键盘钩子类代码如下

    class globalKeyboardHook
    {
        #region Constant, Structure and Delegate Definitions
        /// <summary>
        /// defines the callback type for the hook
        /// </summary>
        public delegate int keyboardHookProc(int code, int wParam, ref keyboardHookStruct lParam);

        public struct keyboardHookStruct
        {
            public int vkCode;
            public int scanCode;
            public int flags;
            public int time;
            public int dwExtraInfo;
        }

        ;
        const int WM_KEYDOWN = 0x100;
        const int WM_KEYUP = 0x101;
        const int WM_SYSKEYDOWN = 0x104;
        const int WM_SYSKEYUP = 0x105;
        #endregion

        #region Instance Variables
        /// <summary>
        /// The collections of keys to watch for
        /// </summary>
        //public List<Keys> HookedKeys = new List<Keys>();
        /// <summary>
        /// Handle to the hook, need this to unhook and call the next hook
        /// </summary>
        IntPtr hhook = IntPtr.Zero;
        #endregion

        #region Events
        /// <summary>
        /// Occurs when one of the hooked keys is pressed
        /// </summary>
        public event KeyEventHandler KeyDown;
        /// <summary>
        /// Occurs when one of the hooked keys is released
        /// </summary>
        public event KeyEventHandler KeyUp;
        #endregion

        #region Constructors and Destructors
        /// <summary>
        /// Initializes a new instance of the <see cref="globalKeyboardHook"/> class and installs the keyboard hook.
        /// </summary>
        public globalKeyboardHook()
        {
            hook();
        }

        /// <summary>
        /// Releases unmanaged resources and performs other cleanup operations before the
        /// <see cref="globalKeyboardHook"/> is reclaimed by garbage collection and uninstalls the keyboard hook.
        /// </summary>
        ~globalKeyboardHook()
        {
            unhook();
        }
        #endregion

        #region Public Methods
        /// <summary>
        /// Installs the global hook
        /// </summary>
        public void hook()
        {
            IntPtr hInstance = LoadLibrary("User32");
            hhook = SetWindowsHookEx(WH_KEYBOARD_LL, hookProc, hInstance, );
        }

        /// <summary>
        /// Uninstalls the global hook
        /// </summary>
        public void unhook()
        {
            UnhookWindowsHookEx(hhook);
        }

        /// <summary>
        /// The callback for the keyboard hook
        /// </summary>
        /// <param name="code">The hook code, if it isn't >= 0, the function shouldn't do anyting</param>
        /// <param name="wParam">The event type</param>
        /// <param name="lParam">The keyhook event information</param>
        /// <returns></returns>
        public int hookProc(int code, int wParam, ref keyboardHookStruct lParam)
        {
            )
            {
                Keys key = (Keys)lParam.vkCode;
                //if (HookedKeys.Contains(key))
                //{
                    KeyEventArgs kea = new KeyEventArgs(key);
                    if ((wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN) && (KeyDown != null))
                    {
                        KeyDown(this, kea);
                    }
                    else if ((wParam == WM_KEYUP || wParam == WM_SYSKEYUP) && (KeyUp != null))
                    {
                        KeyUp(this, kea);
                    }
                    if (kea.Handled)
                        ;
                //}
            }
            return CallNextHookEx(hhook, code, wParam, ref lParam);
        }
        #endregion

        #region DLL imports
        /// <summary>
        /// Sets the windows hook, do the desired event, one of hInstance or threadId must be non-null
        /// </summary>
        /// <param name="idHook">The id of the event you want to hook</param>
        /// <param name="callback">The callback.</param>
        /// <param name="hInstance">The handle you want to attach the event to, can be null</param>
        /// <param name="threadId">The thread you want to attach the event to, can be null</param>
        /// <returns>a handle to the desired hook</returns>
        [DllImport("user32.dll")]
        static extern IntPtr SetWindowsHookEx(int idHook, keyboardHookProc callback, IntPtr hInstance, uint threadId);

        /// <summary>
        /// Unhooks the windows hook.
        /// </summary>
        /// <param name="hInstance">The hook handle that was returned from SetWindowsHookEx</param>
        /// <returns>True if successful, false otherwise</returns>
        [DllImport("user32.dll")]
        static extern bool UnhookWindowsHookEx(IntPtr hInstance);

        /// <summary>
        /// Calls the next hook.
        /// </summary>
        /// <param name="idHook">The hook id</param>
        /// <param name="nCode">The hook code</param>
        /// <param name="wParam">The wparam.</param>
        /// <param name="lParam">The lparam.</param>
        /// <returns></returns>
        [DllImport("user32.dll")]
        static extern int CallNextHookEx(IntPtr idHook, int nCode, int wParam, ref keyboardHookStruct lParam);

        /// <summary>
        /// Loads the library.
        /// </summary>
        /// <param name="lpFileName">Name of the library</param>
        /// <returns>A handle to the library</returns>
        [DllImport("kernel32.dll")]
        static extern IntPtr LoadLibrary(string lpFileName);
        #endregion
    }

可用于记录键盘键入键值,代码如下

        private void frm_Load(object sender, System.EventArgs e)
        {
            //gkh.HookedKeys.Add(Keys.A);
            //gkh.HookedKeys.Add(Keys.C);
            //gkh.HookedKeys.Add(Keys.B);
            //gkh.HookedKeys.Add(Keys.LControlKey);
            //gkh.HookedKeys.Add(Keys.Menu);
            gkh.KeyDown += new KeyEventHandler(gkh_KeyDown);
            //gkh.KeyUp += new KeyEventHandler(gkh_KeyUp);

        }
        //private void gkh_KeyUp(object sender, KeyEventArgs e)
        //{
        //    k = k + e.KeyCode.ToString();
        //}

        private void gkh_KeyDown(object sender, KeyEventArgs e)
        {
            k = k + e.KeyCode.ToString();
            this.txt.Text = this.k;
        }

C# 键盘钩子类的更多相关文章

  1. C# 封装一个钩子类

    利用C#设置钩子函数,并封装成类.如果想要实现全局钩子的话,必须将实现的代码封装到类库里. using System; using System.Collections.Generic; using ...

  2. c# 钩子类

    using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using S ...

  3. CApiHook__Api钩子类

    见过网上有很多ApiHook的类,但是都不尽入人意,要么就是写的不够好不够完善,要么就是跑不起来. 用别人写的代码总是有种不安心,所以自己就花了一晚上写了CApiHook类.已经尽量确保自己写的类是非 ...

  4. [转发]将Delphi的对象方法设为回调函数

    心血来潮,为了实现更好的通用性和封装性,需要把类方法作为回调函数,搜得一篇好文,节选转发.命名似乎应该是MethodToCallback才合适,可惜调试时总是报错,debugging. 原文地址:ht ...

  5. 从普通函数到对象方法 ------Windows窗口过程的面向对象封装

    原文地址:http://blog.csdn.net/linzhengqun/article/details/1451088 从普通函数到对象方法 ------Windows窗口过程的面向对象封装 开始 ...

  6. 将Delphi的对象方法设为回调函数

    心血来潮,为了实现更好的通用性和封装性,需要把类方法作为回调函数,搜得一篇好文,节选转发.命名似乎应该是MethodToCallback才合适,可惜调试时总是报错,debugging. 原文地址:ht ...

  7. windows 勾子简介

    近段时间因朋友催促让试着写一个监控系统,主要是用来管理孩子使用电脑,帮助孩子合理使用电脑.在网上查询了相关内容发现没有这方面的资料,所以只有自已来试试,要用到钩子来对windows应用程序进行监控,也 ...

  8. Windows消息拦截技术的应用

    Windows消息拦截技术的应用 民航合肥空管中心 周毅 一.前 言 众所周知,Windows程式的运行是依靠发生的事件来驱动.换句话说,程式不断等待一个消息的发生,然后对这个消息的类型进行判断,再做 ...

  9. Windows消息拦截技术的应用(作者博客里有许多相关文章)

    民航合肥空管中心 周毅 一.前 言 众所周知,Windows程式的运行是依靠发生的事件来驱动.换句话说,程式不断等待一个消息的发生,然后对这个消息的类型进行判断,再做适当的处理.处理完此次消息后又回到 ...

随机推荐

  1. js - 犀牛学习

    1.id选择器 var ul = document.getElementById("empty"); 2.属性和事件配置 li.className = "ditem&qu ...

  2. 活跃天数计算用户等级模仿QQ的升级方式

    QQ等级的算法:设当前等级为N,达到当前等级最少需要的活跃天数为D,当前活跃天数为Dc,升级剩余天数为Dr,则: 从而推出: 好了,引述完成,懒得写字了,贴出代码: 复制内容到剪贴板 代码: < ...

  3. X-Japan

    听X Japan这么久,几位大叔还是没有认清,真是惭愧. X-Japan是日本著名的视觉系摇滚乐队.原来叫X,在1992年8月HEATH入团的同时改名为X JAPAN. 乐队成立于1982年1月,19 ...

  4. 2. MySQL

    安装: apt-get install mysql-server   配置: mysql_install_db mysql_secure_installation   另有两处需要修改 [mysqld ...

  5. FlowVisor 安装

    参考:Github-FlowVisor-wiki 第一步 添加公钥: 命令: $ wget http://updates.onlab.us/GPG-KEY-ONLAB $ sudo apt-key a ...

  6. Mininet实验 基于Mininet实现BGP路径挟持攻击实验

    参考:基于Mininet实现BGP路径挟持攻击实验 实验目的: 掌握如何mininet内模拟AS. 掌握BGP路径挟持的原理和分析过程. 实验原理: 互联网是由相互连接的自治系统AS组成的,通过一个通 ...

  7. php preg_match_all 和 str_replace 替换图片链接

    需求:在 a 网站的后台添加一片文章,需要同步到 b 网站(两个网站数据库在同一台服务器). 思路是添加文章时,除了往 b 网站的数据库中添加数据外,再往 a 网站的数据库中添加数据. a 添加文章的 ...

  8. 超级有用的9个PHP代码片段

    在开发网站.app或博客时,代码片段可以真正地为你节省时间.今天,我们就来分享一下我收集的一些超级有用的PHP代码片段.一起来看一看吧! 1.创建数据URI 数据URI在嵌入图像到HTML / CSS ...

  9. Bootstrap页面布局17 - BS选项卡

    代码结构: <div class='container-fluid'> <h2 class='page-header'>Bootstrap 选项卡</h2> < ...

  10. HTmlTableTOExcel

    function TableTOExcel() { //第一种方法 //var url = 'data:application/vnd.ms-excel;base64,' + encodeURICom ...