants in the phaser. You made a call to the register() method for every Student object created to register a participant in the phaser. This calling doesn't establish a relation between the Student object or the thread that executes it and the phaser. Really, the number of participants in a phaser is only a number. There is no relationship between the phaser and the participants.

Java Concurrency - Phaser, Controlling phase change in concurrent phased tasks的更多相关文章

  1. Java Concurrency - 浅析 Phaser 的用法

    One of the most complex and powerful functionalities offered by the Java concurrency API is the abil ...

  2. Java Concurrency - ScheduledThreadPoolExecutor

    The Executor framework provides the ThreadPoolExecutor class to execute Callable and Runnable tasks ...

  3. Java线程--Phaser使用

    原创:转载需注明原创地址 https://www.cnblogs.com/fanerwei222/p/11867895.html Java线程--Phaser使用, 代码里头有详细注释: packag ...

  4. Java Concurrency - 浅析 CyclicBarrier 的用法

    The Java concurrency API provides a synchronizing utility that allows the synchronization of two or ...

  5. Java Concurrency - 线程执行器

    Usually, when you develop a simple, concurrent-programming application in Java, you create some Runn ...

  6. Java Concurrency - Callable & Future

    One of the advantages of the Executor framework is that you can run concurrent tasks that return a r ...

  7. 《Java Concurrency》读书笔记,使用JDK并发包构建程序

    1. java.util.concurrent概述 JDK5.0以后的版本都引入了高级并发特性,大多数的特性在java.util.concurrent包中,是专门用于多线并发编程的,充分利用了现代多处 ...

  8. 《深入浅出 Java Concurrency》——原子操作

    part1 从AtomicInteger開始 从相对简单的Atomic入手(java.util.concurrent是基于Queue的并发包.而Queue.非常多情况下使用到了Atomic操作.因此首 ...

  9. 深入浅出 Java Concurrency (35): 线程池 part 8 线程池的实现及原理 (3)[转]

    线程池任务执行结果 这一节来探讨下线程池中任务执行的结果以及如何阻塞线程.取消任务等等. 1 package info.imxylz.study.concurrency.future;2 3 publ ...

随机推荐

  1. android EditText控制光标的位置

    利用自定义键盘,需要手动删除编辑框中的文本时,会根据光标的位置来删除字符.那么,如何来控制光标呢,android为我们提供了哪些方法,来处理光标呢? 这里提供几个自己写的方法,根据这些方法可以满足在光 ...

  2. Qt + CURL + mimetic 发送邮件(带附件)

    使用了大名鼎鼎的CURL 开源库,以及mimetic开源库. CURL支持N多协议.功能超强,但是不能直接发邮件附件,需要自己拼mime.太麻烦,于是乎~~ mimetic主要用于构造邮件mimeti ...

  3. [c++]程序的内存划分理解

    全局和静态数据区:用于存放全局变量和静态变量(全局变量和局部变量) 常量数据区:用于存放常量数据 代码区:用于存储代码 栈:用于局部变量和函数参数 堆:程序员申请(程序员控制的部分,new/delet ...

  4. ubuntu 如何在recovery模式修改root密码

    今天遇到一个问题, 前提1: ubuntu系统的root密码我一直没有设定  前提2: ubuntu初始创建的sudo用户不知道怎么移除sudo权限用户了. 下面就精彩了, 首先没有root密码,你不 ...

  5. apache win openssl

    Rubayat Hasan Software Development, Music, Web Design, life, thoughts…   Home Portfolio Projects Con ...

  6. cocos2d-x CCArray

    转自:http://blog.csdn.net/onerain88/article/details/8164210 1. CCArray只是提供了一个面向对象的封装类 其继承于CCObject类(CC ...

  7. 通过SCVMM分配iSCSI存储

    除了使用基于SMB3.0应用程序的文件共享外,还可以使用iSCSI目标服务器的SAN存储,然后在SCVMM控制台中添加基于SMI-S类型的存储,步骤如下: 1.将一台安装了 iSCSI目标 功能的Wi ...

  8. 读《C# 和 Java 的比较》有感

    网上的一篇<C# 和 Java 的比较>(或者叫<Java 和 C# 的比较>)写的挺不错的,今天忽然搜索到. 自己刚刚接触C#,也不由自主地随时都拿来和Java做对比,所以就 ...

  9. delphi 判断是否出现滚动条

    delphi 判断是否出现滚动条     if (GetWindowlong(Stringgrid1.Handle, GWL_STYLE) and WS_VSCROLL) <> 0 the ...

  10. Android-L-Samples

    https://github.com/s3xy4ngyc/Android-L-Samples