Ascii vs. Binary Files Introduction Most people classify files in two categories: binary files and ASCII (text) files. You've actually worked with both. Any program you write (C/C++/Perl/HTML) is almost surely an ASCII file. An ASCII file is defined…
How can I read binary files from Resourceshttp://answers.unity3d.com/questions/8187/how-can-i-read-binary-files-from-resources.html TextAsset asset = Resources.Load("enemy_seq_bin") as TextAsset; Stream s = new MemoryStream(asset.bytes); BinaryR…
TN035: Using Multiple Resource Files and Header Files with Visual C++ This note describes how the Visual C++ resource editor supports multiple resource files and header files shared in a single project or shared across multiple projects and how you c…
FIO14-C. Understand the difference between text mode and binary mode with file streams Skip to end of metadata Created by Justin Pincar, last modified by Carol J. Lallier on Oct 14, 2013 Go to start of metadata Input and output are mapped int…
I wrote a C# class to decode VOX files into WAV files. It follows the Dialogic ADPCM specificationstrictly. If you read through that specification, the code below will become a lot clearer, otherwise you might think you're reading another language al…
简单来说:Program Files (x86)存放了一些32位的系统文件.它和正常的Program Files以及Windows文件夹一样,都属于系统文件夹,请勿随意改动. 64位Windows中提供了一种技术,Windows on Windows 64(即WoW64).它可以使32位的应用程序正常地运行在64位的Windows中,这样用户在从32位到64位过渡的过程中,不会感受到很大的不便.为了能让32位的程序正常运行,64位的Windows中自带了一大部分的32位的系统文件,当32位程序运…