PAT甲级 1013 Battle Over Cities C++

It is vitally important to have all the cities connected by highways in a war. If a city is occupied by the enemy, all the highways from/toward that city are closed. We must know immediately if we need to repair any other highways to keep the rest of the cities connected. Given the map of cities which have all the remaining highways marked, you are supposed to tell the number of highways need to be repaired, quickly.For example, if we have 3 cities and 2 highways connecting city​1​​-city​2​​ and city​1​​-city​3​​. Then if city​1​​ is occupied by the enemy, we must have 1 highway repaired, that is the highway city​2​​-city​3​​.

Input Specification:

Each input file contains one test case. Each case starts with a line containing 3 numbers N (<1000), M and K, which are the total number of cities, the number of remaining highways, and the number of cities to be checked, respectively. Then M lines follow, each describes a highway by 2 integers, which are the numbers of the cities the highway connects. The cities are numbered from 1 to N. Finally there is a line containing K numbers, which represent the cities we concern.

Output Specification:

For each of the K cities, output in a line the number of highways need to be repaired if that city is lost.

Sample Input:

3 2 3

1 2

1 3

1 2 3

Sample Output:

1

0

0

附上柳神博客:

https://www.liuchuo.net/

题目大意:

给出n个城市之间有相互连接的m条道路,当删除一个城市和其连接的道路的时候,问其他几个剩余的城市至少要添加多少个路线才能让它们重新变为连通图

分析

添加的最少的路线,就是他们的连通分量数-1,因为当a个互相分立的连通分量需要变为连通图的时候,只需要添加a-1个路线,就能让他们相连。所以这道题就是求去除了某个结点之后其他的图所拥有的连通分量数

使用邻接矩阵存储,对于每一个被占领的城市,去除这个城市结点,就是把它标记为已经访问过,这样在深度优先遍历的时候,对于所有未访问的结点进行遍历,就能求到所有的连通分量的个数~记得因为有很多个要判断的数据,每一次输入被占领的城市之前要把visit数组置为false~~

代码如下:

#include <iostream>
#include <algorithm> using namespace std;
int v[1001][1001];
bool vis[1001];
int n;
//搜索连通分量
// v[i][j] 表示图上有一条从 i -> j 的通路
void dfs(int node)
{
vis[node] = 1;
for (int i = 1; i <= n; i++)
{
if (vis[i] == 0 && v[node][i] == 1)
dfs(i);
}
}
int main()
{
int m, k, a, b;
cin >> n >> m >> k;
for (int i = 0; i < m; i++)
{
cin >> a >> b;
v[a][b] = v[b][a] = 1;
}
//输入 k 个我们关注的城市
//寻找除去当前城市后的连通分量(统计连通分量个数)
//其实城市是无向图
for (int i = 0; i < k; i++)
{
fill(vis, vis + 1001, false);
cin >> a;
int cnt = 0;//统计连通分量的个数
vis[a] = 1;
for (int j = 1; j <= n; j++)
{
if (vis[j] == 0)
{
dfs(j);
cnt++;
}
}
cout << cnt - 1 << endl;
}
system("pause");
return 0;
}

图论 - PAT甲级 1013 Battle Over Cities C++的更多相关文章

  1. PAT甲级1013. Battle Over Cities

    PAT甲级1013. Battle Over Cities 题意: 将所有城市连接起来的公路在战争中是非常重要的.如果一个城市被敌人占领,所有从这个城市的高速公路都是关闭的.我们必须立即知道,如果我们 ...

  2. PAT 甲级 1013 Battle Over Cities (25 分)(图的遍历,统计强连通分量个数,bfs,一遍就ac啦)

    1013 Battle Over Cities (25 分)   It is vitally important to have all the cities connected by highway ...

  3. PAT A 1013. Battle Over Cities (25)【并查集】

    https://www.patest.cn/contests/pat-a-practise/1013 思路:并查集合并 #include<set> #include<map> ...

  4. PAT甲级——A1013 Battle Over Cities

    It is vitally important to have all the cities connected by highways in a war. If a city is occupied ...

  5. PAT Advanced 1013 Battle Over Cities (25) [图的遍历,统计连通分量的个数,DFS,BFS,并查集]

    题目 It is vitally important to have all the cities connected by highways in a war. If a city is occup ...

  6. PAT 解题报告 1013. Battle Over Cities (25)

    1013. Battle Over Cities (25) t is vitally important to have all the cities connected by highways in ...

  7. PAT 1013 Battle Over Cities

    1013 Battle Over Cities (25 分)   It is vitally important to have all the cities connected by highway ...

  8. PAT 1013 Battle Over Cities(并查集)

    1013. Battle Over Cities (25) 时间限制 400 ms 内存限制 65536 kB 代码长度限制 16000 B 判题程序 Standard 作者 CHEN, Yue It ...

  9. pat 1013 Battle Over Cities(25 分) (并查集)

    1013 Battle Over Cities(25 分) It is vitally important to have all the cities connected by highways i ...

随机推荐

  1. ShowDoc 软件开发团队接口文档管理利器

    ShowDoc是一个非常适合IT团队的在线API文档.技术文档工具.你可以使用Showdoc来编写在线API文档.技术文档.数据字典.在线手册. 这里介绍 Showdoc 这款开源(免费)文档管理系统 ...

  2. c# winform richtextbox控制每行颜色 + 滚动条始终滚动到最底部

    /// <summary> /// 输出 /// </summary> /// <param name="content"></param ...

  3. 【神经网络与深度学习】neural-style、chainer-fast-neuralstyle图像风格转换使用

    neural-style 官方地址:这个是使用torch7实现的;torch7安装比较麻烦.我这里使用的是大神使用TensorFlow实现的https://github.com/anishathaly ...

  4. 【C/C++开发】STL内嵌数据类型: value_type

    使用stl库的时候一直对value_type这个东西理解的不是很好,可以说就是不理解.今天看了<STL源码剖析>才恍然大悟.这里稍作记录. 每个STL中的类都有value_type这种东西 ...

  5. Cannot find class in classpath解决方法

    1)Build Path出问题了 build path出问题了 ,java工程名前会有一个红色的感叹号,重新build一下 工程名上右键——>Build Path ——>Configure ...

  6. recttransform

    转载自https://www.jianshu.com/p/4592bf809c8b 1.Anchor:子物体和父物体联系的桥梁,Anchors是由两个点确定的,他们就是AnchorMin以及Ancho ...

  7. SpringBoot扩展点之三:SpringBootServletInitializer扩展

    SpringBootServletInitializer 熟悉了SpringApplication的原理之后,我们再来了解SpringBootServletInitializer的原理就比较容易了. ...

  8. Hystrix实现ThreadLocal上下文的传递 转

    springcloud微服务中, 服务间传输全局类参数,如session信息等. 一.问题背景 Hystrix有2个隔离策略:THREAD以及SEMAPHORE,当隔离策略为 THREAD 时,是没办 ...

  9. 【C学习笔记】一

    一.运算符优先级 逻辑非>算术运算符>关系运算符>逻辑运算符>赋值运算符>逗号运算符 逻辑运算符>条件运算符>赋值运算符 对于if的执行语句,如果是一条语句那 ...

  10. Application.mk文件官方使用说明

    本文档介绍了 ndk-build 所使用的 Application.mk 编译文件. 我们建议先阅读概念页面,然后再阅读本页面. 概览 Application.mk 指定了 ndk-build 的项目 ...