BACKGROUND 1. Field The present invention generally relates to rendering two-dimension representations from three-dimensional scenes, and more particularly to using ray tracing for accelerated rendering of photo-realistic two-dimensional representati…
BACKGROUND The technology described herein relates to methods of and apparatus for using and handling textures, and in particular for carrying out so-called "virtual texturing", in computer graphics systems. It is common in computer graphics sys…
FIELD OF THE INVENTION The present invention generally relates to graphics processors and, more particularly, to a graphics processor architecture employing a single shader. BACKGROUND OF THE INVENTION In computer graphics applications, complex shape…
http://en.wikipedia.org/wiki/Comparison_of_Intel_graphics_processing_units Comparison of Intel graphics processing units From Wikipedia, the free encyclopedia     This page contains information about Intel's GPUs and motherboard graphics chipsets in…
BACKGROUND A graphics processing unit (GPU) is a specialized electronic device that is specifically designed to perform operations related to graphics processing. GPUs are often built with a highly parallel structure that provides more efficient proc…
BACKGROUND This disclosure relates generally to the field of computer graphics. More particularly, but not by way of limitation, it relates to technique for manipulating sprites in a rendering system for use with a graphics processor unit (GPU). A sp…
FIELD OF INVENTION This invention relates to computer graphics processing, and more specifically to computer graphics processing using two or more architecturally distinct graphics processors. BACKGROUND OF INVENTION Many computing devices utilize hi…
BACKGROUND OF THE INVENTION  1. Field of the Invention  The present invention relates generally to heterogeneous computer systems.  2. Background Art  Computers and other such data processing devices have at least one control processor that is genera…
BACKGROUND The present invention generally relates to the processing of graphics data, and particularly relates to methods and apparatus for controlling approximation errors in the rendering of three-dimensional graphics data. State-of-the-art three-…
BACKGROUND The evolution of graphics rendering technology has led to the development of procedural techniques for describing various steps in the rendering process. Procedural geometry is useful as a mechanism for producing arbitrarily complex geomet…