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using UnityEngine;using System.Collections;using UnityEditor;using UnityEngine.UI;using System.Reflection;using System.Collections.Generic;using System.Linq;using System; namespace Daemo { public class EDCheckPrefabRef : BaseEditor { static string m_…
using System;using UnityEngine;using UnityEngine.UI;using UnityEditor;using System.Collections;using System.Collections.Generic; namespace Daemo{ class ImgQuoteUIWindow : EditorWindow { [MenuItem("Tools/UI RES/Img Quote UI %#E")] private static…
using System;using System.Collections.Generic;using System.Linq;using System.Text;using UnityEditor;using UnityEngine; namespace Daemo{ class ImgNoGoodWindow : EditorWindow { [MenuItem("Tools/UI RES/Assets Img No Good %#W")] private static void…