[译]Vulkan教程(17)帧缓存 Framebuffers 帧缓存 We've talked a lot about framebuffers in the past few chapters and we've set up the render pass to expect a single framebuffer with the same format as the swap chain images, but we haven't actually created any yet.…
Employee public class Employee { private Long id; private String name; HourlyEmployee public class HourlyEmployee extends Employee { private Double rate; SalariedEmployee public class SalariedEmployee extends Employee { private Double salary; Employe…
Employee public class Employee { private Long id; private String name; HourlyEmployee public class HourlyEmployee extends Employee { private Double rate; SalariedEmployee public class SalariedEmployee extends Employee { private Double salary; Employe…
Employee public class Employee { private Long id; private String name; HourlyEmployee public class HourlyEmployee extends Employee { private Double rate; SalariedEmployee public class SalariedEmployee extends Employee { private Double salary; Employe…
Single Table策略 通过 discriminator鉴别器来区分是父类还是子类 Employee public class Employee { private Long id; private String name; HourlyEmployee public class HourlyEmployee extends Employee { private Double rate; SalariedEmployee public class SalariedEmployee exte…