键盘钩子类代码如下

    class globalKeyboardHook
    {
        #region Constant, Structure and Delegate Definitions
        /// <summary>
        /// defines the callback type for the hook
        /// </summary>
        public delegate int keyboardHookProc(int code, int wParam, ref keyboardHookStruct lParam);

        public struct keyboardHookStruct
        {
            public int vkCode;
            public int scanCode;
            public int flags;
            public int time;
            public int dwExtraInfo;
        }

        ;
        const int WM_KEYDOWN = 0x100;
        const int WM_KEYUP = 0x101;
        const int WM_SYSKEYDOWN = 0x104;
        const int WM_SYSKEYUP = 0x105;
        #endregion

        #region Instance Variables
        /// <summary>
        /// The collections of keys to watch for
        /// </summary>
        //public List<Keys> HookedKeys = new List<Keys>();
        /// <summary>
        /// Handle to the hook, need this to unhook and call the next hook
        /// </summary>
        IntPtr hhook = IntPtr.Zero;
        #endregion

        #region Events
        /// <summary>
        /// Occurs when one of the hooked keys is pressed
        /// </summary>
        public event KeyEventHandler KeyDown;
        /// <summary>
        /// Occurs when one of the hooked keys is released
        /// </summary>
        public event KeyEventHandler KeyUp;
        #endregion

        #region Constructors and Destructors
        /// <summary>
        /// Initializes a new instance of the <see cref="globalKeyboardHook"/> class and installs the keyboard hook.
        /// </summary>
        public globalKeyboardHook()
        {
            hook();
        }

        /// <summary>
        /// Releases unmanaged resources and performs other cleanup operations before the
        /// <see cref="globalKeyboardHook"/> is reclaimed by garbage collection and uninstalls the keyboard hook.
        /// </summary>
        ~globalKeyboardHook()
        {
            unhook();
        }
        #endregion

        #region Public Methods
        /// <summary>
        /// Installs the global hook
        /// </summary>
        public void hook()
        {
            IntPtr hInstance = LoadLibrary("User32");
            hhook = SetWindowsHookEx(WH_KEYBOARD_LL, hookProc, hInstance, );
        }

        /// <summary>
        /// Uninstalls the global hook
        /// </summary>
        public void unhook()
        {
            UnhookWindowsHookEx(hhook);
        }

        /// <summary>
        /// The callback for the keyboard hook
        /// </summary>
        /// <param name="code">The hook code, if it isn't >= 0, the function shouldn't do anyting</param>
        /// <param name="wParam">The event type</param>
        /// <param name="lParam">The keyhook event information</param>
        /// <returns></returns>
        public int hookProc(int code, int wParam, ref keyboardHookStruct lParam)
        {
            )
            {
                Keys key = (Keys)lParam.vkCode;
                //if (HookedKeys.Contains(key))
                //{
                    KeyEventArgs kea = new KeyEventArgs(key);
                    if ((wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN) && (KeyDown != null))
                    {
                        KeyDown(this, kea);
                    }
                    else if ((wParam == WM_KEYUP || wParam == WM_SYSKEYUP) && (KeyUp != null))
                    {
                        KeyUp(this, kea);
                    }
                    if (kea.Handled)
                        ;
                //}
            }
            return CallNextHookEx(hhook, code, wParam, ref lParam);
        }
        #endregion

        #region DLL imports
        /// <summary>
        /// Sets the windows hook, do the desired event, one of hInstance or threadId must be non-null
        /// </summary>
        /// <param name="idHook">The id of the event you want to hook</param>
        /// <param name="callback">The callback.</param>
        /// <param name="hInstance">The handle you want to attach the event to, can be null</param>
        /// <param name="threadId">The thread you want to attach the event to, can be null</param>
        /// <returns>a handle to the desired hook</returns>
        [DllImport("user32.dll")]
        static extern IntPtr SetWindowsHookEx(int idHook, keyboardHookProc callback, IntPtr hInstance, uint threadId);

        /// <summary>
        /// Unhooks the windows hook.
        /// </summary>
        /// <param name="hInstance">The hook handle that was returned from SetWindowsHookEx</param>
        /// <returns>True if successful, false otherwise</returns>
        [DllImport("user32.dll")]
        static extern bool UnhookWindowsHookEx(IntPtr hInstance);

        /// <summary>
        /// Calls the next hook.
        /// </summary>
        /// <param name="idHook">The hook id</param>
        /// <param name="nCode">The hook code</param>
        /// <param name="wParam">The wparam.</param>
        /// <param name="lParam">The lparam.</param>
        /// <returns></returns>
        [DllImport("user32.dll")]
        static extern int CallNextHookEx(IntPtr idHook, int nCode, int wParam, ref keyboardHookStruct lParam);

        /// <summary>
        /// Loads the library.
        /// </summary>
        /// <param name="lpFileName">Name of the library</param>
        /// <returns>A handle to the library</returns>
        [DllImport("kernel32.dll")]
        static extern IntPtr LoadLibrary(string lpFileName);
        #endregion
    }

可用于记录键盘键入键值,代码如下

        private void frm_Load(object sender, System.EventArgs e)
        {
            //gkh.HookedKeys.Add(Keys.A);
            //gkh.HookedKeys.Add(Keys.C);
            //gkh.HookedKeys.Add(Keys.B);
            //gkh.HookedKeys.Add(Keys.LControlKey);
            //gkh.HookedKeys.Add(Keys.Menu);
            gkh.KeyDown += new KeyEventHandler(gkh_KeyDown);
            //gkh.KeyUp += new KeyEventHandler(gkh_KeyUp);

        }
        //private void gkh_KeyUp(object sender, KeyEventArgs e)
        //{
        //    k = k + e.KeyCode.ToString();
        //}

        private void gkh_KeyDown(object sender, KeyEventArgs e)
        {
            k = k + e.KeyCode.ToString();
            this.txt.Text = this.k;
        }

C# 键盘钩子类的更多相关文章

  1. C# 封装一个钩子类

    利用C#设置钩子函数,并封装成类.如果想要实现全局钩子的话,必须将实现的代码封装到类库里. using System; using System.Collections.Generic; using ...

  2. c# 钩子类

    using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using S ...

  3. CApiHook__Api钩子类

    见过网上有很多ApiHook的类,但是都不尽入人意,要么就是写的不够好不够完善,要么就是跑不起来. 用别人写的代码总是有种不安心,所以自己就花了一晚上写了CApiHook类.已经尽量确保自己写的类是非 ...

  4. [转发]将Delphi的对象方法设为回调函数

    心血来潮,为了实现更好的通用性和封装性,需要把类方法作为回调函数,搜得一篇好文,节选转发.命名似乎应该是MethodToCallback才合适,可惜调试时总是报错,debugging. 原文地址:ht ...

  5. 从普通函数到对象方法 ------Windows窗口过程的面向对象封装

    原文地址:http://blog.csdn.net/linzhengqun/article/details/1451088 从普通函数到对象方法 ------Windows窗口过程的面向对象封装 开始 ...

  6. 将Delphi的对象方法设为回调函数

    心血来潮,为了实现更好的通用性和封装性,需要把类方法作为回调函数,搜得一篇好文,节选转发.命名似乎应该是MethodToCallback才合适,可惜调试时总是报错,debugging. 原文地址:ht ...

  7. windows 勾子简介

    近段时间因朋友催促让试着写一个监控系统,主要是用来管理孩子使用电脑,帮助孩子合理使用电脑.在网上查询了相关内容发现没有这方面的资料,所以只有自已来试试,要用到钩子来对windows应用程序进行监控,也 ...

  8. Windows消息拦截技术的应用

    Windows消息拦截技术的应用 民航合肥空管中心 周毅 一.前 言 众所周知,Windows程式的运行是依靠发生的事件来驱动.换句话说,程式不断等待一个消息的发生,然后对这个消息的类型进行判断,再做 ...

  9. Windows消息拦截技术的应用(作者博客里有许多相关文章)

    民航合肥空管中心 周毅 一.前 言 众所周知,Windows程式的运行是依靠发生的事件来驱动.换句话说,程式不断等待一个消息的发生,然后对这个消息的类型进行判断,再做适当的处理.处理完此次消息后又回到 ...

随机推荐

  1. JavaScript系列:函数 自执行 表达式 声明 定义

    可用方式 (function($) {})(jQuery); !function( $ ){}(jQuery); +function( $ ){}(jQuery); -function( $ ){}( ...

  2. JDBC链接数据库版本三,使用C3P0,使用jar文件两个

    JdbcUtil类: package com.xiaohui.jdbc.util; import java.sql.Connection; import java.sql.PreparedStatem ...

  3. 19. 求平方根序列前N项和

    求平方根序列前N项和 #include <stdio.h> #include <math.h> int main() { int i, n; double item, sum; ...

  4. Javascript 笔记与总结(1-5)闭包

    [例1] <script> function t1(){ var age = 20; function t2(){ alert(age); } return t2; } var tmp = ...

  5. CodeIgniter 发送邮件

    1. 在config目录中增加email.php $config['charset'] = 'utf-8'; $config['wordwrap'] = TRUE; $config['protocol ...

  6. MVC4发布到IIS7报404错误

    在MVC根目录的web.config中添加 <system.webServer> <modules runAllManagedModulesForAllRequests=" ...

  7. Bootstrap页面布局4 - 嵌套布局

    嵌套布局: 在一行中,有三列,每一列都有对应的BS栅格系统中的格子,以下例中因为 .row中的div对应的class分别是span4,span4,span4,所以其每一列对应的格子数是 4,4,4 现 ...

  8. Sphinx+MySQL5.1x+SphinxSE+mmseg

    一.不停止mysql的情况下安装SphinxSE 1.确定mysql版本,下载对应源码包 此处下载5.1.69的mysql源码包 #wget ftp://ftp.ntu.edu.tw/pub/MySQ ...

  9. 当多个工程互相引用时,若有serverlet工程,提示java.lang.NoClassDefFoundError错误

    serverlet工程和其他的工程引用有所不同,直接在buildpath中添加引用的工程会报NoClassDefFoundError错误错误, 需要在properties-depoyment asse ...

  10. Java中测试对象的等价性

    Java中用于测试对象的等价性有三个操作符:== , != 和 Equals() 对于基本类型即int,boolean, byte 等等来说,==和 != 比较的是 基本类型的内容,这和c.c++是一 ...