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贝塞尔曲线 Bézier curve(贝塞尔曲线)是应用于二维图形应用程序的数学曲线. 曲线定义:起始点.终止点.控制点.通过调整控制点,贝塞尔曲线的形状会发生变化. 1962年,法国数学家Pierre Bézier第一个研究了这种矢量绘制曲线的方法,并给出了详细的计算公式,因此按照这样的公式绘制出来的曲线就用他的姓氏来命名,称为贝塞尔曲线. 这里我们不介绍计算公式,只要知道贝塞尔曲线是一条由起始点.终止点和控制点所确定的曲线就行了.而n阶贝塞尔曲线就有n-1个控制点.用过Photoshop等绘…
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