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https://developer.apple.com/library/mac/documentation/DeveloperTools/Reference/XcodeBuildSettingRef/1-Build_Setting_Reference/build_setting_ref.html#//apple_ref/doc/uid/TP40003931-CH3-DontLinkElementID_10 Product Information Build Settings These buil…
A build setting is a variable that contains information about how a particular aspect of a product’s build process should be performed. For example, the information in a build setting can specify which options Xcode passes to the compiler. You can sp…
The `game-desktop [Release]` target overrides the `HEADER_SEARCH_PATHS` build setting defined in `Pods/Target Support Files/Pods-game-desktop/Pods-game-desktop.release.xcconfig'. This can lead to problems with the CocoaPods installation - Use the `$(…
使用cocopod导入第三方swift包后,编译报以下错误: The "Swift Language Version" (SWIFT_VERSION) build setting must be set to a supported value for targets which use Swift. This setting can be set in the build settings editor. 解决方法如下:(上一次没有注意到图片没有传上来,我说咋有人对我倒手指) 选择一…
转发链接:https://blog.csdn.net/nathan1987_/article/details/79757368 The “Swift Language Version” (SWIFT_VERSION) build setting must be set to a supported value for targets which use Swift. This setting can be set in the build settings editor.…
用xcode编译后会出现这个错误的情况: 1.使用cocopod导入第三方swift包后,swift的包是比较老的swift开发的. 2.用xcode9 打开老的swift(比如swift2.0)的工程的时候 解决方案如下: 在xcode中对应的targets下面的build settings 里面 设置swift的语言版本,就ok.建议设置成最新的swift语言版本. 如图  …
假设有一场景1001.unity,,manifest文件如下: ManifestFileVersion: 0CRC: 425184873Hashes: AssetFileHash: serializedVersion: 2 Hash: cd79999108bfb0a6a2695b1a33471bb4 TypeTreeHash: serializedVersion: 2 Hash: 31d6cfe0d16ae931b73c59d7e0c089c0HashAppended: 0ClassTypes:…
发布的用distribution debug的用development, debug是调试模式, 除非需要日志, 内部测试的时候, 才要debug模式的. release的用distribution…
Internal(Default):Unity内置,仅需Android SDK支持.不能导出工程,适用于仅适用Unity开发的工程. Gradle(New):使用Gradle进行构建,需要Android SDK与Gradle支持.可以导出Android Studio工程,选这个才能勾选下面的Export Project,适用于Unity与Android交互的项目. ADT(Legacy):使用ADT进行构建,需要Android SDK与ADT支持.可以导出Eclipse项目,现逐渐被弃用(Uni…
处理方法: The INFOPLIST_FILE build setting specifies the name of the Info.plist associated with your target. When building a target, Xcode reads this build setting and copies the referencedInfo.plist into your application bundle. Because Xcode automatica…