2.1 Inclusion-Exclusion Roughly speaking, a "sieve method" in enumerative combinatorics is a method for determining the cardinality of a set $S$ that begins with a larger set and somehow subtracts off or cancels out unwanted elements. Sieve meth…
作者:桂. 时间:2017-05-25  10:14:21 主要是<Speech enhancement: theory and practice>的读书笔记,全部内容可以点击这里. 书中代码:http://pan.baidu.com/s/1hsj4Wlu,提取密码:9dmi 前言 最近学习有一点体会,每一个学科的理论模型都提供了解决问题的思路,一个没有受过教育又迷信权威的头脑,难以从抽象的角度去认识.理解问题,自然科学传递了这样一套思维.例如之前的谱减法,就是具体问题具体分析;维纳滤波,表达…
卡特兰数 Catalan数 ( ACM 数论 组合 ) Posted on 2010-08-07 21:51 MiYu 阅读(13170) 评论(1)  编辑 收藏 引用 所属分类: ACM ( 数论 ) .ACM_资料 .ACM ( 组合 ) 维基百科资料: 卡塔兰数 卡塔兰数是组合数学中一个常出现在各种计数问题中出现的数列.由以比利时的数学家欧仁·查理·卡塔兰 (1814–1894)命名. 卡塔兰数的一般项公式为                       另类递归式:  h(n)=((4*…
Catalan序列是一个整数序列,其通项公式是 h(n)=C(2n,n)/(n+1) (n=0,1,2,...) 其前几项为 : 1, 1, 2, 5, 14, 42, 132, 429, 1430, 4862, 16796, 58786, 208012, 742900, 2674440, 9694845, 35357670, 129644790, 477638700, 1767263190, 6564120420, 24466267020, 91482563640, 343059613650,…
http://acm.zju.edu.cn/onlinejudge/showProblem.do?problemCode=3324 http://blog.csdn.net/xymscau/article/details/6776182 #include<cstdio> #include<cstring> #include<string> #include<queue> #include<iostream> #include<algorit…
Awesome Reinforcement Learning A curated list of resources dedicated to reinforcement learning. We have pages for other topics: awesome-rnn, awesome-deep-vision, awesome-random-forest Maintainers: Hyunsoo Kim, Jiwon Kim We are looking for more contri…
https://ocw.mit.edu/courses/find-by-topic/#cat=mathematics Course # Course Title Level 1.010 Uncertainty in Engineering Undergraduate 1.017 Computing and Data Analysis for Environmental Applications Undergraduate 2.003J Dynamics and Control I (Fall 2…
Chapter 1 Introduction 1.1 What Is Machine Learning? To solve a problem on a computer, we need an algorithm. An algorithm is a sequence of instructions that should be carried out to transform the input to output. For example, one can devise an algori…
chapter 3: Linear Methods for Regression 第3章:回归的线性方法 3.1 Introduction A linear regression model assumes that the regression function \(E(Y\mid X)\) is linear in the inputs \(X_1, \ldots , X_p\). Linear models were largely developed in the precomputer…
本文内容包含以下章节: Chapter 2 AI Methods Chapter 2.1 General Notes 本书英文版: Artificial Intelligence and Games - A Springer Textbook 这个章节主要讨论了在游戏中经常用到的一些基础的人工智能算法.这些算法大部分都出现在一些人工智能和机器学习的入门书籍中.在讲解算法在游戏中的应用的时候,会以吃豆人(Ms Pac-Man)作为样例,讲解怎么用行为树算法,树搜索算法,监督学习算法,无监督学习算法…