BACKGROUND A graphics processing unit (GPU) is a specialized electronic device that is specifically designed to perform operations related to graphics processing. GPUs are often built with a highly parallel structure that provides more efficient proc…
BACKGROUND The technology described herein relates to methods of and apparatus for using and handling textures, and in particular for carrying out so-called "virtual texturing", in computer graphics systems. It is common in computer graphics sys…
http://en.wikipedia.org/wiki/Comparison_of_Intel_graphics_processing_units Comparison of Intel graphics processing units From Wikipedia, the free encyclopedia     This page contains information about Intel's GPUs and motherboard graphics chipsets in…
FIELD OF THE INVENTION The present invention generally relates to graphics processors and, more particularly, to a graphics processor architecture employing a single shader. BACKGROUND OF THE INVENTION In computer graphics applications, complex shape…
dmp导入的时候出了问题,想把表空间和用户删除重建,然后再重新导入,却在删除表空间时报错:   > ORA-29857: domain indexes and/or secondary objects exist in the tablespace   看样子是域索引或者是还有其他用户引用了这个表空间的原因,首先检查一下域索引,用要表空间所属用户登录,执行语句:   >  select index_name, table_owner, table_name, tablespace_name f…
BACKGROUND 1. Field The present invention generally relates to rendering two-dimension representations from three-dimensional scenes, and more particularly to using ray tracing for accelerated rendering of photo-realistic two-dimensional representati…
BACKGROUND The present disclosure relates generally to systems and methods for providing a data plane processing tool chain for processing packets using OSI layers 4 and above in the data plane. With the development of multi-core processors, applicat…
A method includes storing, with a first programmable processor, shared variable data to cache lines of a first cache of the first processor. The method further includes executing, with the first programmable processor, a store-with-release operation,…
http://www.doppioslash.com/ https://github.com/Apress/physically-based-shader-dev-for-unity-2017 Part I: Introduction to Shaders In Unity Chapter 1: How Shader Development Works (已看) Chapter 2: Your First Unity Shader (已看) Chapter 3: The Graphics Pip…
介绍 如果你注意到在webkit的浏览器上“flicker”一些CSS操作(尤其是变形和动画方面的)的表现,你很可能之前就注意过硬件加速了 CPU.GPU和硬件加速 硬件加速意味着Graphics Processing Unit(GPU)会通过代替Central Processing Unit (CPU)做一些负荷比较大的事情,来协助浏览器快速渲染页面,当CSS操作使用硬件加速的时候,通常会使页面渲染速度加快 顾名思义,CPU和GPU都是计算机处理单元.CPU在电脑主板,几乎处理电脑的一切操作,…