Erlang OTP gen_event
转自:http://www.myexception.cn/program/1569725.html
Erlang OTP gen_event (0)
原英文文档:http://www.erlang.org/erldoc?q=&x=0&y=0
Tips:看到网页右边的搜索功能了么,保存这个实用网页吧。
一个实现事件处理功能行为模块,可以动态的删除和增加任意数量事件的事件管理器(event_manager),事件管理器使用这个模块将实现一套标准的接口功能,包括跟踪和错误报告功能。同样他也适合OTP 监控树(supervision tree)
每个事件处理程序被实现为一个回调模块导出一组预定义的功能:
每一个事件处理程序都是一个回调模块,一个事件管理器必可以动态的增加和删除事件回调,所以gen_event
会比其它behaviours(gen_server,gen_fsm)容错更新好,如果安装好的事件处理回调失败(fails with Reason
or returns a bad value
Term),这个事件管理器是不会失败的,他会删除这个事件回调,并调用对应事件的terminate/2.如果给的参数如:{error,
{'EXIT',Reasion}} or {error,Term},其它事件是不会受到影响的。
事件管理不会自动处理(trap)exit signals,%%手动调用 process_flag(trap_exit, true).
如果事件管理器回调返回值里面hibernation有可以进入休眠状态(hibernation),这对于长期处于空闲状态的server来说非常好,
不过此特性会使用2个垃圾回收器(when hibernating and shortly after waking
up),不适合处理非常多的事件管理器。只要其中一个事件处理返回hibernate就会使event manager进入休眠状态。
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
start_link() -> Result
start_link(EventMgrName) -> Result
Types:EventMgrName = {local,Name} | {global,GlobalName} | {via,Module,ViaName}
Name = atom()
GlobalName = ViaName = term()
Result = {ok,Pid} | {error,{already_started,Pid}}
Pid = pid()
创建一个事件管理器进程(event_manager)这个函数会被supervisor调用创建,保证event_manager与supervisor相连接(link),
如果EventMrName={local,Name},event manager 会像用register/2注册一样本地注册。
如果EventMrName={global,GlobalName},event manager 会像用global:register_name/2注册一样本地注册。
如果不提供Name就不会注册。
如果EventMrName = {via,Module,ViaName} event
manager会使用Module里面自己定义的register_name/2,unregister_name/1,whereis_name/1
and send/2,这些函数的功能和global里面功能一致,否则{via,Module,ViaName}无用
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
start() -> Result
start(EventMgrName) -> Result Types:
EventMgrName = {local,Name} | {global,GlobalName} | {via,Module,ViaName}
Name = atom()
GlobalName = ViaName = term()
Result = {ok,Pid} | {error,{already_started,Pid}}
Pid = pid()
创建一个独立的event manager 进程,例如没有监控树,其它参见start_link/0
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
a
add_handler(EventMgrRef, Handler, Args) -> Result Types:
EventMgr = Name | {Name,Node} | {global,GlobalName} | {via,Module,ViaName} | pid()
Name = Node = atom()
GlobalName = ViaName = term()
Handler = Module | {Module,Id}
Module = atom()
Id = term()
Args = term()
Result = ok | {'EXIT',Reason} | term()
Reason = term()
给event manager 增加一个新的事件回调(event handler),会调用Module:init/1来初始化他的状态
EventMgr 参数可以:pid(),Name,{Name,Node}(如果这个事件管理注册在其它节点上){global,GlobalName}{via,Module,ViaName}
Args 参数是传给Module:init/1使用的
如果Module:init/1返回一个正确的值,event manager会增加event handler,此函数也会返回ok.
如果Module:init/1带Reason的失败或返回{error,Reasion} 这具event hander会被忽略,此函数会返回{'EXIT',Reason}或{error,Reason}.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
add_sup_handler(EventMgrRef, Handler, Args) -> Result Types:
EventMgr = Name | {Name,Node} | {global,GlobalName} | {via,Module,ViaName} | pid()
Name = Node = atom()
GlobalName = ViaName = term()
Handler = Module | {Module,Id}
Module = atom()
Id = term()
Args = term()
Result = ok | {'EXIT',Reason} | term()
Reason = term()
和add_handler/3一样添加一个event handler,但会在event handler 和被调用的进程之间添加监控连接(supervise ther connection),
如果这个进程terminateswith Reason event manager 会用Module:terminate/2 {stop,Reason} 把这个event handler 删除
如果event handler 被删除,event manager 会发{gen_event_EXIT,Handler,Reason}给进程(the calling process):这时的Reason会有以下:
- 1)normal ----使用delete_handler/3或remove_handler
- 2)shutdown ---event_manager 终结了:is terminating
- 3){swapped,NewHandler,Pid} 如果使用swap_handler/3或swap_sup_handler/3替换原event handler
- 4)一个term如果由于一个错误被移除
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
notify(EventMgrRef, Event) -> ok sync_notify(EventMgrRef, Event) -> ok Types:
EventMgrRef = Name | {Name,Node} | {global,GlobalName} | {via,Module,ViaName} | pid()
Name = Node = atom()
GlobalName = ViaName = term()
Event = term()
向已增加在event manager里面所有的event handler都发一个Event(MSG).event manager会调用所有的event handler的Module:handler_event/2.
notify 是异步的:在消息发出后立即返回,sync_notify同步的,会在所有的event_handler处理完消息后返回ok.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
call(EventMgrRef, Handler, Request) -> Result
call(EventMgrRef, Handler, Request, Timeout) -> Result Types: EventMgrRef = Name | {Name,Node} | {global,GlobalName} | {via,Module,ViaName} | pid()
Name = Node = atom()
GlobalName = ViaName = term()
Handler = Module | {Module,Id}
Module = atom()
Id = term()
Request = term()
Timeout = int()>0 | infinity
Result = Reply | {error,Error}
Reply = term()
Error = bad_module | {'EXIT',Reason} | term()
Reason = term()
一个同步call(和gen_server:call差不多)不过会指定对应的Hander来处理Request.Handler内使用handler_call/2来处理Request.
TimeOut 是一个比0大的毫秒级或infinity.默认值为50000ms.如果规定时间内没有返回,就会call fails.
Repeal会返回Module:handle_call/2返回,如果 event
handler没有安装,会返回{error,bad_module}.callback会分别返回Reason Term
,这个函数就会返回{error,{'EXIT',Reason},{error,Term}.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
delete_handler(EventMgrRef, Handler, Args) -> Result Types:
EventMgrRef = Name | {Name,Node} | {global,GlobalName} | {via,Module,ViaName} | pid()
Name = Node = atom()
GlobalName = ViaName = term()
Handler = Module | {Module,Id}
Module = atom()
Id = term()
Args = term()
Result = term() | {error,module_not_found} | {'EXIT',Reason}
Reason = term()
删除event manager(EvenMgrRef)里面对应的Handler,调用Handler:terminate(Args,State).来终结这个事件.
Result:返回Handler:terminate(Args,State)的返回值,如果没有找到安装的事件返回{error,module_not_found}.
如果失败了就会回调返回Reason.此函数返回:{'EXIT',Reason}.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
swap_handler(EventMgrRef, {Handler1,Args1}, {Handler2,Args2}) -> Result
Types:
EventMgrRef = Name | {Name,Node} | {global,GlobalName} | {via,Module,ViaName} | pid()
Name = Node = atom()
GlobalName = ViaName = term()
Handler1 = Handler2 = Module | {Module,Id}
Module = atom()
Id = term()
Args1 = Args2 = term()
Result = ok | {error,Error}
Error = {'EXIT',Reason} | term()
Reason = term()
在event manager (EventMgrRef)用Handler1代替Handler2
- 1)删除Handler1-----与调用delete_handler一致:
- 2)增加Handler2-----与调用add_handler一致:【init里面调用{Args2,Term}:Term是Handler1:terminate里面返回的】
- 3)这2个操作没有原子性,1,2的成功没有关系的。
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
swap_sup_handler(EventMgrRef, {Handler1,Args1}, {Handler2,Args2}) -> Result
Types:
EventMgrRef = Name | {Name,Node} | {global,GlobalName} | {via,Module,ViaName} | pid()
Name = Node = atom()
GlobalName = ViaName = term()
Handler1 = Handler 2 = Module | {Module,Id}
Module = atom()
Id = term()
Args1 = Args2 = term()
Result = ok | {error,Error}
Error = {'EXIT',Reason} | term()
Reason = term()
与swap_handler/3一致,但是会Handler2和the calling process里面建立连接.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
which_handlers(EventMgrRef) -> [Handler] Types:
EventMgrRef = Name | {Name,Node} | {global,GlobalName} | {via,Module,ViaName} | pid()
Name = Node = atom()
GlobalName = ViaName = term()
Handler = Module | {Module,Id}
Module = atom()
Id = term()
返回event manager的事件Event handler列表
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
stop(EventMgrRef) -> ok Types:
EventMgrRef = Name | {Name,Node} | {global,GlobalName} | {via,Module,ViaName} | pid()
Name = Node = atom()
GlobalName = ViaName = term()
terminates the event manager 在此之前会对安装好的事件调用Module:terminate(stop,...).
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
event handler里面的callback函数
Module:init(InitArgs) -> {ok,State} | {ok,State,hibernate} | {error,Reason}
Types:
InitArgs = Args | {Args,Term}
Args = Term = term()
State = term()
Reason = term()
当一个新的event handler被加入event manager时,这个函数会被调用.
调用gen_event:add_sup_handler/3,swap_handler/3 swap_sup_handler
返回{ok,State,hibernate}时event manager会进入休眠状态:等待下次事件发生
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Module:handle_event(Event, State) -> Result Types:
Event = term()
State = term()
Result = {ok,NewState} | {ok,NewState,hibernate} | {swap_handler,Args1,NewState,Handler2,Args2} | remove_handler
NewState = term()
Args1 = Args2 = term()
Handler2 = Module2 | {Module2,Id}
Module2 = atom()
Id = term
当event manager收到用notify/2或sync_notify/2发送的消息时会调用:所有安装过的事件的Handler:handler_event/2
返回{swap_handler,Args1,NewState,Handler2,Args2}时会调用Term =
Module:terminate(Args1,NewState),Module2:init(Args2,Term)
【基本和swap_handler/3相同】
返回remove_handler 时会调用Module:terminate(remove_handler,State).
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Module:handle_call(Request, State) -> Result Types:
Request = term()
State = term()
Result = {ok,Reply,NewState} | {ok,Reply,NewState,hibernate}| {swap_handler,Reply,Args1,NewState,Handler2,Args2}| {remove_handler, Reply}
Reply = term()
NewState = term()
Args1 = Args2 = term()
Handler2 = Module2 | {Module2,Id}
Module2 = atom()
Id = term()
使用gen_event:call/3发出的信息,与handle_event类似,不过是同步的。
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Module:handle_info(Info, State) -> Result Types:
Info = term()
State = term()
Result = {ok,NewState} | {ok,NewState,hibernate}
| {swap_handler,Args1,NewState,Handler2,Args2} | remove_handler
NewState = term()
Args1 = Args2 = term()
Handler2 = Module2 | {Module2,Id}
Module2 = atom()
Id = term()
收到除用gen_event:call/3,gen_event:notify/3,gen_event:sync_notify/3之外的任何消息。
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Module:terminate(Arg, State) -> term() Types:
Arg = Args | {stop,Reason} | stop | remove_handler
| {error,{'EXIT',Reason}} | {error,Term}
Args = Reason = Term = term()
在要完成删除,清理工作时会调用。
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Module:code_change(OldVsn, State, Extra) -> {ok, NewState}
Types:
OldVsn = Vsn | {down, Vsn}
Vsn = term()
State = NewState = term()
Extra = term()
Erlang OTP gen_event的更多相关文章
- [Erlang 0119] Erlang OTP 源码阅读指引
上周Erlang讨论群里面提到lists的++实现,争论大多基于猜测,其实打开代码看一下就都明了.贴出代码截图后有同学问这代码是哪里找的? "代码去哪里找?",关于Erla ...
- Erlang/OTP设计原则(文档翻译)
http://erlang.org/doc/design_principles/des_princ.html 图和代码皆源自以上链接中Erlang官方文档,翻译时的版本为20.1. 这个设计原则,其实 ...
- 理解Erlang/OTP Supervisor
http://www.cnblogs.com/me-sa/archive/2012/01/10/erlang0030.html Supervisors are used to build an hie ...
- [Erlang 0127] Term sharing in Erlang/OTP 上篇
之前,在 [Erlang 0126] 我们读过的Erlang论文 提到过下面这篇论文: On Preserving Term Sharing in the Erlang Virtual Machine ...
- CentOS 6.5安装Erlang/OTP 17.0
CentOS 6.5安装Erlang/OTP 17.0 作者:chszs,转载需注明.博客主页:http://blog.csdn.net/chszs Erlang眼下已经是Fedora和Debian/ ...
- Erlang/OTP:基于Behaviour的回调函数
原始链接:https://blog.zhustec.me/posts/erlang-otp-1-callback-based-on-behaviour OTP 是什么 OTP 的全称是开源电信平台 ( ...
- Erlang OTP设计原则Gen_Fsm行为[转]
转自: http://www.cnblogs.com/yourihua/archive/2012/05/13/2497776.html 1. Fsm 称为 有限状态机,举个例子,游戏中的怪物称为NPC ...
- 理解Erlang/OTP - Application
http://www.cnblogs.com/me-sa/archive/2011/12/27/erlang0025.html 1>application:start(log4erl). 我们就 ...
- Erlang OTP编程初体验——gen_server和行为模式
http://blog.sina.com.cn/s/blog_3fe961ae0101k4p6.html 行为模式其实非常类似于面向对象语言中的接口,至少笔者是这么理解的.OTP行为模式将一些反复出现 ...
随机推荐
- tar命令结合find搜索将指定条件的文件进行打包压缩
今天处理 /tmp 临时目录下 session 文件过多的问题,顺便找到了这个 tar 结合 find 打包压缩的方法,记录下来,很实用的哈! 搜索 /tmp 目录下 创建超过 24 分钟的文件 fi ...
- jdk之String
学习几个常用的String方法 1.concat /** * Concatenates the specified string to the end of this string. 连接指定的字符串 ...
- JUnit——(二)注解
1. 两种错误:Error和Failure Error是代码错误 @Test publicvoid testAdd() { int z=new T().add(5,3); assertEquals(8 ...
- Python学习笔记——基础篇【第五周】——正则表达式(re)
目录 1.简介 2.字符匹配 1.简介:就其本质而言,正则表达式(或 RE)是一种小型的.高度专业化的编程语言,(在Python中)它内嵌在Python中,并通过 re 模块实现.正则表达式模式被编译 ...
- pymongo数据报表脚本
最近打算将平时自己的一些小工具整理整理,由于一直使用python写脚本,而且数据库一直使用MongoDB,所以直接使用pymonogo驱动数据库做一些报表生成的小脚本,此次的脚本主要针对每个月中公司业 ...
- 关于UI_USER_INTERFACE_IDIOM() & UIDevice.model
使用 UI_USER_INTERFACE_IDIOM() 进行区分 (ios 3.2 >=) 无法区分iphone和ipod if (UI_USER_INTERFACE_IDIOM() == U ...
- Javascript 数字保留2位小数
整理使用Javascript函数将数值保留两位小数: 1.num.toFixed(2) //进位 2.(Math.round(num * 100) / 100).toFixed(2) //进位 3.( ...
- 判断iPhone设备是carplay和iPod的方法
Carplay 参考代码: int UdevIsCarplay(int nVid, int nPid)//int UsbModeSwitch(pUdevStatus pStatus) { ; if ( ...
- 【Python之路】第十篇--HTML
HTML 是什么? htyper text markup language 即超文本标记语言 超文本: 就是指页面内可以包含图片.链接,甚至音乐.程序等非文字元素. 标记语言: 标记(标签)构成的语 ...
- U盘安装VMware ESXi 6.0
准备工作 在vmware官网注册,并获取ESXi 6.0 ISO Image: 下载UNetbootin: 容量1GB或以上的U盘,将其格式化. U盘制作 打开UNetbootin,如下图设置,文件路 ...