相信这样的语句在go中大家见的很多 switch t := arg.(type) { default: fmt.Printf("unexpected type %T\n", t) // %T prints whatever type t has case bool: fmt.Printf("boolean %t\n", t) // t has type bool case int: fmt.Printf("integer %d\n", t) //…
switch还可以用于判断变量类型.使用方式为T.(type),即在变量后加上.(type).见代码: package main import ( "fmt" ) func main() { var a interface{} a = "abc" switch t := a.(type) { case string: fmt.Printf("string %s\n", t) case int: fmt.Printf("int %d\n&…
public static Type GetTypeByString(string type) { switch (type.ToLower()) { case "bool": return Type.GetType("System.Boolean", true, true); case "byte&q…
周末闲来写写看书总结,今天写<重构>中的3个重要手法,分别是Replace Type Code With Class.Replace Type Code With Subclass和Replace Type Code With State/Strategy. 1.Replace Type Code With Class 重构前的主体代码如下: package nelson; public class Person { public static final int O = 0; public…
function GetDepartmentName(type) { switch (type) { case DepartMentQian: alert($('#DepartMentQian').val()); break; case DepartMentHou: alert($('#DepartMentHou').val()); break; case DepartMentXiu: alert($('#DepartMentXiu').val()); break; case DepartMen…