AS3和AS2之间的通信,最好的方式可能就是LocalConnection了. AS2向AS3发送数据,即AS2调用AS3的函数: as2.0代码(按钮上写的发送信息代码): on (release) { var param = "this message is from as2"; var caller:LocalConnection = new LocalConnection(); caller.send("AS2 send to AS3","funI…
接口说明 根据经纬度/城市名查询天气的结果 接口示例 http://api.map.baidu.com/telematics/v3/weather?location=成都&output=json&ak=yourkey 百度ak申请地址:http://lbsyun.baidu.com/apiconsole/key 接口参数说明 参数类型 参数名称 是否必须 具体描述 String ak true 开发者密钥 String sn false 若用户所用ak的校验方式为sn校验时该参数必须. S…
package { import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.BlendMode; import flash.display.DisplayObject; import flash.display.DisplayObjectContainer; import flash.display.Shape; import flash.display.Sprite; import f…
帧代码: stage.frameRate = 80; function init(x1:Number,y1:Number) { var mc:MovieClip=new MovieClip(); addChild(mc); mc.x = x1; mc.y = y1; mc.graphics.lineStyle(0.5,0xbbffff,0.6); mc.graphics.drawEllipse(-1,-0.3,2,0.6); mc.addEventListener(Event.ENTER_FRA…
package { import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import flash.geom.Point; [SWF(width="500",height="400")] public class Smoke…
PLP%uffs??1ti4b5I3iI5CMMGGE8Ta8?c8[mm3CF9sLaXZDll6kpjmhGmhE$GONEENhhGl6OWXb9lkNk0kkNpklZW6&bDN0qSVHCbC))U%H%KpkppOK0&6Z#dDX&KWDZ#)(PF5L5Y)25n##w3JIlAKGhm[]d%&%K9C#3lbdLIw7w))#m62?3Uwu?evsi3A%k&NG$E[GjEGGmGGjjjj$$kkkkp6DdXkjOWpphplkN0ll…
/** * 获取文字的明暗值 * @param t 文字 * @return Number */ function getDensity(t:String):Number { var ttf:TextField = new TextField ; ttf.autoSize = TextFieldAutoSize.LEFT; ttf.text = t; var bmd:BitmapData = new BitmapData(ttf.width,ttf.height,false,0xffffff);…
package com.fylib.util { /** * @author Frost.Yen * @E-mail 871979853@qq.com * @create 2015-6-18 下午2:06:01 * */ public class XML2JSON { private static var _arrays:Array; public function XML2JSON() { } public static function parse(node:*):Object { var…
/** * 格式化时间,格式 00:00:00 * @param total 总时间(毫秒) */ function getFormatTime(total:uint):String { if (total/1000 < 60 && total/1000 >0) { var s0:uint = total / 1000 >> 0; return s0 < 10 ? "00:0" + s0.toString() : "00:&quo…
package { import flash.display.DisplayObject; import flash.display.DisplayObjectContainer; import flash.display.GradientType; import flash.display.Shape; import flash.display.Sprite; import flash.events.MouseEvent; import flash.geom.Matrix; import fl…