Differences between Stack and Heap
Stack vs Heap
So far we have seen how to declare basic type variables such as int, double, etc, and complex types such as arrays and structs. The way we have been declaring them so far, with a syntax that is like other languages such as MATLAB, Python, etc, puts these variables on the stack in C.
The Stack
What is the stack? It's a special region of your computer's memory that stores temporary variables created by each function (including the main() function). The stack is a "LIFO" (last in, first out) data structure, that is managed and optimized by the CPU quite closely. Every time a function declares a new variable, it is "pushed" onto the stack. Then every time a function exits, all of the variables pushed onto the stack by that function, are freed (that is to say, they are deleted). Once a stack variable is freed, that region of memory becomes available for other stack variables.
The advantage of using the stack to store variables, is that memory is managed for you. You don't have to allocate memory by hand, or free it once you don't need it any more. What's more, because the CPU organizes stack memory so efficiently, reading from and writing to stack variables is very fast.
A key to understanding the stack is the notion that when a function exits, all of its variables are popped off of the stack (and hence lost forever). Thus stack variables are local in nature. This is related to a concept we saw earlier known as variable scope, or local vs global variables. A common bug in C programming is attempting to access a variable that was created on the stack inside some function, from a place in your program outside of that function (i.e. after that function has exited).
Another feature of the stack to keep in mind, is that there is a limit (varies with OS) on the size of variables that can be stored on the stack. This is not the case for variables allocated on the heap.
To summarize the stack:
- the stack grows and shrinks as functions push and pop local variables
- there is no need to manage the memory yourself, variables are allocated and freed automatically
- the stack has size limits
- stack variables only exist while the function that created them, is running
The Heap
The heap is a region of your computer's memory that is not managed automatically for you, and is not as tightly managed by the CPU. It is a more free-floating region of memory (and is larger). To allocate memory on the heap, you must use malloc() or calloc(), which are built-in C functions. Once you have allocated memory on the heap, you are responsible for using free() to deallocate that memory once you don't need it any more. If you fail to do this, your program will have what is known as a memory leak. That is, memory on the heap will still be set aside (and won't be available to other processes). As we will see in the debugging section, there is a tool called valgrind that can help you detect memory leaks.
Unlike the stack, the heap does not have size restrictions on variable size (apart from the obvious physical limitations of your computer). Heap memory is slightly slower to be read from and written to, because one has to use pointers to access memory on the heap. We will talk about pointers shortly.
Unlike the stack, variables created on the heap are accessible by any function, anywhere in your program. Heap variables are essentially global in scope.
Stack vs Heap Pros and Cons
Stack
- very fast access
- don't have to explicitly de-allocate variables
- space is managed efficiently by CPU, memory will not become fragmented
- local variables only
- limit on stack size (OS-dependent)
- variables cannot be resized
Heap
- variables can be accessed globally
- no limit on memory size
- (relatively) slower access
- no guaranteed efficient use of space, memory may become fragmented over time as blocks of memory are allocated, then freed
- you must manage memory (you're in charge of allocating and freeing variables)
- variables can be resized using
realloc()
Examples
Here is a short program that creates its variables on the stack. It looks like the other programs we have seen so far.
#include <stdio.h>
double multiplyByTwo (double input) {
double twice = input * 2.0;
return twice;
}
int main (int argc, char *argv[])
{
int age = 30;
double salary = 12345.67;
double myList[3] = {1.2, 2.3, 3.4};
printf("double your salary is %.3f\n", multiplyByTwo(salary));
return 0;
}
double your salary is 24691.340
On lines 10, 11 and 12 we declare variables: an int, a double, and an array of three doubles. These three variables are pushed onto the stack as soon as the main() function allocates them. When the main() function exits (and the program stops) these variables are popped off of the stack. Similarly, in the function multiplyByTwo(), the twice variable, which is a double, is pushed onto the stack as soon as the multiplyByTwo() function allocates it. As soon as the multiplyByTwo() function exits, the twice variable is popped off of the stack, and is gone forever.
As a side note, there is a way to tell C to keep a stack variable around, even after its creator function exits, and that is to use the static keyword when declaring the variable. A variable declared with the static keyword thus becomes something like a global variable, but one that is only visible inside the function that created it. It's a strange construction, one that you probably won't need except under very specific circumstances.
Here is another version of this program that allocates all of its variables on the heap instead of the stack:
#include <stdio.h>
#include <stdlib.h>
double *multiplyByTwo (double *input) {
double *twice = malloc(sizeof(double));
*twice = *input * 2.0;
return twice;
}
int main (int argc, char *argv[])
{
int *age = malloc(sizeof(int));
*age = 30;
double *salary = malloc(sizeof(double));
*salary = 12345.67;
double *myList = malloc(3 * sizeof(double));
myList[0] = 1.2;
myList[1] = 2.3;
myList[2] = 3.4;
double *twiceSalary = multiplyByTwo(salary);
printf("double your salary is %.3f\n", *twiceSalary);
free(age);
free(salary);
free(myList);
free(twiceSalary);
return 0;
}
As you can see, using malloc() to allocate memory on the heap and then using free() to deallocate it, is no big deal, but is a bit cumbersome. The other thing to notice is that there are a bunch of star symbols * all over the place now. What are those? The answer is, they are pointers. The malloc() (and calloc() and free()) functions deal with pointers not actual values. We will talk more about pointers shortly. The bottom line though: pointers are a special data type in C that store addresses in memory instead of storing actual values. Thus on line 5 above, the twice variable is not a double, but is a pointer to a double. It's an address in memory where the double is stored.
When to use the Heap?
When should you use the heap, and when should you use the stack? If you need to allocate a large block of memory (e.g. a large array, or a big struct), and you need to keep that variable around a long time (like a global), then you should allocate it on the heap. If you are dealing with relatively small variables that only need to persist as long as the function using them is alive, then you should use the stack, it's easier and faster. If you need variables like arrays and structs that can change size dynamically (e.g. arrays that can grow or shrink as needed) then you will likely need to allocate them on the heap, and use dynamic memory allocation functions like malloc(), calloc(), realloc() and free() to manage that memory "by hand". We will talk about dynamically allocated data structures after we talk about pointers.
Reference
What and where are the stack and heap?
Differences between Stack and Heap的更多相关文章
- 堆栈 & Stack and Heap
What's the difference between a stack and a heap? The differences between the stack and the heap can ...
- 【转】JVM运行原理及JVM中的Stack和Heap的实现过程
来自: http://blog.csdn.net//u011067360/article/details/46047521 Java语言写的源程序通过Java编译器,编译成与平台无关的‘字节码程序’( ...
- 图解.NET Stack和Heap的本质区别
现在越来越觉得对.NET基本概念的理解和掌握对于提升编程水平的重要性,先从.NET的 Stack(栈)和Heap(堆)说起,计算机的内存可以分为代码块内存,stack内存和heap内存.代码块内存是在 ...
- JVM的stack和heap,JVM内存模型,垃圾回收策略,分代收集,增量收集
(转自:http://my.oschina.net/u/436879/blog/85478) 在JVM中,内存分为两个部分,Stack(栈)和Heap(堆),这里,我们从JVM的内存管理原理的角度来认 ...
- JVM运行原理及Stack和Heap的实现过程
Java语言写的源程序通过Java编译器,编译成与平台无关的‘字节码程序’(.class文件,也就是0,1二进制程序),然后在OS之上的Java解释器中解释执行,而JVM是java的核心和基础,在ja ...
- Java虚拟机:JVM中的Stack和Heap
简单的了解一下JVM中的栈和堆 在JVM中,内存分为两个部分,Stack(栈)和Heap(堆),这里,我们从JVM的内存管理原理的角度来认识Stack和Heap,并通过这些原理认清Java中静态方法和 ...
- 深入Java虚拟机:JVM中的Stack和Heap
在JVM中,内存分为两个部分,Stack(栈)和Heap(堆),这里,我们从JVM的内存管理原理的角度来认识Stack和Heap,并通过这些原理认清Java中静态方法和静态属性的问题. 一般,JVM的 ...
- Mastering stack and heap for system reliability
http://www.iar.com/Global/Resources/Developers_Toolbox/Building_and_debugging/Mastering_stack_and_he ...
- Stack vs Heap
http://gribblelab.org/CBootcamp/7_Memory_Stack_vs_Heap.html Table of Contents Stack vs Heap The Stac ...
随机推荐
- JVM详解总结
JVM详解总结 1.JVM内存模型 1.1 运行时数据区内存分布实例 1.2 类加载的生命周期 2.物理内存与虚拟内存 3.Java中需要使用内存的组件 3.1 Java堆 3.2 线程 3.3 类和 ...
- svn 启动项目报错,项目被lock
问题描述 问题解决 (一)Eclipse SVN 插件处理 (二)SVN 客户端处理 (三)删除lock文件 问题描述 在使用开发工具开发项目时(如Eclipse),在做项目的中途,有时候Eclips ...
- MySQL特殊字符的转义处理
出现问题以及问题分析 这条语句会把user_name不为空的所有记录查询出来 select * from user where user_name like concat('%','_','%') 分 ...
- 既有Nginx重新动态编译增加http2.0模块
1.HTTP2.0 HTTP2.0相较于http1.x,大幅度的提升了web性能,在与http1.1完全语义兼容的基础上,进一步减少了网络延时.我们现在很多对外的网站都采用https,但是F12一下看 ...
- Educational Codeforces Round 90 (Rated for Div. 2) D. Maximum Sum on Even Positions(dp)
题目链接:https://codeforces.com/contest/1373/problem/D 题意 给出一个大小为 $n$ 的数组 $a$,下标为 $0 \sim n - 1$,可以进行一次反 ...
- POJ2774 Long Long Message 【SAM】
POJ2774 Long Long Message 找两个串的最长公共字串 对其中一个串\(s\)建\(SAM\),然后我们如何找到最长公共字串,办法就是枚举\(t\)串所有的前缀,然后找各个前缀的最 ...
- 【uva 247】Calling Circles(图论--Floyd 传递闭包+并查集 连通分量)
题意:有N个人互相打了M次电话,请找出所有电话圈(Eg.a→b,b→c,c→d,d→a 就算一个电话圈)并输出.(N≤25,L≤25,注意输出格式) 解法:由于N比较小所有n^2或n^3的复杂度都没有 ...
- 设计模式(十八)——观察者模式(JDK Observable源码分析)
1 天气预报项目需求,具体要求如下: 1) 气象站可以将每天测量到的温度,湿度,气压等等以公告的形式发布出去(比如发布到自己的网站或第三方). 2) 需要设计开放型 API,便于其他第三方也能接入气象 ...
- git忽略规则以及.gitignore文件不生效解决办法
正文 Git忽略规则: #此为注释 – 内容被 Git 忽略 .sample # 忽略所有 .sample 结尾的文件 !lib.sample # 但 lib.sample 除外 /TODO # 仅仅 ...
- 左神算法第一节课:复杂度、排序(冒泡、选择、插入、归并)、小和问题和逆序对问题、对数器和递归(Master公式)
第一节课 复杂度 排序(冒泡.选择.插入.归并) 小和问题和逆序对问题 对数器 递归 1. 复杂度 认识时间复杂度常数时间的操作:一个操作如果和数据量没有关系,每次都是固定时间内完成的操作,叫做常数 ...