We will learn how centralized updates in Redux let us log every state change to the console along with the action that caused it. import { createStore } from 'redux'; import throttle from 'lodash/throttle'; import todoApp from './reducers'; import {…
If you have props and actions, you want one component to access those props and actions, one solution is pass those from parent to this component. But one problem for this solution is if the there are many nested component between, you need to pass t…
We would like the ability to group a series of actions to be dispatched with single dispatching functions used as handlers in various parts of our game. The only issue with that, is that animations and other design elements in our game require us to…